HOME | DD

TrevorGrove β€” Blade Runner 2049- K

#bladerunner #ryangosling
Published: 2017-07-21 04:56:28 +0000 UTC; Views: 6568; Favourites: 148; Downloads: 60
Redirect to original
Description I'm trying to post some updates, finally, since things are getting unveiled at SDCC this week.

Here is a look at a figure from NECA I got to contribute to for their new "Blade Runner 2049" action figures. This is Ryan Gosling as K from the new film. I know the ladies love this guy, but man oh man is he nearly impossible to sculpt. I think of him as being fairly distinctive, so it was surprising how tough it was.

You can see a couple more shots here: www.facebook.com/pg/trevor.gro…

Trev
Related content
Comments: 36

JustinCissell [2019-01-19 00:18:29 +0000 UTC]

Are these sculpted double size or actual production size?

πŸ‘: 0 ⏩: 1

TrevorGrove In reply to JustinCissell [2019-01-19 03:27:46 +0000 UTC]

Hey! When it's a fully sculpted action figure they typically get sculpted double size. These Blade Runner pieces were done that way. It's pretty fascinating to see how it ends up turning out shrunk down...the details all hold together really well, it's shocking.

πŸ‘: 0 ⏩: 0

zson [2018-03-19 18:05:22 +0000 UTC]

this is great. do you have any scupting tutorials?

πŸ‘: 0 ⏩: 1

TrevorGrove In reply to zson [2018-03-19 20:06:50 +0000 UTC]

Thanks! I haven't really made any sculpting tutorials, but I wrote some entries here long ago about wax sculpting. I've been told all the links don't work, but just ask me about anything you can't find, and I'd be happy to try to help.
How To Sculpt in Wax pt 1Well, as promised, I thought I should write up a little information on sculpting in Wax. It's not the first medium one would think to work in when starting out with sculpture, but it does offer a lot of benefits.
That said, though, it's probably not the best medium to use if you're JUST getting interested in sculpting. It's primary benefit is that it allows for lots of clean sharp detail, which is something that's valued in the collectibles field. But we all know detail doesn't equal good work. As a prerequisite to wax, I think it would be best to start out sculpting in Super Sculpey. It's easy to get your hands on, and everything you learn from working with it is applicable to wax sculpting.
But if you're wanting to dive in and try wax, here's some help with getting going:
I personally use a few different kinds of wax with my sculptures. All of which are mixed and offered through private 'dealers' I guess you would say. ha! www.willowproducts.com is an excellent resource for gettin
How To Sculpt in Wax pt 2Okay, to continue (and probably wrap up) my Wax info, here's the second installment.
Tools of the trade! Sculpting in wax, while essentially very similar to sculpting in softer clays, does require some specialized tools. Nothing too fancy, but you will need some certain things.
The most important tool is an Alchol Torch. This is a small rubber bottle with a wick that runs up to a screw on cap. You fill it with denatured alcohol, which in some cases is difficult to find. Here in California, I can pick it up at any hardware store, but just a couple of years ago it wasn't as easy to get.
Here is a link to the one I'm using. There may be cheaper alternatives, but $15 isn't too shabby: http://www.egeneralmedical.com/hsi-3659460.html
The alcohol runs you about $15 a gallon too, and usually lasts me about a month of solid working time.
So, what is the alcohol torch used for, you ask? Well heating up your tools of course! It can also be gently squeezed while lit to provide concentrated heat

πŸ‘: 0 ⏩: 0

godotcloud [2017-11-25 16:39:47 +0000 UTC]

Your sculpting work is awesome and i purchased one after seeing this. Today i got my figure but it seems the details are lost in the massive production. Did they scale your sculpture down?

πŸ‘: 0 ⏩: 1

TrevorGrove In reply to godotcloud [2017-11-25 17:40:25 +0000 UTC]

Thanks! Most toys with NECA are scaled down from how they were originally sculpted. I actually was shocked at how well the details were kept in the final toy...but the production paint holds it back a bit. I did a minor repaint of them you can see here: Blade Runner Action Figure Repaints

πŸ‘: 0 ⏩: 0

JesusRanchal [2017-10-21 19:12:51 +0000 UTC]

Brutal!

πŸ‘: 0 ⏩: 1

TrevorGrove In reply to JesusRanchal [2017-10-27 17:19:43 +0000 UTC]

πŸ‘: 0 ⏩: 0

guillermobasyk [2017-08-03 15:36:18 +0000 UTC]

Awesome!!

πŸ‘: 0 ⏩: 1

TrevorGrove In reply to guillermobasyk [2017-08-03 16:35:35 +0000 UTC]

Thank you!!

πŸ‘: 0 ⏩: 0

cassandra667 [2017-07-22 00:54:22 +0000 UTC]

Instantly recognizable as Gosling. Your detail work is spot on.

πŸ‘: 0 ⏩: 1

TrevorGrove In reply to cassandra667 [2017-07-22 01:20:50 +0000 UTC]

That's wonderful to hear! I had a tough time sculpting him. I appreciate the kind words!

πŸ‘: 0 ⏩: 0

ShadowDrakkon [2017-07-22 00:07:11 +0000 UTC]

For a figure that was challenging to sculpt, you did very well in making his face not only appear distinct but still very much Ryan Gosling and very much K. The details, both small details and large, in my opinion, are spot on -- especially on his face, and the more fine details on his jacket and shirt.
I was very excited to hear about the existence of official Blade Runner 2049 figures, after knowing that no official line for action figures existed for the original Blade Runner.

