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darue — Digital_Blue_

Published: 2008-11-24 02:12:20 +0000 UTC; Views: 5807; Favourites: 59; Downloads: 0
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Description Photoshop CS3
3 Hours
30+ Layers
______________

So yeah, I colored this sketch .

Actually, I quite like this style; I was first going to do an entirely cel-shaded piece, but then I ended up just adding some soft shading where I thought it looked right. Eventually, it came out looking like something from a visual novel. >.>; Eh, I'll probably end up practicing this style more; I kinda just winged my way though this one.

I still can't draw feet to save my life, so please instead bring your attention away from my terrible job drawing the face, feet, and arms, and instead focus on the folds that took me somewhere between 5 and 500 tries to get right. Thank you, and have a nice day. ^_^
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Comments: 37

xshinigamikirax [2009-02-21 16:36:10 +0000 UTC]

I love this style this clouds look really good!

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EmiliaPaw5 [2009-02-11 07:44:31 +0000 UTC]

She is so cute!

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Akishiro [2008-12-16 03:04:21 +0000 UTC]

I love the picture and the idea behind it, and the coloring looks great ^^
Since you ask for critique though, her left leg (the leg on the viewer's right) looks like it's not attached to her body normally. A little anatomy study might help with things like that, even though it's anime style, knowing the basics of how people's faces and such look like in real life can really push your skills to the next level.
Also, the face shape looks a little off. Consiter where her chin would be in relation to her mouth (it may help to picture a real face instead of anime) unless the bottom of the face is completely rounded off with no defined chin, I don't think it's in the right place. You have a really great start with the eyes and mouth, but I'd recomend working more on faces and facial expressions, particularly making them look genuine. Here you can tell she's supposed to be decently happy, after all she's smiling, but you don't really feel it. Try not to stick to generic anime faces.
If you draw a lot, sketch every day, you'll improve quickly, because what you already have is great, you'll improve even more with experience. I can see from your gallery that you work hard and learn fast, so keep going ^--^ I'm looking forward to seeing what you produse in the future!
And I'm sorry if I went on a tangent, and I tried not to be harsh or anything, so if I offended you in any way, I'm sorry >--< I really like your art!

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darue In reply to Akishiro [2008-12-16 19:41:04 +0000 UTC]

Ah, thank you very much for the critique.
I love receiving critique, though many of the things you pointed out were in areas where I felt "unsure" of what I did wrong.

Thanks again. :3

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Akishiro In reply to darue [2008-12-16 21:30:59 +0000 UTC]

Your welcome, I'm glad you found it helpful ^w^

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bastard-face [2008-12-15 19:53:48 +0000 UTC]

fucking A!

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J-foa [2008-12-12 20:35:46 +0000 UTC]

Great pose, great colored!

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goriron [2008-12-10 15:44:29 +0000 UTC]

Love the pixel effect! Great work and thanks for the reply in the comic forum.

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Nirelleth [2008-12-09 14:37:54 +0000 UTC]

You have been featured


here

Please if you like!

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niacherryblossom [2008-12-07 23:42:04 +0000 UTC]

i saw someone gave u a crit........but i'm not going there i simple love the sky i suck at that....lol but i get anything is kinder hard with a mouse love the character and the pose really nice concept here

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PIMI1023 [2008-12-07 21:34:06 +0000 UTC]

awwww is so cute , nice work ^^ very expenssive

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Lazy-Lazarus [2008-12-07 01:35:19 +0000 UTC]

very nice.

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Ebsolon [2008-12-05 00:04:39 +0000 UTC]

the colouring on this looks flawless, however, her left arm looks weird, curving unatural. And her right foot seems like it's broken in the position it's in.

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dare-to-disgrace [2008-12-03 04:40:32 +0000 UTC]

YOU SUCK.

Okay, Okay, I'm kidding XD You said to be mean This picture is actually really really good, the only thing that's off is the arm farthest to the right. It's bent at an awkward way and is a smidge too small. Also, the left eye seems to be a little too far left. But that's not that big of a deal.

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CraigJonathonHill [2008-12-01 10:21:54 +0000 UTC]

i love images with lotsa layers there always so smooth

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Xephelos [2008-11-30 01:56:50 +0000 UTC]

Well if you want some criticism the skirt (towards the bottom) could have some more wind effect... It looks like a flatty piece lol.

But all-in-all I'm loving your drawings.

After all... You still make anything better than I can xD

Xeph

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Synthetamine [2008-11-28 04:58:02 +0000 UTC]

is that some sort of pixelated layer mask?

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darue In reply to Synthetamine [2008-11-28 05:11:36 +0000 UTC]

What I did was merge all+copy [alt+ctrl+shift+E], which creates a copy of all visible layers on top of your currently selected layer. I then took this layer, then transferred it to another canvas. I shrunk this canvas to about 5% of it's original size, then enlarged it back to the original size using the "Nearest Neighbor" to re-sample. I then pasted this back on to the original canvas, which I masked. I then erased the mask over areas that I wanted to look pixelated.

If that didn't make sense, feel free to ask what you didn't understand. I realize that my descriptions of my methods can be confusing sometimes.

