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Vesuvius-Dragon — Servo Arms

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Published: 2023-06-10 08:43:17 +0000 UTC; Views: 1338; Favourites: 12; Downloads: 3
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Description Servo Arms, are a unique kit used by the Allies and the Imperium as gear for combat technicians and mechanics. These add an extra bionic-limb with often interchangeable hands depending on the job required. They are fitted on the back of the personnel's armour and is controlled by complicated implant systems in the head and helmet. The servo-arms do have limited AI capacity. Often serving to aid it's wearer in the job that needs doing. These can go as far as heavy lifting, careful welding, etc. Most factions can mount more than 1 arm, on their systems, to grant additional benefits. However, it isn't unknown that these otherwise engineering equipment can be used in combat to a limited but sometimes surprising capacity. 

Tech-Hoplites of the Angel Kingdom:
Make use of a single light-weight servo-arm. Compact, it is somewhat larger than normal Hoplite Back-packs, to make space for an additional power core and a compartment for extra components for the arm. Tech-Hoplite often require external bionics frames around their lower torso and legs to provide support, when utilizing the Servo Arm. There are civilian versions which are smaller and less armoured, and doesn't have to make way for a Hoplite's military grade life-support and power pack. 

Engineers of the Clone Imperium:
The Clones have been making use of Servo Arms for billions of years, going as far back as the 1st Wars. Over the billions of years, they have gotten more powerful and various patterns become available. Most Engineers make use of 1 heavy servo arm, with some higher ranking Engineers using 2. These are well armoured and very heavy for non-clones. With improved AI systems, required less input for the Engineer himself, unless put into combat, then the AI can switch to an aggressive stance with a simple thought impulse. 

Celeustas of the Clone Imperium:
These higher ranking Clones of the Legions, carry 2 servo arms most of the time, but can switch to a set of 4 servo arms. These higher ranking Clones would often have built in shields into their servo-gear, making them heavier, but also extremely dangerous in combat. Some variants of this gear can be up-armoured from the usual Adamantine plating to Imporium, depending on the Celeusta in question. 

Remiges of the Clone Imperium:
The most common clone on an imperial star-ship, they require their own servo arm gear, which are often of a lighter and smaller calibre, but with plenty of component parts depending on the role required in certain areas of the ship. Some of the interchangeable gear is listed, but there is perhaps far more that has not been recorded. 

Forgers of the Pyro Empire: 
The single servo-arm is well advanced and light-weight by Pyro standards, and is utilized by the Forgers of the Empire. There are civilian variants with less armour, used by the Forger Clans, and often had more tool mounts for the arm to carry, depending on the role. Military Forgers, will also gain access to a heavier Servo-gear, which carries 2 arms. The Pyros limited themselves to have only 2 arms, without the risk the gear being too heavy for the pyro to get off the ground in flight. There are some variants of the Servo-Gear specialised in mining and are gifted to members of the Miner Clans. Even some Farmer Clans are granted other specialised variants of the single servo-arm gear. Only the Forger Clans and the Military has access to the heavier 2 armed gear.

Engineseer of the Radian Senate:
Despite being a far younger species, the Radians were quick to establish a very advanced and light-weight servo-arm gear. 4 highly flexible arms, with heads containing some highly advanced and complicated equipment to help serve the Engineseer with his/her duties on their ships or on the field repairing damaged vehicles. In typical Radian style, the harness and back-pack replaced the standard back-pack of the Radian. Only the military has access to the Servo-gear, as there is no civilian variant and not all ship crews has has knowledge of how to use the gear. Thus requires specialised training to use. 

Servo-Arm
Range: -
Strength: X2
Armour Penetration: 2
Type: Melee

Quantum Laser Cutter/Welder
Range: 18
Strength: 4
Armour Penetration: 1
Type: Pistol

Laser Cutter/Welder
Range: 12
Strength: 4
Armour Penetration: 2
Type: Pistol

Magnetic Grabber
Range: -
Strength: Target
Armour Penetration: 3
Type: Melee

Fusion Welder
Range: 8
Strength: 8
Armour Penetration: 1
Type: Pistol

Plasma Cutter
Range: 12
Strength: 7
Armour Penetration: 2
Type: Pistol

Heavy Flamer
Range: Template
Strength: 5
Armour Penetration: 4
Type: Assault

Fusion Cutter: 
Range: 8
Strength: 8
Armour Penetration: 1
Type: Pistol

Nova Welder:
Range: 12
Strength: 4
Armour Penetration: 2
Type: Pistol

Power Drill
Range: -
Strength: +3
Armour Penetration: 2
Type: Melee

Molten Cutter/Welder
Range: 6
Strength: 8
Armour Penetration: 1
Type: Pistol

Energy Welder
Range: 8
Strength: 5
Armour Penetration: 2
Type: Pistol

Gravity Holder
Range: -
Strength: Target
Armour Penetration: Armour
Type: Melee
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