Comments: 54
Rexlare In reply to ??? [2019-04-10 21:43:37 +0000 UTC]
By the gods, this has got to be the biggest, most detailed and thoroughly detailed Critique I have ever seen let alone received. I am humbled and honored by the sheer level of detail you have put into writing this.
In response to your points:
You are not the only one who is very uncertain about the white background, I struggled a LOT to decide if it was best to leave it as it is or make something in the background. Initially, I wanted to make the background of Gorgoroth (the location I was in during this Rebellion), but then I realized that if I did that, the colors would be so dark that it would blend in too well with things like Ar-Baruk's Mace, Grom's armor, Luga's robes and Ur Edin's feathers. Ultimately I decided to leave it as is, but I can't help but feel that it does feel very incomplete.
And this indecisiveness of the light is what I think led to my suffering with portraying the light. With the original idea for the background, I planned a source of light being at the right of the page and the left being darker. But without actually doing that, I lost track of where certain light would funnel in and I can see how it makes the lighting look all over the place.
Oh yeah, and Ur-Edin's arm was a mess for me just because it's so tightly packed next to Ar-Baruk's left arm. If I had more space on paper, I could probably have avoided that. Next time, I'll be more careful in planning.
I do confess that Shadowing and Lighting is an aspect I need more practice on, but I am glad to hear that you at least believe I have potential. Worry not, for I am always looking to improve, and your advice is very useful to me. I will not waste the input.
Also as for the realism aspect, I know that my art style doesn't represent realism that well, but that's all my fault for still learning. Truth is, I want my work to look more realistic in time. And that is why I am so eager for real constructive advice such as yours.
If I'm being honest, I had no planning of using basic shapes to differentiate space. No thought of triangles, squares or rectangles. I just drew poses that I thought seemed appropriate.
As for faces... eeeeeeeeeh, truth be told, I'm most comfortable with helmets and masks more than faces. I definitely made Ar-Baruk's head too round and didn't define his features that well, and Ur-Edin I feel has too round of a cheeks even for someone with a open mouth expression. But to pat myself on the back a little, I feel I gave Luga a just representation of his actual face.
I can't argue against the originality of the pose. The smaller warrior figure verses the larger more imposing enemies is a cliche. But on the other hand, I have decided that I'm going to start being more dynamic with my poses to make my art stand out more. Give a sense of energy and really twist the body to show off the 3D shape better than I have before.
Also, about Ur-Edin's chest, I chalk up the difficulty in clarity being mainly that his weapon is blocking his (admittedly) complex chest armor design. He's got a very detailed Destroyer Chest Plate and a Bandoleer of Explosives on top of his painted Balrog Icon. If his hammer wasn't in the way, you probably could have seen that better. Alas, another point of detailing and planning I shall work on.
Finally, all I wish to say to you is: Thank You.
The outrageous amount of time you put into this critique has truly made me smile and gives me a lot of encouragement to continue my work for the greater goals. With your detailed advice, I will strive to make my next works even better in terms of color, proportions, light, shadowing and the layout. And I hope you will be there to see them when they are complete, and if you feel they deserve it, share your insight.
Again, thank you immensely.
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Rexlare In reply to 15blue [2020-03-30 21:44:34 +0000 UTC]
So... does this ever work?
Just linking your gallery to someone else without any prior interaction and expecting them to be interested?
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Drawbot908 [2019-07-21 22:06:07 +0000 UTC]
still...when I come to see these orcs coming together...
REBELLION!(French accent)
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Rexlare In reply to Drawbot908 [2019-07-21 22:10:27 +0000 UTC]
Ironic that they all sound British with the exception of Kumail Nanjianji Orc.
Still, word of advice for any rebels, don't rebel against the undying orc slaying Bright Lord. It can't go well for you in the long run.
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Drawbot908 In reply to Rexlare [2019-07-21 22:12:26 +0000 UTC]
Yeah some do, but most some a bit American, but yeah, while I haven't remember all my stories during my second run, I did remember a few, like a orc after taking him down after a betrayal, becoming a wraith.
Yeah, but it's too bad these orcs are so dumb, in terms of battle plans, but at least they died what they loved.
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Rexlare In reply to Drawbot908 [2019-07-21 22:14:29 +0000 UTC]
Ugh, you just reminded me.
Throughout my entire playthrough, of 100+ hours, I only ever got one wraith Orc... and he was still a poorly dressed, always retreating, easy to use punching bag as he was before hand.
