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Nathanomir β€” The Chamber

#barbarian #skeleton #ray_harryhausen #woman_with_sword #reality4_plugin
Published: 2015-05-31 22:47:36 +0000 UTC; Views: 3423; Favourites: 28; Downloads: 162
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Description

When the sorceress Tothara abducted Prince Nigel, the king sent for Pynylope. Trained by both her warrior father and witch mother, she was an expert at fighting evil. Pynylope had heard of Tothara, so she expected the worst form of villainy when she burst into the sorceress' chamber. She did not expect this! Everyone knew that armor and those twin swords. They belonged to Lord Egar Baarl, the most ferocious warrior in the kingdom. The Lord of Wrath vanished a year ago, and seeing his skeletal form, Pynylope knew what happened to him. Alive, Baarl had been difficult enough to defeat. As a wraith controlled by the malignant intent of Tothara, he may just prove impossible. Pynylope empowered her sword and shield, and waited within the light of the chamber's lone window for him to attack. Nigel, chained to the wall, no doubt faced the same fate as the dead lord. Pynylope was damned if that would happen to the crown prince, much less herself.

DAZ Studio 4.6 Pro -> Reality 4 -> Luxrender 1.3.Β 

Preliminary work in GIMP 2.8, Hexagon 2.5, and ShaderMap 2.

Turning the old damsel in distress story inside out here. Also paying homage to the great Ray Harryhausen.

Leave a comment for technical and content information.

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Comments: 17

Janus3003 [2019-04-28 03:01:33 +0000 UTC]

That prince best be taking her to dinner afterward.

πŸ‘: 0 ⏩: 1

Nathanomir In reply to Janus3003 [2019-04-28 03:24:21 +0000 UTC]

If not, she'll put him back.

πŸ‘: 0 ⏩: 0

RedCosmicDragon [2017-12-04 23:33:18 +0000 UTC]

awesome!

πŸ‘: 0 ⏩: 0

Hanoko [2015-06-02 18:31:06 +0000 UTC]

Haha amusing reversing of the damsell in distress clichΓ©

πŸ‘: 0 ⏩: 1

Nathanomir In reply to Hanoko [2015-06-02 22:13:18 +0000 UTC]

I almost titled this "Chained Male."

πŸ‘: 0 ⏩: 0

DreamCandice [2015-06-01 19:20:34 +0000 UTC]

Nice scenery

πŸ‘: 0 ⏩: 1

Nathanomir In reply to DreamCandice [2015-06-01 20:14:46 +0000 UTC]

I take it you don't mean just the walls.

πŸ‘: 0 ⏩: 1

DreamCandice In reply to Nathanomir [2015-06-01 20:41:19 +0000 UTC]

for me the scenery it's totalityΒ 

πŸ‘: 0 ⏩: 0

FreyrStrongart [2015-06-01 12:58:38 +0000 UTC]

hehe... nasty villainess. Love her mad expression of delight

πŸ‘: 0 ⏩: 1

Nathanomir In reply to FreyrStrongart [2015-06-01 15:39:35 +0000 UTC]

Thank you.Β 

πŸ‘: 0 ⏩: 0

Chanteur-de-Vent [2015-06-01 10:07:41 +0000 UTC]

Love the skulls on the wall. Somehow adds to the "evilness" of the main evil character. I wonder to what creatures they belonged before becoming her wall decorations...

πŸ‘: 0 ⏩: 1

Nathanomir In reply to Chanteur-de-Vent [2015-06-01 15:39:21 +0000 UTC]

I didn't even think about that. You just added another layer of fun to the scene.

πŸ‘: 0 ⏩: 1

Chanteur-de-Vent In reply to Nathanomir [2015-06-02 18:17:55 +0000 UTC]

Glad to be of service.

Are you going to make a picture to explain the origin of the skulls?Β 

πŸ‘: 0 ⏩: 1

Nathanomir In reply to Chanteur-de-Vent [2015-06-02 22:13:01 +0000 UTC]

That is an idea. Hmm. Let me think about that.

πŸ‘: 0 ⏩: 0

Ikke46 [2015-06-01 05:33:53 +0000 UTC]

Great action scene!!

πŸ‘: 0 ⏩: 1

Nathanomir In reply to Ikke46 [2015-06-01 15:38:49 +0000 UTC]

Thank you.

πŸ‘: 0 ⏩: 1

Ikke46 In reply to Nathanomir [2015-06-01 16:33:52 +0000 UTC]

You're welcome

πŸ‘: 0 ⏩: 0