Comments: 8
Dedyk [2023-10-13 03:58:07 +0000 UTC]
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Jedilaw In reply to Dedyk [2024-03-11 19:08:50 +0000 UTC]
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PixelOz [2010-08-15 07:13:35 +0000 UTC]
So far the only free one that I know about for Blender is LuxRender 0.8 but that one is not finished yet. Currently it is in version 0.7 but in the new version 0.8 that will be released around this Fall it will have support for Open Cl computing (GPU computing) and it will run way, way faster with that.
LuxRender is an unbiased renderer and according to some of their people which I spoke with at their forum it will have support for your available CPU cores and your available GPU units in your PC. So if you have dual quad core CPUs for example it will be able to use all those CPU cores and if you have two or three GPUs in your PC it will be able to use that too together with your available CPU to leverage the all the available computational power in your PC.
In addition if you have another networked PC it will also be able to use those CPU cores and GPU units in that PC too to complete your renders. I think that that is pretty cool.
They are also working on a way to integrate it into Blender 2.5x to make it work similar to the way VRay RT and Shot (formerly Hypershot) works so you will be able to change the view angle in real time and then see it start to refine the render as soon as you leave the view or camera angle static.
I think that that will make version 0.8 of LuxRender a very interesting version indeed.
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PixelOz In reply to NyahKitty [2010-07-21 02:13:36 +0000 UTC]
Yes I like working with Blender among other graphic programs like CorelDraw, Photoshop, The Gimp and others. It is a pretty capable program once you get the hang of it and I have been using it for several things for a few years now. For example it was very useful for the illustrations of the paper modeling book.
The new version is looking very promising. Biiiiiiiiiig change.
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PixelOz In reply to NyahKitty [2010-08-01 01:32:50 +0000 UTC]
You have to keep going, at first it looks very alien but one starts to get the hang of it fairly quickly. And for us old Blender users it is really faster than learning a new program cause it still shares many things in common with the old version despite the numerous changes.
I started shortly ago and I'm starting to get the hang of it already.
Also remember that the new renderer is way faster than the renderer of Blender 2.49b.
On average my scenes are rendering in about a third to a quarter of the time that it took to render them in the older Blender 2.49b so if you still have to do production work on the older version you can do so, save your files, open them in the new Blender 2.53 beta and render them there cause they will render way faster. That is a tremendous time saver.
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NyahKitty In reply to PixelOz [2010-08-11 13:27:39 +0000 UTC]
That's good to know. Also, I'm looking into render software which uses the graphics card for final render, rather than the motherboard CPU. Supposedly this technique greatly speeds up certain types of rendering.
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