Same with my first stitched Olog. He had a fear of executions, so he too was the easiest punching bag ever. Literally came back from death once just to die again.
Yeah, all my cool resurrected orcs are all pretty unworthy of cheating death.
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Drawbot908 In reply to Rexlare [2019-07-21 22:18:15 +0000 UTC]
1. Im sorry to hear that, not every orc is the same.
2. Yeah, but I can't resurrect friendly orcs or Agonizer orcs, because they're just shells of their funny selves.
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Rexlare In reply to Drawbot908 [2019-07-21 22:46:36 +0000 UTC]
It's both a great thing, and a curse.
The curse of being a necromancer. You have the power to bring friends back, but they're hardly your friends no more.
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Drawbot908 In reply to Rexlare [2019-07-21 22:50:42 +0000 UTC]
yeah...middle earth, mainly mordor is so harsh.
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Rexlare In reply to Drawbot908 [2019-07-21 22:56:12 +0000 UTC]
I just blame Monolith Studios. They gave us something simultaneously awesome, yet aggravating
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Drawbot908 In reply to Rexlare [2019-07-21 22:57:31 +0000 UTC]
but hey...one does not simply walk into mordor...unless they really want to fight the beasts and things that go bump at night.
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Rexlare In reply to Drawbot908 [2019-07-21 22:59:39 +0000 UTC]
Which is me.
I'm here to drink Graug and kick grog ass!
... wait that doesn't sound right...
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Drawbot908 In reply to Rexlare [2019-07-21 23:03:48 +0000 UTC]
Yeah, it's the other way around...and the orcs will probably snicker at you.
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Rexlare In reply to Drawbot908 [2019-07-21 23:06:28 +0000 UTC]
Good thing I can just kill them all.
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Drawbot908 In reply to Rexlare [2019-07-21 23:10:13 +0000 UTC]
with a knife, sword and bow...
or...
any other weapon of choice? like a machine gun?
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Rexlare In reply to Drawbot908 [2019-07-21 23:19:11 +0000 UTC]
How bout an explosive glaive and my Champion Orc: Zunn the War Bringer?
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Drawbot908 In reply to Rexlare [2019-07-21 23:20:56 +0000 UTC]
That could work..unexpected weapons but yeah, some few orc homies and a machine gun and sword and we’re ready to go.
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Rexlare In reply to Drawbot908 [2019-07-21 23:22:10 +0000 UTC]
We don't have machine guns in middle earth.
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Drawbot908 In reply to Rexlare [2019-07-21 23:32:55 +0000 UTC]
Hey, we can all dream. But yeah, maybe a crossbow.
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Rexlare In reply to Drawbot908 [2019-07-21 23:38:47 +0000 UTC]
I love crossbows.
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Drawbot908 In reply to Rexlare [2019-07-22 01:26:33 +0000 UTC]
either a arm crossbow, or the one carried by both hands.
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Rexlare In reply to Drawbot908 [2019-07-22 01:27:44 +0000 UTC]
One by both hands.
Arm crossbows are a fun gimmick, but their draw weight is pathetic and is hardly even worth small game.
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Drawbot908 In reply to Rexlare [2019-07-24 02:35:55 +0000 UTC]
yeah, that makes sense.
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Rexlare In reply to Drawbot908 [2019-07-24 23:02:31 +0000 UTC]
That said, I do love the Marauders pistol crossbows. I'd love to make one some day, but they've got some pretty impossible mechanics to them.
They can shoot four bolts in very rapid succession, the arms spring out and then collapse back in when needed, and they can do some damage.
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Drawbot908 In reply to Rexlare [2019-07-25 01:32:59 +0000 UTC]
Yeah, those were pretty badass, and not as loud as guns.
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Rexlare In reply to Drawbot908 [2019-07-25 01:39:42 +0000 UTC]
But on a mechanical level, they're inventions of impossible science.
Just like the Heavy Bowgun in Monster Hunter
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SulaimanDoodle [2019-06-27 21:29:51 +0000 UTC]
I adore this series and its nemesis system!
This is an amazing piece btw.
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Rexlare In reply to SulaimanDoodle [2019-06-27 21:33:35 +0000 UTC]
The nemesis system is one of the most interesting systems I've seen in a game before. It takes the idea of NPC interactions without scripts to a whole new level. My only gripe would be that it feels they needed more time and money to add more to certain personalities or names.
Thank you very much. Been thinking about resubmitting this piece with a background color.
