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Satoh — Sera: tentative

Published: 2012-03-11 11:25:53 +0000 UTC; Views: 1350; Favourites: 18; Downloads: 44
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Description I finally got around to doing Sera... not sure how I feel about it.
Plead review it compared to the other characters I've done.
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Comments: 10

ionoid [2015-11-14 16:52:28 +0000 UTC]

It looks awesome, but what are those things on her wrists? They look cool.

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Satoh In reply to ionoid [2015-11-16 18:52:30 +0000 UTC]

Elysian bangles. I'm not sure if they have a function canonically. They should be semitransparent but this render is a bit shoddy.

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LightDemonCodeH [2012-05-12 17:07:22 +0000 UTC]

you forgot her "breast lines" that show she has them.

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Satoh In reply to LightDemonCodeH [2012-05-13 16:45:37 +0000 UTC]

I forgot nothing. Had I added any more detail to her chest it would have been too much. If anything the problem lies in the mesh having breasts as large as they are.
Also I believe I exhausted my color palette for the texture and thus wouldn't have any intermediary lights or darks to use that wouldn't look jarring and grotesque.

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LightDemonCodeH In reply to Satoh [2012-05-13 20:10:08 +0000 UTC]

that's makes sense.

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Patt-Ytto [2012-05-08 05:30:30 +0000 UTC]

Oh hey, hadn't seen you submit stuff in a while.
Any comments on why you chose to make her chest symbol see-through? I'm interested in that.

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Satoh In reply to Patt-Ytto [2012-05-12 06:25:31 +0000 UTC]

Ahhh... um... I modified Yuna's outfit slightly... so I figured I'd follow suit on Sera as well? That's about it really.

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MystShadow20xx [2012-03-11 13:12:19 +0000 UTC]

It's the first time I've seen someone adapt Sera's appearance to the Legends 1 style, and not the Legends 2 style. Compared to your Rock, Tron, Yuna and Roll, she looks like she'd fit in perfectly in with them. Her ever-neutral appearance is good to see again in my book; she was always my favorite of the two Mother Units.

I was going to ask, you wouldn't happen to be able to adapt a few of them to ragdolls for Garry's Mod, would you?

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Satoh In reply to MystShadow20xx [2012-03-12 02:08:36 +0000 UTC]

I'd love to see them in use, but I don't have Garry's Mod or any knowledge of how to rig them to the specifics of it... I don't have anything I'm aware of that can output a valve SMD at all really.

Compounded on the fact that the rigged files are in Maya format, which I'm not certain I can even use anymore... I'd have to re-riggify them all in blender just to animate them at all... (which I intend to do at some point, but that's not my point at the moment)

Because they're done in a (pseudo) PSX era model style, it can be tricky to make them look good in places that bend. I tried to take that into account when I made them, but I can't say how good they'd look as ragdolls.

That said, I have been considering releasing them once I get them fully rigged the way I like.

Sorry I'm so long winded, short answer: I don't know how.

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MystShadow20xx In reply to Satoh [2012-03-12 12:34:11 +0000 UTC]

It's all right. The more long-winded the answer, the better it proves its point.

And yeah, I understand where you're coming from. It sounds like hard work, and I'll bet it's something you wouldn't want to do in that case. I sympathize with ya.

Still, good luck on rigging them up and modeling more of the Legends crew. I whole-heartedly await to see who's next!

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