Comments: 290
MurderousAutomaton In reply to StarGamerWorld [2013-07-21 04:41:48 +0000 UTC]
That's a good question! Just to warn you, there might be some minor spoilery things about the overall story (but not specific events) in the next couple paragraphs:
I think he would recognize that he's pretty much invincible to humans--they'd be like insects to him. So most of Sai's character development doesn't come from battles with people, but from battles with himself. He struggles to find what his role is on the planet, and since he's so powerful, he decides to try to control humanity through force. He sort of becomes a dictator with noble intentions--he detests humans for mistreating each other, so he tries to use his will to force them to be good, but of course that won't work. He realizes he has to set an example for them, not bully them around.
That's sort of the over-arching theme of the whole story, but within it there are plenty of scenes where he does fight humans, mostly punishing them for being violent or hateful, or defending himself. For instance, during the feudal era, he's approached a lot by groups of samurai who think he's a demon and aim to kill him. Each little story teaches him something more about humans and about himself, and he pieces it all together over the centuries to learn his lesson.
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MurderousAutomaton In reply to StarGamerWorld [2013-07-24 04:49:47 +0000 UTC]
Thanks! Yeah, there are a lot of themes that I think will be fun to explore as I move forward with it!
Definitely! I think the feudal era will provide formative events for his opinions about humans and society. The bulk of his stories will probably take place around that time, culminating into modern day. I guess when the time comes to work on it, I can pick out certain events and stories and kinda take it from there.
It kinda feels like it should start in that era, but I'm not totally sure yet. I think he'll be telling his story to someone in modern day, so I'm not sure where he'd begin. Eventually he'll recount his own "birth" and first encounters with humans, which would probably be several thousand years ago. I think that'd be better to reveal later in the story, rather than right away, somehow.
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MurderousAutomaton In reply to StarGamerWorld [2013-08-25 06:56:27 +0000 UTC]
Thanks, man! I'm excited about all the possibilities these concepts could lead to! The Revival just started as concept art I did for fun, and it led to the comic! Sai is definitely happening one of these days! It feels like a story I was born to tell. ^___^ Yeah, if you like Sai, I think you'll dig The Revival! It deals with similar concepts, but focuses on several characters and their journeys, instead of one isolated one. I've got a ton of Revival stuff in my dA gallery (murderousautomaton.deviantart.… , and here's the link to Hound Comics' site, with the official Revival info: houndcomics.com/the_revival_co…
Yeah! I'll definitely be drawing Sai more. I'll be sure to post whatever I do on dA! I actually have more Sai art on my official site: murderousautomaton.com/gallery… It's got a more extensive gallery of his development over the years! There's more Sai art all over the site--I used to do these spoof posters that featured him in his more cartoony, smart-assy form, in different scenarios, putting mankind in its place. They were from a darker time, so forgive me if they're a bit violent or offensive. murderousautomaton.com/calenda… and here are some more: murderousautomaton.com/poster0… These were sort of inspired by Johnny the Homicidal Maniac, so they're very sarcastic and bitter.
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MurderousAutomaton In reply to StarGamerWorld [2013-10-07 03:04:43 +0000 UTC]
Yeah, totally! I love talking about Sai, so if you've got other questions, fire away! ^____^
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MurderousAutomaton In reply to StarGamerWorld [2013-11-02 20:03:33 +0000 UTC]
Yeah, that's a good point! If he's so fast that nobody can touch him, it'd be hard to show that he's durable. Although I suppose it'd show up in the fight with his equal, since they'd be beating the crap out of each other. Yeah, I would say he's probably that fast. Or at least his reflexes are--not that he can run and move at super speed like The Flash, but his reaction time is so intuitive it borders telepathy. After so many years of experience, he can read physical signals undetectable by people, and predict what their actions might be long before they do it--and he can pick up on it and calculate it in a split second. To him, it would feel like fighting somebody who moves in slow motion--you see everything coming a mile away.
