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The-Build โ€” Oxayotl Finished!

Published: 2012-05-05 08:19:44 +0000 UTC; Views: 3729; Favourites: 44; Downloads: 29
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Description Rather than just update older images, I thought I'd break with tradition and submit a new one.


So this is the work done so far (I haven't forgotten about the AOW piece, I'm heavily re-sculpting the weapon and digging through tons of pre-columbian art and designs to make something with a good Inca/Aztec feel, and there's a link below for those who want to see him as he currently stands).

[link] ยคt=AUT_1692.jpg
[link] ยคt=AUT_1691.jpg

Ok so two links, but never mind.


Anywho...

This is a more in depth break down of the processes involved and how I go about it (I call it "making things up as I go along")

So as you can see once the armature is solid, I then chipped back the apoxy sculpt with a scalpel blade 15. I then had to tweak areas, such as the extended knee as it was collapsing across the body. I then start with the feet and work up, being careful as I go.

Once the torso is finished I then stick the head on there and sculpt in the neck muscles and thicken out the back muscles and rotator cuffs (will include a shot from behind in the next update).

I then add some detail to the front of the loin cloth and let it dry.

Finally I begin to move on to the arms, again starting from the shoulder and working down. As you have probably noticed his left arm appears to have a very long length of 0.2 brass wire attached to it. This will be used to attach the blow pip, I will be wrapping the 0.2 wire around the end of it to create a solid base support then sculpt the hand and fingers grasping it. Trying to sculpt the hand first then attach it to the arm will only result in one thing....


Frustration and nobody wants that...

After these areas have been done I can then move on to the next stage which will be adding additional details such as jewelry and bracelets, belts, poison jars etc... you get the idea.

EDIT: Finally completed, had loads of fiddly areas such as the weave on the bottles of poison and of course the hands kept me busy, sometimes I had to sculpt two fingers completely before I could move on to the next two.

The 0.2 gauge wire was wrapped around the blow pipe, with fingers and clothe strips sculpted over the top to cover it.

The weave on the bottles was sculpted by adding thin rolled out lengths of green stuff going in one direction then when it dried adding a second layer going in the other direction.

Tried not to go too detail heavy though as it means paint work doesn't get a chance to shine through.


Well that turned out long than I had hoped but I hope you all find it useful or at least insightful.

Total height from cork upwards: 32mm, figure height without the base would probably be about 25mm or one inch.


If you want any more info just ask.
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Comments: 78

The-Build In reply to ??? [2013-05-15 23:08:53 +0000 UTC]

Thank you.

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gryphonsshadow [2012-12-03 04:09:32 +0000 UTC]

awesome work, I really want to try sculpting with apoxy sometime,

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The-Build In reply to gryphonsshadow [2012-12-03 07:19:13 +0000 UTC]

Thank you.

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Durlok [2012-08-02 16:11:39 +0000 UTC]

can i buy these or are they just for you

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The-Build In reply to Durlok [2012-08-02 16:16:07 +0000 UTC]

I cannot legally cast this one, it's based very heavily off artwork owned by gamesworkshop.

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Durlok In reply to The-Build [2012-08-02 17:14:05 +0000 UTC]

and we all know how they are haha. i am well willing to pay for some models tho. and i guessing i am not the first. but this model would be yhe first on my list. is there anyway that i could buy it.

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The-Build In reply to Durlok [2012-08-02 17:26:51 +0000 UTC]

There's no way you could legally buy a copy, Gamesworkshop are very good at stopping that sort of thing from going on and I don't want to be threatened with a law suit.

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Durlok In reply to The-Build [2012-08-02 18:25:20 +0000 UTC]

do you do these for GW, because altho you have stated it is the special character. it is not based on any model in their range other than name right now, legally you can sell it unless that is now part of their model rage which it isnt since you made it, unless you are giniving it to them, which is ok too

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The-Build In reply to Durlok [2012-08-02 19:05:46 +0000 UTC]

I've never worked for Gamesworkshop.

Actually, the 5th edition artwork for lizardmen had this character almost exactly as I've sculpted him, there is no way I could get away with it even if I was tempted to try.

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Durlok In reply to The-Build [2012-08-03 00:45:11 +0000 UTC]

i dont think thats what would count really, but if your not willing to thats ok. would it be possibly to get a simler one to this. i wana get it for a gift for someone

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The-Build In reply to Durlok [2012-08-03 06:16:24 +0000 UTC]

I'm afraid not, I don't do commission work.

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Durlok In reply to The-Build [2012-08-03 11:36:31 +0000 UTC]

ok cool. well keep it up cus its awesome

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squaremonkey1 [2012-05-27 01:34:54 +0000 UTC]

Cool progression shots!I love all the details!

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The-Build In reply to squaremonkey1 [2012-05-27 20:20:44 +0000 UTC]

Thank you.

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squaremonkey1 In reply to The-Build [2012-05-27 21:18:25 +0000 UTC]

You bet!

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line-melte [2012-05-19 12:04:10 +0000 UTC]

Well it turned out a damn fine sculpt in the end. Holding back from going too detailed was a good choice; the detail hotspots provide nice areas of interest, and also allow your skill at musculature to shine unobstructed in other areas.

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The-Build In reply to line-melte [2012-05-19 13:55:16 +0000 UTC]

I need to paint a cast version of this for the golden demon in the UK in septemeber so I held back a little to get some smooth brush stroke work in.

