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mojette — Blacksmith

Published: 2007-07-07 15:23:57 +0000 UTC; Views: 20260; Favourites: 109; Downloads: 2647
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Description I worked on assassin's creed for 2 years and made nearly 48 characters (complete with accessories clothes faces basmesh textures etc...)

the blacksmith was made 2 years ago with ZBrush 2 3dsmax and photoshop cs

I will be able to release images as the characters get featured in videos or magazines.


this character is featured in "Assassin's Creed
Developer Diary: Art Direction" [link]

ps: the design is from Patrick desgrenier.

this is the property of ubisoft
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Comments: 10

Diegohernans [2023-06-07 02:22:12 +0000 UTC]

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whattoput [2011-06-19 02:29:09 +0000 UTC]

man...! your works make me little nervous.....................

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Trisscar-cj [2008-06-16 23:00:38 +0000 UTC]

You worked on Assassin's Creed!?!?! That game is beautiful! Even if you painted a brick...I take my hat off to you. Bravo...Bravo!

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miss-elaineous [2008-01-04 19:53:19 +0000 UTC]

If you were able to, I'd be very interested to know some details about your models. Like, how long did it take you to model and texture each character? Can you post any texture maps? How many polys/verts could you use? And did you create the low-poly version first then put in details in Z-brush, or the other way around?

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Bushido-Art [2007-07-12 09:29:37 +0000 UTC]

amazing work!

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fieldy3000 [2007-07-07 18:48:31 +0000 UTC]

man... astonishing. how the hell did you get that good man?

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balrogg [2007-07-07 16:24:25 +0000 UTC]

Really awesome Facial features, textures, everything looks kickass Can't wait for other assassin's creed stuff

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charco [2007-07-07 16:01:18 +0000 UTC]

thats amazing, particularly the texturing and the modelling around the elbows.

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IzzyMedrano [2007-07-07 15:46:44 +0000 UTC]

OH! And the Face is OFF the charts. Awesome features.

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IzzyMedrano [2007-07-07 15:45:55 +0000 UTC]

This is really great, man! Lovely, mudded texture, and you didn't go overboard with the normals. (pet peeve) Overall, I'd say he's very natural looking, and a solid build. My only critique would be that he's almost monotone in color. I'm not sure what his purpose is in the game. If he IS a background NPC that you don't interact with then I figure it makes sense. But yeah. I like characters to have lives of their own somehow.

Great job!

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