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thatapoint — Thomas

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Published: 2018-07-26 16:01:40 +0000 UTC; Views: 1714; Favourites: 37; Downloads: 0
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Description Got the inspiration as I was listening to this: youtu.be/Hr2u2-gCI_g . I just love Florence and The Machine.

My original idea was to use Bernat by sithlordsims and I wanted to make him very blond. So I was setting everything up when I did a quick render and realized that the torso and face textures where looking great but they weren't matching the limbs. I could see exactly where the texture seams are. So I've saved the pose and loaded another Bernat and again applied the 'no brows' face version. And again the arms and legs were not matching. 
Does anyone know a way to fix it?

So this is a mixed character. The shape is Bernat's but I've decided to use Samanyo's  skin and I just LOVE how this guy looks. 

 -x- 

DAZ Studio -> NVIDIA Iray -> Affinity Photo

Thank you so much for watching!

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Comments: 15

TheNerdyView [2018-08-04 21:15:52 +0000 UTC]

Wow I've got no words for this this is just...wow

👍: 0 ⏩: 1

thatapoint In reply to TheNerdyView [2018-08-05 17:29:54 +0000 UTC]

Thank you so much! It means a lot to me.

👍: 0 ⏩: 0

Ladesire [2018-08-04 16:26:34 +0000 UTC]

So handsome man)) 

👍: 0 ⏩: 1

thatapoint In reply to Ladesire [2018-08-05 17:29:30 +0000 UTC]

Thank you so much! ;D

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PopularDuo [2018-07-27 15:22:00 +0000 UTC]

Great work

👍: 0 ⏩: 1

thatapoint In reply to PopularDuo [2018-07-28 19:50:06 +0000 UTC]

Thank you so much!

👍: 0 ⏩: 0

Luke1987 [2018-07-27 11:43:13 +0000 UTC]

Simply astonished  

👍: 0 ⏩: 1

thatapoint In reply to Luke1987 [2018-07-28 19:53:06 +0000 UTC]

Thank you Luke!

👍: 0 ⏩: 0

sithlordsims [2018-07-26 23:32:47 +0000 UTC]

Hi, first of all I want to say your work is amazing.
I've been checking when loading Bernat in "Characters" has texture settings different to the textures presets that are in the "Bernat Binder".
It's my fault, because a friend was helping me to test new textures presents and I ended up sending Bernat with the presets test.
If you want to keep the settings that are in the "Bernat Character Preset" you will have to change the textures manually on the surface tab.
OR
Load G8M, apply the pose, apply morphs and textures manually which are in the Bernat folder ".
Sorry, I want to standardize my textures presets and I still have not found the way.

👍: 0 ⏩: 2

thatapoint In reply to sithlordsims [2018-07-28 19:56:24 +0000 UTC]

Thank you so much, S. I love your work too. And thank you for the quick response!
I'll definitely try this method and let you know if it works

👍: 0 ⏩: 1

sithlordsims In reply to thatapoint [2018-07-29 02:25:06 +0000 UTC]

If you want I can make available to you the Bernat test presets, ok?

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Silas3D In reply to sithlordsims [2018-07-27 05:31:19 +0000 UTC]

Yep it’s probably the gamma of an individual surface that’s different, causing the seams. 

👍: 0 ⏩: 1

sithlordsims In reply to Silas3D [2018-07-28 00:04:25 +0000 UTC]

Can this be a bug?
Something similar happens to me when I'm trying different skins on a character.
So when rendering the arms and legs look like a very high translucency...

👍: 0 ⏩: 1

Silas3D In reply to sithlordsims [2018-07-28 05:19:31 +0000 UTC]

Can you tell me what other skins it happens with and I’ll do some testing

👍: 0 ⏩: 1

sithlordsims In reply to Silas3D [2018-07-29 02:29:17 +0000 UTC]

This happens when we apply your preset on the character with my skin preset.
This accomodates with original Daz skins, with the skin of Lee 7 for example.
Will it be the way I save the presets?  

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