I have sketched it out and can't wait to put it altogether.

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line-melte In reply to The-Build [2012-05-20 10:37:28 +0000 UTC]

Oooooooooooooooh, I hope you're going to upload the painted version!

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The-Build In reply to line-melte [2012-05-20 14:25:48 +0000 UTC]

Sure will do, especially if I have some funky photos to show if I place in the winners category.

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line-melte In reply to The-Build [2012-05-20 15:13:51 +0000 UTC]

And you have to post pictures of you waving that sword.

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The-Build In reply to line-melte [2012-05-20 15:15:35 +0000 UTC]

If I get the slayer sword for my first ever GD entry I'll victory dance right then and there with it.

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line-melte In reply to The-Build [2012-05-20 23:13:49 +0000 UTC]

Now that's something I'd pay to see.

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The-Build In reply to line-melte [2012-05-22 06:24:33 +0000 UTC]

I'm sure if it happens it will be all over the internet like the world's largest pair of boobs.

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line-melte In reply to The-Build [2012-05-22 09:15:33 +0000 UTC]

It better.

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theoggster [2012-05-14 12:46:50 +0000 UTC]

Cool

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The-Build In reply to theoggster [2012-05-14 16:12:52 +0000 UTC]

Thanks.

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InkedAliveByColors [2012-05-14 05:41:41 +0000 UTC]

Wow you're really good at this man, such detail.

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The-Build In reply to InkedAliveByColors [2012-05-14 16:33:04 +0000 UTC]

Thanks, feels like I've made a good jump forward, especially as I've been working on my armatures a lot more.

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InkedAliveByColors In reply to The-Build [2012-05-16 05:21:52 +0000 UTC]

Yeah man, I like what I'm seeing so far. How did you decided to start doing this? o:

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The-Build In reply to InkedAliveByColors [2012-05-16 22:02:27 +0000 UTC]

I've no idea to be honest, it just sort of happened. :c

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InkedAliveByColors In reply to The-Build [2012-05-17 04:02:48 +0000 UTC]

Hey now. No sad face. I would love to be able to do what you do.

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The-Build In reply to InkedAliveByColors [2012-05-17 06:35:24 +0000 UTC]

I'll teach you one of these days.

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InkedAliveByColors In reply to The-Build [2012-05-20 17:01:43 +0000 UTC]

Ya better, I want to make some cool gaming figures.

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The-Build In reply to InkedAliveByColors [2012-05-22 06:25:13 +0000 UTC]

You should totally give it a go.

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SymbioJoe [2012-05-12 13:29:51 +0000 UTC]

I be honest he has a face only a mother could love but it is still a great sculpt!

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Rhonda---Young [2012-05-11 01:03:17 +0000 UTC]

Amazing!!

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The-Build In reply to Rhonda---Young [2012-05-11 15:43:47 +0000 UTC]

Many thanks.

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Rhonda---Young In reply to The-Build [2012-05-11 19:49:12 +0000 UTC]

You're welcome!

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dreamfloatingby [2012-05-08 19:21:38 +0000 UTC]

inspirational as always. I read what Randy wrote about the pose-thats so true. Getting the pose in the armature is like posing a skeleton in place.

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The-Build In reply to dreamfloatingby [2012-05-08 21:10:43 +0000 UTC]

I'm starting to think more carefully about the posing work now and placing more care in it.

I'll upload more photos like the one above, especially when I get round to sculpting this new Banshee/wyche.

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GinkgoWerkstatt [2012-05-08 18:26:56 +0000 UTC]

Looks good. Do you plan on giving this guy some color as well?

And do you add the head just with green stuff or do you use the wire for it?

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The-Build In reply to GinkgoWerkstatt [2012-05-08 18:31:32 +0000 UTC]

Yeah, I fully indeed to paint this when finished, wondering at the moment whether or not to make a resin cast first and paint that.

I make armatures for all body parts including the head.

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GinkgoWerkstatt In reply to The-Build [2012-05-08 19:33:40 +0000 UTC]

Is a resin cast something to cover this sculpt or to make a copy? That question might be dumb, but i have no idea.

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The-Build In reply to GinkgoWerkstatt [2012-05-08 21:01:46 +0000 UTC]

It's done to make a copy which I can then paint.

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Gopalik [2012-05-08 17:14:07 +0000 UTC]

Amazing! What do you sculp with? What tools?

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The-Build In reply to Gopalik [2012-05-08 18:01:24 +0000 UTC]

I use green stuff and the tools are a combination of clay shapers and scalpels.

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RandyHand [2012-05-08 16:38:59 +0000 UTC]

I think this may be one of my favorite pieces of yours so far Rich.
From the pose to the details and expression.
Excellent work my friend!
Take care

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The-Build In reply to RandyHand [2012-05-08 16:50:32 +0000 UTC]

Cheers Randy, actually went through this one quite quickly that it surprised me, but I definitely had fun doing it.

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RandyHand In reply to The-Build [2012-05-08 17:11:07 +0000 UTC]

It looks more flowing and natural.
Sometimes it's not about the amount of time on a piece but the quality of the time that you put in to it.

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The-Build In reply to RandyHand [2012-05-08 18:22:12 +0000 UTC]

I think it might be because I've tried to focus on armatures more (if I'm correct then it should become more obvious in the next piece).

Even though armatures have no detail, it's still possible for them to look both dynamic and impressive.

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