HOME | DD

NES--still-the-best — 3D Mario 3 World 2

Published: 2010-01-31 19:33:15 +0000 UTC; Views: 25895; Favourites: 162; Downloads: 7549
Redirect to original
Description This is the World 2 (Desert Land) map from the Nintendo 8bit classic Super Mario Bros. 3, fully modeled and rendered into 3D. This version has the map sprites as they appear in the NES game, for comparison. The original World 2 wallpaper (sans 2D game sprites): [link]
_______________________________________________

Other 3D SMB3 world maps...

World 1 (Grass Land):


World 1 (Grass Land) - angled:


World 2 (Desert Land):


World 3 (Water Land) dual-screen:


World 4 (Giant Land):
Related content
Comments: 18

Pixelbit0 [2019-09-12 15:47:54 +0000 UTC]

Nice, your 3d model gives me an idea for a Mario fangame

👍: 0 ⏩: 0

3sonic33 [2019-03-07 18:54:30 +0000 UTC]

looks great

👍: 0 ⏩: 0

darklord86 [2014-08-01 19:06:31 +0000 UTC]

Awesome job!

👍: 0 ⏩: 0

ArianaMoon [2013-03-08 11:54:59 +0000 UTC]

That is just so beautiful, I don't even know what to say to give it justice!!!

👍: 0 ⏩: 0

ShaneNewville [2013-01-07 20:16:43 +0000 UTC]

making me want to go back and play all of these games

👍: 0 ⏩: 0

binarystep [2012-04-28 06:32:22 +0000 UTC]

Now do this in Minecraft.

👍: 0 ⏩: 0

Stevesea [2012-04-25 17:54:26 +0000 UTC]

:'-)

👍: 0 ⏩: 0

jawsisra [2011-06-28 01:38:55 +0000 UTC]

I would love to see the other maps also if you ever get around to do them

👍: 0 ⏩: 0

thebigguy123 [2011-02-09 23:29:16 +0000 UTC]

10 years later and SMB3's still good!
So is your work!

👍: 0 ⏩: 0

kinggamer9000 [2010-07-28 19:21:36 +0000 UTC]

nice!!!

👍: 0 ⏩: 0

9Skulls [2010-06-20 08:00:45 +0000 UTC]

Wow, these look really great. At the same time they look new 'n' 3d'ish while keeping the retro-feeling up 'n' high Are you handcrafting every single piece you do, or do you use some sort of automation here? What app are you using anyways?

Keep up the good work!

👍: 0 ⏩: 1

NES--still-the-best In reply to 9Skulls [2010-06-20 16:59:53 +0000 UTC]

Thank you, happy that you like these.

Each individual object, in all of these 3D scenes, is built cube by cube, by plotting the cubes side by side. I can group a section of cubes together to create an object, then hit Control+D to duplicate that object, but nothing besides that duplication is automated in these renders. Each object still has to be "built" block by block the first time around to create it.

I used Bryce 5 for this, definitely the best modeling software out there for this type of voxel work; by far the most user-friendly. Thank you again for the comment.

👍: 0 ⏩: 0

Wurmple4eva [2010-06-19 10:36:12 +0000 UTC]

how do you make these things? they are awsum!!!!!!!!!!!!!!!!!!!!!

👍: 0 ⏩: 1

NES--still-the-best In reply to Wurmple4eva [2010-06-20 16:47:07 +0000 UTC]

Thank you. I make them in Bryce 5 by building everything with cubes, plotting the cubes side-by-side to create each object.

👍: 0 ⏩: 0

kevinvanderven [2010-02-01 08:36:30 +0000 UTC]

hehe world 2, lovely.

👍: 0 ⏩: 0

Salem-the-Psychic [2010-02-01 00:27:05 +0000 UTC]

It would kick ass if you could play Mario 3 in that upper style

👍: 0 ⏩: 0

bakkeby [2010-01-31 19:57:50 +0000 UTC]

My god it has been ages since I have played this game. Remember playing it a lot when it first came, but at that point we had been waiting for it at least 4 years Btw, I really like your 3D interpretation of the castle, it looks awesome

👍: 0 ⏩: 0

UberLoser [2010-01-31 19:54:19 +0000 UTC]

Very interesting and enjoyable to look at.

👍: 0 ⏩: 0