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SulaimanDoodle In reply to Rexlare [2019-06-27 21:39:35 +0000 UTC]
Best of luck with that! Could always use the piece as a reference for another.
ON the nemesis system, have you seen this video of the nemesis system at it's very best.
www.youtube.com/watch?v=6Q3ng5…
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Rexlare In reply to SulaimanDoodle [2019-06-27 21:43:24 +0000 UTC]
LE GASP
You watch Tearofgrace?!
That is a very big yes. Prak Jaws is the number one Uruk of Mordor. Terrifying, immortal and far more calculating than anyone gives credit for.
My only regret is that Tear didn't play SoW on PC, meaning we never got Prak back... even though we somehow got Ukrom? Yeah, explain that one to me please. Ah well, I guess it's better Ukrom became the machine and not Prak.
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Rexlare In reply to SulaimanDoodle [2019-06-27 21:58:57 +0000 UTC]
On an Xbox?
That said though, someone did mod in Brett's entire cast of orcs from the first game into SoW. Prak was a Feral tribal... fitting.
I hope he does do more video's. I kinda want him to do what he did with SoM and make a big series out of it.
I loved the moments when he met the Death Bone Uruk and after he shamed the Brown into being the higher pitch Prak Jaws wannabe.
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SulaimanDoodle In reply to Rexlare [2019-06-28 19:58:09 +0000 UTC]
Death bone... tragic! He was killed by a no name Uruk XD
The best Uruk from that series was that bard guy XD
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Rexlare In reply to SulaimanDoodle [2019-06-28 20:08:07 +0000 UTC]
Yep...
Poor bard... honestly that’s one of the few times that makes it very hard for me to advocate for the savior system.
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SulaimanDoodle In reply to Rexlare [2019-06-28 22:56:31 +0000 UTC]
Tears ended up killing some of the uruks who murdered the ones he wanted XD.
Bit him in the backside once.
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Rexlare In reply to SulaimanDoodle [2019-06-29 01:01:36 +0000 UTC]
Thankfully I have no such experience.
All of my saviors have been top notch followers.
My favorite example is one time I found a legendary Olog who then ambushed me because I revealed intel on him. He was about to kill me because I ran out of second chances, and then my Orc who was my follower from the first game charged in out of nowhere and executed the Olog just because.
He wasn't even my bodyguard or really in any position to actually do this, but he did it anyways.
"You need to be more careful Bright Lord!!!"
- Zunn the War Bringer
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SulaimanDoodle In reply to Rexlare [2019-06-29 13:24:44 +0000 UTC]
Epic!
I like how some of the uruks/ologs are called "Duush"
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Rexlare In reply to SulaimanDoodle [2019-06-29 20:42:23 +0000 UTC]
If I get an orc named Dush, and he cheats death to get a bag over his head... you know where that's going.
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Rexlare In reply to Aurora-Chiaro [2019-04-10 21:44:43 +0000 UTC]
Thank you!
I like the colors too, definitely becoming a bigger fan of when I decide to go all out with vibrancy compared to my usual choice in colors.
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Rexlare In reply to Revan005 [2019-04-10 21:44:04 +0000 UTC]
Thank you, thank you!
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Revan005 In reply to Rexlare [2019-04-11 07:40:38 +0000 UTC]
YW,YW!
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Rexlare In reply to DoomofNirnTelvanni [2019-04-10 07:29:49 +0000 UTC]
That is what I hope to do. Get better with each one.
I think I know what to do next time though, far more dynamic poses and angles. That really seems to enhance most artwork.
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gojiNya38 [2019-04-10 02:37:37 +0000 UTC]
Holy shit...that is amazing art! Great job on the orcs and your characters, they look so amazing especially with the details on the weapons in the pictures. This is an amazing job!
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Rexlare In reply to gojiNya38 [2019-04-10 03:07:25 +0000 UTC]
Thank you!
I still feel that I didn't represent the depth of their faces as well, but I'm still learning with faces.
Glad the detail is clear though, I'm still iffy on having no solid black lines for detail.
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gojiNya38 In reply to Rexlare [2019-04-11 13:42:04 +0000 UTC]
You're welcome. I didn't notice the faces, I was just amazed at what you had drawn. Still, I'm still impressed by the details you put into their weapons and the characters themselves.
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Rexlare In reply to gojiNya38 [2019-04-11 18:38:11 +0000 UTC]
You know me,
Details, details, details!
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