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trainboi β€” Picking up Dust

#467 #blender #caboose #gauge #narrow #pacific #render #southern #spng
Published: 2015-05-20 00:50:45 +0000 UTC; Views: 626; Favourites: 11; Downloads: 0
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Description Who would believe this used to be a combine?
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Comments: 14

gunslinger87 [2015-05-29 17:02:50 +0000 UTC]

I certainly can, and it looks fantastic! Will this be released anytime soon?

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trainboi In reply to gunslinger87 [2015-05-29 19:08:59 +0000 UTC]

As soon as the new Trainz Forge site goes up, it'll be on there(not sure when it will be. I'm hoping soon)

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gunslinger87 In reply to trainboi [2015-05-30 16:53:49 +0000 UTC]

The new site? I didn't know there was going to be a new one, though I'm still a bit 'out of the loop' with a lot of the Trainz third party sites, such as Trainz Forge.

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trainboi In reply to gunslinger87 [2015-05-30 19:59:14 +0000 UTC]

Heh.
Yeah, the site admin has been working on it a while now, at least since before V&T #25 was released. The new site is on a subserver run by Jointed Rail, which allows us a lot more of the freedom we all want(including freedom from Dropbox, on which we are constantly running out of space).

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gunslinger87 In reply to trainboi [2015-06-14 21:16:36 +0000 UTC]

Ah, I see.

Though speaking about V&T 25, I still can't get the locomotive to work in Trainz. The tender works just fine, but I'm still trying to figure out the issue with the engine.

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trainboi In reply to gunslinger87 [2015-06-15 02:13:53 +0000 UTC]

Huh, not sure what to tell you about that...I haven't heard of other issues, which makes me think it's a typical issue of Trainz. I have a similar issue with the last type of C&C tender; it registers missing dependencies despite having no such things and so does not show up. Similarly, a few reskins that a friend of mine made do not show up in my game despite no errors or warnings. So, I hate to say it, but it might be the sort of thing that only a re-install will fix(if that. )

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gunslinger87 In reply to trainboi [2015-06-15 02:55:50 +0000 UTC]

I see, well if that's what it takes. Sometimes it can't be helped.

Though I have another question about the game. Whenever I start it the screen becomes rather dark. And there's a shift from the normal brightness to the darker one during the loading screen. (Where the 4-6-2 is rotating its drivers) And when I exit the game the screen remains with the darker brightness.

Do you have an idea on how to fix that? The darker setting really does drown out a lot of the details of the equipment and the game.

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trainboi In reply to gunslinger87 [2015-06-15 05:44:57 +0000 UTC]

Try your gamma settings in the game options, it should be at 1.

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gunslinger87 In reply to trainboi [2015-06-15 17:08:25 +0000 UTC]

That did it! Much Obliged!!

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FuryTomic41 [2015-05-24 22:18:28 +0000 UTC]

Looks neat! Question: Are you planning to make any other SP locomotives? (like aΒ possibility of aΒ 2-6-0 Mogul?)

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trainboi In reply to FuryTomic41 [2015-05-26 00:18:36 +0000 UTC]

I don't have any specific plans for a 2-6-0, though I do have drawings for a freelance one that is very SP-esque. I also got drawings today for a whole heap of NCO locomotives, including those that became SPNG nos. 8, 9 and 18. Very useful stuff I've already made the second SPNG #1, an SPNG freight set, a P-10 pacific in all walks of life, and an A-6 atlantic.

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FuryTomic41 In reply to trainboi [2015-05-28 02:08:28 +0000 UTC]

Ooh sounds cool! Mainly Locomotive or Rolling stock? Or a cabeese? Β 

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trainboi In reply to FuryTomic41 [2015-05-28 03:22:30 +0000 UTC]

I've only ever made a few cabooses...SPNG 467 as shown here, the C&S bobbers(and their original DSP&P variants) and that's all. I mostly work on locomotives and rollingstock wherever necessary.

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RattlerJones [2015-05-20 02:03:02 +0000 UTC]

awesome

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