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UltimateRidley — Mass Defect 2

Published: 2012-01-23 20:39:40 +0000 UTC; Views: 5451; Favourites: 28; Downloads: 21
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Description This is just a miscellaneous project for my digital media class. The teacher wanted us to make a comic, so, naturally, I whipped out Failout 3 and was all like "will these do?"

He said yes, so I procrastinated, then he specified that he wanted it to be made on a computer (and Failout 3 is mostly pencil and paper). I could have just taken an old Failout 3 comic and Live Trace'd it, but that was harder than you may think, since Live Trace will label shading as "dark enough" then just turn it to black. So I picked up on an idea I had for a comic back when I was making Failout 3: Mass Defect (2). (The name has already been used by kitty0706 of YouTube for a video of his, but my idea dates to January 2010 and his video dates September-ish 2011)

As you can see, it is a Mass Effect-based comic drawn in the same style I drew Failout 3. It illustrates the final mission of Mass Effect 2 (before you scream spoilers, this mission is basically the motivation of the entirety of Mass Effect 2--it becomes apparent early on, and the rest of the game is you, as Commander Shepard, building a team to complete this suicide mission), in which everybody on the Normandy can die except for Joker. Your companions are pretty much guaranteed to die if you don't a) upgrade your ship to full capacity, b) talk to them at least once, or c) assign them to an objective they wouldn't specialize in.

While a) and c) make perfect sense, b) doesn't make any at all. This comic illustrates that. [EDIT: Actually, b) does make a little sense, as a commenter mentioned below. Scratch that, then. But it's still a little silly.]

The fact that Legion remains is sort of an in-joke amongst me and my friends: Legion is just too awesome not to make the effort to turn him/it loyal. xP

Will I make more of these? Maybe, maybe not. This took a crapload of time to make (about five hours, as opposed to Failout 3, of which each only took about two and a half hours tops) and I can't just do Failout 3's lack of color to substitute it (it worked for Failout 3 because Fallout 3 didn't have many colors to begin with). So I'm gonna say maybe, but I'm leaning more towards no.
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Comments: 7

115darc115 [2012-03-13 23:48:02 +0000 UTC]

Legion turned into Glados.

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jessypet92 [2012-01-29 22:51:32 +0000 UTC]

"You monster"

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khimerra [2012-01-25 20:07:40 +0000 UTC]

Hahaha, that's kinda true... love Legion's comment there at the end

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Arkh-an [2012-01-24 20:36:58 +0000 UTC]

AHahhahaha good

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LM888 [2012-01-23 21:01:20 +0000 UTC]

It's not because you didn't talk to them, it's because you didn't complete their loyalty mission. They are therefore not really commited to the mission because they are worrying about other things. Thus the distractions make them sloppy and they get killed because they're not at top form.

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UltimateRidley In reply to LM888 [2012-01-23 21:07:51 +0000 UTC]

Sure, but to start their loyalty mission, you have to talk to them during downtime. And you can go the entire game without doing that.

Not that I ignored them. I wanted my Shepard to survive to Mass Effect 3, so I tried to keep my team in tip-top shape. That didn't save Jack on my first playthrough, though (chose Miranda over her in the fight) and I managed to piss Thane off. My second playthrough was perfect, though.

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LM888 In reply to UltimateRidley [2012-01-24 00:18:19 +0000 UTC]

Still there's a reason behind it all, it's not AS random or stupid as you'd originally think.

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