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#alien #antika #biomechanical #fantasy #fight #grayscale #knight #warrior #crocodev #blackandwhite #sciencefiction
Published: 2015-12-22 17:46:08 +0000 UTC; Views: 1381; Favourites: 74; Downloads: 5
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An illustration from my concept artbook, Antika - the city in the clouds.
The main characters are part of an ancient order of humanoid vigilantes with biomechanical implants. This particular unlucky Knight is experiencing arm malfunction while fighting a breeding alien queen of the Khaam species. I wanted the Knight (fun fact, it's a she - Antikai Knights are male and female, but somewhat androgynous) to freeze in horror and disbelief, but I feel the overall look is a little too stiff. I'd also tone down the contrast, but apart from these aspects I'm quite satisfied with the piece
Oh well. Goodbye to you, lady knight.
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Comments: 9

KageRyu798 [2016-02-01 02:59:08 +0000 UTC]

Those teeth, though~

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nondev In reply to KageRyu798 [2016-02-10 16:53:35 +0000 UTC]

Teeth make everything better.

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Eden-West [2015-12-23 19:52:26 +0000 UTC]

I really love the expressionism in this. I've also felt like I need to study emotional references so my peeps don't look too stiff either. But you did a really good job with the mood and feeling the knight is giving off. ALSO LOVE THE ALIEN IN THE BACK.. MY GOD WHAT TEETH THEY HAVE!  

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nondev In reply to Eden-West [2015-12-25 23:51:33 +0000 UTC]

Thank you! You know I love teeth. I'll do my best to stuff teeth into anything with a mouth :U
And happy holidays!

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Eledora [2015-12-23 04:56:09 +0000 UTC]

There's some really nice details on the armour and the hair! And they look really nice with each other being such different types of shapes.

Hehe yeah I sorta thought she's looking at the alien firmly and is charging her arm for some sort of attack instead! I guess a mouth-opening expression might have looked more expressive, though it's understandable if a knight would want to hide their expressions from their enemies during fights :3

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nondev In reply to Eledora [2015-12-23 09:40:34 +0000 UTC]

Thank you! 
Yeah, that's the problem - I wanted her to look scared but still somewhat stoical. Hard to pull off without sacrificing something xD I like the challenge of this sort of ambiguous expressions, though. I'll definitely practice more!

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SaneKyle [2015-12-23 03:01:44 +0000 UTC]

LOL I love her expression. It's when you're so cool that you expect everything
to go your way and then this happens to your gauntlet.

I like how there's a lot of motion in the piece. I also noticed that the Khaam queen's mouth is
illuminated from the inside, which I think suggests that it has a light from its core.
What I love about this is that the storytelling is evident. Are you going to post more from
the artbook?

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nondev In reply to SaneKyle [2015-12-23 13:12:29 +0000 UTC]

Thank you so much I'm trying to focus more on storytelling, so that means a lot to me!
Next time I'm going to invest more on making the main character more dynamic - she's shocked and everything, but NOT authorized to almost turn her back on the enemy and stare in awe. I started with a thumbnail that got too far and kept the general pose of the character, so I didn't have a lot of room to change things when that monster popped up xD
And sure, I'll be posting more!

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SaneKyle In reply to nondev [2015-12-24 00:56:51 +0000 UTC]

Storytelling in pieces; I guess you could call it my new year's
resolution. I think this piece was a swell idea. I find that it's
sort of a teaser thing where the queen's body is not fully revealed
and the main character is just showing potential power but in a 
way that it's not going well for her.
Can't wait to see more! Keep it up!

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