Ah, that's an idea! I haven't decided for sure when he fights his rival, but I think it might be very long ago--like maybe 2000 B.C. or something like that. I suppose another scar-inducing event could happen later on, in the feudal era!
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MurderousAutomaton In reply to StarGamerWorld [2014-03-08 18:34:37 +0000 UTC]
Yeah, I think that could definitely come up over the course of the story! It's all about change--how Sai changes, how man changes. In a more subtle way, Sai can also represent what man used to be capable of--man used to be a part of nature, and in a lot of ways that probably made him more powerful. Man became engrossed in his own culture, and of course human culture is impressive, but I think there's a lot to be lost by forgetting that we're all part of nature. Sai has the intellect of man (well beyond, actually), but he still has a strong, instinctive connection to nature, like an animal would, and maybe those traits factor in to why he's so powerful?
I was thinking of adding stories between feudal times, but I guess it'll depend on how long the story's getting or if I can come up with proper material. I know Sai will go through a period where he gets fed up with humans and tries to avoid them, maybe living in a forest for a few hundred years. I'm not totally sure yet. I suppose something like that could bridge the gap between time periods. But I think medieval times could be interesting for Sai, too, as well as the Renaissance!
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EspadaUlquiorraFan [2012-01-17 23:51:19 +0000 UTC]
Lol, the way he took down those samurai's was so smooth,and the sinister smile just topped it all off, well drawn and awesome of course
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MurderousAutomaton In reply to EspadaUlquiorraFan [2012-01-28 18:56:36 +0000 UTC]
Thanks! It was fun making it. I plan on doing a graphic novel for this character, one of these days... ^__^
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Dragonnis [2010-10-06 20:52:57 +0000 UTC]
Fuckin awesome
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MurderousAutomaton In reply to Dragonnis [2010-10-16 04:37:31 +0000 UTC]
Thanks! I can't post it here, but I did a cartoon about Sai kicking the crap out of Xavier: Renegade Angel (that show on Adult Swim). They included it on their season DVD for it, though, so I can't post it. Dang!
Anyway, the whole thing was in the same style as this one--it even used some of the same frames of Sai.
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Dragonnis In reply to MurderousAutomaton [2010-10-16 13:08:16 +0000 UTC]
That's so cool! Maybe I'll have to buy it just for that.. or you should send it to me if you can.
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peachfaceART [2010-08-23 16:08:22 +0000 UTC]
that was epicly awesome!!! is there like a full cartoon or whatever???
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solid-snake-587 [2009-11-28 16:15:00 +0000 UTC]
amazing dude! very inspiring.
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solid-snake-587 In reply to MurderousAutomaton [2009-11-29 18:45:25 +0000 UTC]
i was wondering if uv got any tips for me on timing. i've recently started studying animation and am practising but im not able to get the desired effect.
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MurderousAutomaton In reply to solid-snake-587 [2009-12-03 00:59:14 +0000 UTC]
Oh, cool! Animation is great! It's a lot of work, but it's so worth it!
Hmm... what is it about timing that's puzzling you? Actions and movements? When I started out it was harder to do things moving through the air without it looking like it's taking too long. The best technique was to just make all arial movement too fast to start with, then slow it down accordingly.
The thing about movement too is that moving objects, going from static to moving, need to start slower, then achieve their speed, then slow down before the stop. So, it's not static, fast, static, it's static, build-up, fast, wind down, stop.
These "ins" and "outs" help make movement look more real. It applies to biological movements, too. Energy needs to be used to move a body part, so it will start slower, achieve its movement, and wind down. And like, say, with a punch, there needs to be a build up of energy before it can be released, as in, a pull back before the punch is thrown. The energy needs to come from somewhere.
It's hard to explain without visual aids, but I'd be happy to elaborate on anything! Hope that helps!
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solid-snake-587 In reply to MurderousAutomaton [2009-12-03 20:55:08 +0000 UTC]
yea thanks dude that helps a lot. when u did this particular animation, did u plan out everything like from thumbnails to storyboard to dope sheet etc. or did u just go straight ahead?
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