Comments: 38
SANDPERSE [2023-07-19 20:31:01 +0000 UTC]
π: 0 β©: 0
Sergei589 [2023-03-15 00:40:24 +0000 UTC]
π: 0 β©: 0
manati20 [2021-09-08 03:21:18 +0000 UTC]
π: 0 β©: 0
hoennchampion [2018-07-19 11:06:27 +0000 UTC]
This is so badass!
π: 0 β©: 1
The-Brade [2018-03-17 15:54:54 +0000 UTC]
You are my inspiration senpai.
π: 0 β©: 1
The-Brade [2018-03-17 15:54:20 +0000 UTC]
HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
π: 0 β©: 0
PotatoMaster741 [2018-01-06 16:15:36 +0000 UTC]
This would really fit Star Conflict
π: 0 β©: 0
Isomanic [2017-12-25 12:39:02 +0000 UTC]
That's a sexy skullcan.
π: 0 β©: 0
Rookie425 [2017-12-23 04:11:53 +0000 UTC]
Wow. Ace Combat's got nothing on this guy.
π: 0 β©: 1
PrinceOfFire [2017-12-22 23:47:42 +0000 UTC]
Really awesome design. The skull painted on the helmet helps make it look extra badass.
π: 0 β©: 0
kittensareforeating [2017-12-22 17:44:40 +0000 UTC]
Do not underestimate the power of a fighter.
π: 0 β©: 1
templar127 [2017-12-22 10:41:06 +0000 UTC]
Awesome concept!
π: 0 β©: 0
Rathauser [2017-12-20 18:18:29 +0000 UTC]
This is pretty badass.Β I think I'm going to have to follow ya.
π: 0 β©: 1
spacewolflord [2017-12-20 16:15:33 +0000 UTC]
Love the helmet.Β Windows are for losers.
Thank you for sharing.
π: 0 β©: 1
Shimmering-Sword In reply to spacewolflord [2017-12-20 16:57:55 +0000 UTC]
Would allow the pilot to easily see through his cockpit too.
π: 0 β©: 0
deadborderbob [2017-12-20 10:59:59 +0000 UTC]
Yarrrr!
π: 0 β©: 1
Bravo-7 [2017-12-20 08:37:06 +0000 UTC]
How do you draw so much? I can draw maximum 1 nearly that good picture in monthΒ
π: 0 β©: 1
Shimmering-Sword In reply to Bravo-7 [2017-12-20 16:57:34 +0000 UTC]
I don't draw as much as it appears, I'm just dumping artwork that has built up over the last few years. I can paint something like this in 2-3 days, but I rarely keep that pace.
π: 0 β©: 0
DaLintyMan [2017-12-20 04:31:13 +0000 UTC]
The best niche for strikecraft would be where material cost is at a premium and lives are cheap, I feel. Raiding and skirmishing, yeah, in a sort of corporate warfare where it's the money and resources that are the ultimate goal. And a fighter is easier to scrub of incriminating data/scuttle than a proper warship.
π: 0 β©: 1
Shimmering-Sword In reply to DaLintyMan [2017-12-20 16:54:56 +0000 UTC]
In my setting it's often more the opposite, people aren't a fan of dying so much, and resources are very abundant considering the number of planets each faction holds. So throwing swarms of expendable fighters at a problem isn't easy.
π: 0 β©: 1
DaLintyMan In reply to Shimmering-Sword [2017-12-21 02:13:41 +0000 UTC]
Resources are abundant. Extracting, refining, and manufacturing though? Usually less so, most often the last of those most of all. Especially for 'proper' warship hulls and weapons that are competitive with larger nations.
π: 0 β©: 0
Ururuty [2017-12-20 04:18:34 +0000 UTC]
cool one
π: 0 β©: 1
Sekitonbo [2017-12-20 02:09:09 +0000 UTC]
Almost looks like Spartan III Emile-A239 if he were less concerned for close-quarters combat, and much better-suited as a pilot...an ace pilot.
π: 0 β©: 1
LoomingColumn [2017-12-20 01:47:46 +0000 UTC]
I've always enjoyed your "soft armor" or utilitarian like pieces like this. something about that sense of vulnerability of rugged "make do" units serving in the sidelines. its been a real treat seeing you expand and give some meat to some other aspects of the Protectorate wars lore.
π: 0 β©: 1
i-might-be-a-brony [2017-12-19 22:07:46 +0000 UTC]
this is amazing! (you make me REALLY jelly)
π: 0 β©: 1
Shimmering-Sword In reply to i-might-be-a-brony [2017-12-19 22:48:01 +0000 UTC]
Don't worry, You'll be able to manage this eventually too if you practice for years like I did lol.
π: 0 β©: 0
Shabazik [2017-12-19 20:39:06 +0000 UTC]
Loved the painted skull in the helmet! A great detail!
π: 0 β©: 1