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tosbin — japan building Pavilion

Published: 2012-05-02 01:47:54 +0000 UTC; Views: 3018; Favourites: 21; Downloads: 103
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Description japan buidlings 3d modeling UV mapping in maya

check out Sketchfab 3D view:

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Comments: 3

Maripon [2012-05-08 14:27:03 +0000 UTC]

Lovely! I think the bump on the stone parts is a little strong, maybe you can still tone it down a bit? Otherwise it's great!

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tosbin [2012-05-07 22:43:34 +0000 UTC]

Hi thanks for the tips, backface culling Is allready on in Marmorset . The normal map is only creating baking from the diffuse map that is the reason why they looks a bit muddy.

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HaagNDaaz [2012-05-02 20:23:28 +0000 UTC]

looks great, although it would serve you well to make the end edge of the roof thinner to hide the fact that its a tiling texture, also with the roof you don't have any polys underneath which will cause backface culling problems in an engine (seeing through polygons). The roof texture could benefit from mor contrast between the shadows and highlights, right now its a bit dull and flat. The rest looks stunning however and you should keep it up!

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