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Neslug — ML Bob-omb Walking Side

Published: 2013-07-27 18:05:32 +0000 UTC; Views: 2500; Favourites: 75; Downloads: 0
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Description A Bob-omb walking to the left, may or may not be completely finished. Not too surprisingly, the wind-up key easily took more than twice as long as the Bob-omb to sprite. Due to frame amount differences between the body and the aforementioned key, it loops once every 40 frames. I had the fuse moving quite a lot in the front-facing walk animation but now I've decided that it isn't really necessary and the animation I gave it didn't seem natural, so that's not present here.
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Comments: 8

ShutUp0007 [2013-08-04 14:11:20 +0000 UTC]

I can't help but see it walk backwards.

👍: 0 ⏩: 1

Neslug In reply to ShutUp0007 [2013-08-04 15:51:37 +0000 UTC]

Since the style uses 1-2-3-2-1 style animation for the walking of almost all characters, it's kinda unavoidable and looks better in motion.

👍: 0 ⏩: 1

ShutUp0007 In reply to Neslug [2013-08-05 07:03:35 +0000 UTC]

Ahh right I see. Well I don't animate so dw about what I said (:

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RidgeTroopa [2013-08-01 03:44:22 +0000 UTC]

Animations like this key usually match the feet, but it sure is smooth!

👍: 0 ⏩: 1

Neslug In reply to RidgeTroopa [2013-08-01 12:27:26 +0000 UTC]

That's great to hear, I would've preferably indeed used the same amount of frames for the key and the feet to better stick with the style animation-wise, but it just felt choppy so I had to increase the amount of frames. Good thing these aren't meant to completely match the BIS style anyway, though I try to keep it as close as I can without making extreme compromises like this case.

👍: 0 ⏩: 0

BaileyBot [2013-07-28 15:58:12 +0000 UTC]

This is smooth

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NeoCyania [2013-07-28 08:41:56 +0000 UTC]

Great work!

👍: 0 ⏩: 0

MotorRoach [2013-07-27 22:47:39 +0000 UTC]

On my way to bombin' yo girl

👍: 0 ⏩: 0