πŸ‘: 0 ⏩: 1

TrevorGrove In reply to ShadowDrakkon [2017-07-22 01:23:21 +0000 UTC]

That's great to hear, and thank you very much!
I really hope this opens up the possibility for Blade Runner 1982 figures. It's sad that they never have happened.

πŸ‘: 0 ⏩: 1

ShadowDrakkon In reply to TrevorGrove [2017-07-23 02:46:28 +0000 UTC]

You are very welcome!
I agree; I also think they would be wonderful collector's items, too, even if they might not be consideredΒ vintage, soΒ I would still be glad if they released a line of figures from the first Blade RunnerΒ to quell the disappointment that there never was any after its release.

πŸ‘: 0 ⏩: 1

TrevorGrove In reply to ShadowDrakkon [2017-07-23 17:41:12 +0000 UTC]

I agree. I hope we see a lot of Blade Runner products soon.

πŸ‘: 0 ⏩: 0

falingard [2017-07-21 16:45:13 +0000 UTC]

That's a really sweet sculpt of young hercules

πŸ‘: 0 ⏩: 1

TrevorGrove In reply to falingard [2017-07-21 17:18:52 +0000 UTC]

Haha! nice!

πŸ‘: 0 ⏩: 0

miguelzuppo [2017-07-21 14:36:03 +0000 UTC]

Amazing, very well done!

πŸ‘: 0 ⏩: 1

TrevorGrove In reply to miguelzuppo [2017-07-21 17:20:09 +0000 UTC]

Thank you, again!!

πŸ‘: 0 ⏩: 1

miguelzuppo In reply to TrevorGrove [2017-07-24 14:12:39 +0000 UTC]

Β 

πŸ‘: 0 ⏩: 0

asa-baijan [2017-07-21 13:42:35 +0000 UTC]

The hard work paid off though, he's gorgeous!!! Love all the textures on this sculpt and I'm especially in love with the furry inside of his coat! You also perfectly captured the softness oif all the different materials!

There's a few people who seem very distinctive, but what really makes them that way is often the expression and the movement in their mimic. I've had a roommate who would always come off strange in photographs because the life in the movement was lacking. Maybe it's the same with Ryan Gosling; his individual traits are much harder to capture with a neutral expression.

πŸ‘: 0 ⏩: 1

TrevorGrove In reply to asa-baijan [2017-07-21 17:25:30 +0000 UTC]

I think you're exactly right! There are some people that are just difficult to capture in any way.
So glad you like it! The textures were fun on the outfit, and making the coat was especially enjoyable.

πŸ‘: 0 ⏩: 0

CadaverCrafts [2017-07-21 13:24:21 +0000 UTC]

I had to look up who this is to check how well you matched him and i honestly think he's spot on! I'd say especially the shape of his mouth and his nose are important to get right and you did (of course, as you always do ).
Other than that i can't take my eyes off his amazing shirt and jacket. That's a whole bunch of awesome textures and details!

πŸ‘: 0 ⏩: 1

TrevorGrove In reply to CadaverCrafts [2017-07-21 17:27:43 +0000 UTC]

Oh, cool! That's great to hear. the textures were fun on this piece. The figure was started by another artist, and I came in to do the head and jacket and add detail and texture throughout the figure, so it was a unique collaboration!

πŸ‘: 0 ⏩: 1

CadaverCrafts In reply to TrevorGrove [2017-07-21 18:13:42 +0000 UTC]

Oh that's really interesting! I didn't know collaborations on traditional sculptures were a thing.

πŸ‘: 0 ⏩: 1

TrevorGrove In reply to CadaverCrafts [2017-07-21 18:34:29 +0000 UTC]

Yeah! In some instances a sculpt travels around to other artists.

πŸ‘: 0 ⏩: 0

MarkRaats [2017-07-21 11:44:53 +0000 UTC]

Bloody brilliant Trev!

πŸ‘: 0 ⏩: 1

TrevorGrove In reply to MarkRaats [2017-07-21 17:27:56 +0000 UTC]

Thank you, much!!

πŸ‘: 0 ⏩: 0

Elised-blood [2017-07-21 07:40:35 +0000 UTC]

Look like a real man

πŸ‘: 0 ⏩: 1

TrevorGrove In reply to Elised-blood [2017-07-21 17:29:10 +0000 UTC]

Thank you!

πŸ‘: 0 ⏩: 0

AOPaul [2017-07-21 07:30:18 +0000 UTC]

So some of the first comments were critical of his forehead. Having Gosling sit behind me at a Christmas event in Silverlake I can emphatically say his forehead is INDEED THAT BIG in real life.

πŸ‘: 0 ⏩: 1

TrevorGrove In reply to AOPaul [2017-07-21 07:36:18 +0000 UTC]

Hahaha! That's great to hear! He was a painfully hard sculpt, for me, so I don't mind the criticism....I'm surprised he was tough, he seemed like he'd be pretty simple...I always under-estimate the wrong ones.

πŸ‘: 0 ⏩: 0

MacHumperdink [2017-07-21 06:02:50 +0000 UTC]

Excellent

πŸ‘: 0 ⏩: 1

TrevorGrove In reply to MacHumperdink [2017-07-21 07:17:35 +0000 UTC]

Thanks!!

πŸ‘: 0 ⏩: 1

MacHumperdink In reply to TrevorGrove [2017-07-21 07:43:49 +0000 UTC]

No problem

πŸ‘: 0 ⏩: 0