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Synthetamine In reply to darue [2008-11-28 05:22:46 +0000 UTC]

yeh wow that was a complicated way of doing a layer mask.

try this.

do merge all copy. paste the new layer in that same document. and on that new layer of your flattened image (over top of all your other images) go to Filter > something something > Pixelate . then enable a layer mask and color black over areas you DON'T WANT pixelated.

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darue In reply to Synthetamine [2008-11-28 05:33:27 +0000 UTC]

The pixelate masks aren't very good at doing what I had in mind. In fact, I don't like using filters outside of the blur filters (and at that, Gaussain, Lens, Motion, and Surface), they give very little control over what I actually want to do, and I like to have the exact effect that I had in mind.

Granted, I would have enabled smart filters on the layer and masked the filter itself if there were a filter that allowed me to pixelate in the manner that I wanted here. Also, doing the resizing myself meant that I had full control on the cell sizes and what was pixelized.

Though, I think I'm missing something. Do you know exactly what filter pixelizes in the fashion that's shown here? All I see in the category of "pixelate" under filters (in CS3) are some sub-par filters that do nothing but posterize my work.

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Synthetamine In reply to darue [2008-11-28 07:05:47 +0000 UTC]

actually i dont know, i never use filters aside from the blurs either haha. for the most part. when you described it to me though it seemed like quick layer masking would do the trick

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spine-in-jellyfish [2008-11-26 15:43:16 +0000 UTC]

looks awesome even the feet and face

i wish i could do stuff liek that

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Mafiosa-Puppy [2008-11-25 03:18:08 +0000 UTC]

THAT'S GORGEOUS!!!! ^^

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afro-D-Z-ak [2008-11-25 01:13:18 +0000 UTC]

oohh... she's so digital!

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Aaaahitsabear [2008-11-25 00:52:30 +0000 UTC]

Cute.

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animefreak098 [2008-11-24 21:59:30 +0000 UTC]

I like the colors and angle. Too me, though, the blurred out hand looks a bit odd.

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Winrry [2008-11-24 12:43:39 +0000 UTC]

3 hours!! You're lying!!xD Cool colouring.;D But for me it seems that body is too thin and too small for head..but maybe it's just me

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VPellen [2008-11-24 05:50:09 +0000 UTC]

"Advanced Critique Encouraged".

Okay, but remember that you did ask for it.

I like the composition and the weird pixelation of things around the edges. You're no longer oversaturating things which is good, and your lineart is nice and clean.

That said, you still have some problem areas.

It may come down to personal taste, but soft shading and hard shading mixing makes things look a bit ugly. Hard shadows come from objects obscuring light. Soft shadows tend to happen on rounded surfaces which gently arc away from the light. It's easier to get away with hard shading on a round surface than it is to get away with soft shading on a cast shadow, if you know what I mean.

Hold up your hand against a light to get a better idea of what I mean; As the surface of your arm and hand curves away from the light, it softly gets darker. Now place your hand over your desk so that your hand is casting a shadow. Those are sharp shadows.

A common error with would-be anime artists is that when shading, they'll use soft-shading, but they won't actually shade according to form; What they'll do is they'll do sharp shading, and then just blur the line so it looks like soft shading. And it always looks bad.

Finally, a word on heads and faces..

Anime is tricky to critique the faces on, because it's so bloody stylized. An associate once referred to anime-style heads as looking like "a shovel with a face painted on it". I noticed in this picture and the last one that the shading around the chin is blurry. It looks like you were doing cel shading for the whole picture, then got to the chin, couldn't make it look right, panicked, and started blurring it to try and make it look better.

A lot of people don't realize it when looking at an anime face, but there is actually a bit of basic face structure there; slight bumps on the outline aren't just there for show, they're indicative of the cheekbones and the jawline and the eyesockets and whatnot.

Here's what I'm getting at:

You should consider studying up human heads. Real heads. When your art has a solid basis in reality, everything starts looking better. Study some skeletons and facial muscle images. Stick up a mirror and stare at your own face. All art looks better when the artist has a solid understanding of anatomy and form, even if their work of choice is stylized cartoonwork.

The only other thing I can say is to work on the hair. I wish I could say more, but I'm pretty lousy at hair myself. At the moment it looks like tattered rags.

Sorry for the long-winded critique, I tried not to be too harsh. Hope it helps. Sketch more! Throwaway pieces are good for learning. Get GIMP or some other simple art program, create a simple single brush, bind one tablet button to undo and the other to clear image, and just draw like you'll die if you don't.

Good luck.

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larskri In reply to VPellen [2008-11-26 21:03:33 +0000 UTC]

WOW I'D LOVE CRITIQUE LIKE THAT D: <

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VPellen In reply to larskri [2008-11-27 01:00:19 +0000 UTC]

Can't tell if you're being sarcastic or not.

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larskri In reply to VPellen [2008-11-27 10:32:43 +0000 UTC]

I'm not being sarcastic.

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darue In reply to VPellen [2008-11-24 23:02:28 +0000 UTC]

Haha, don't worry. I love critique, and the ones I give out are even more long-winded.

Anyway, I actually am doing what you suggested already. My keys on the left of my Wacom are mapped to Brush, Eraser, Undo, and Undo beyond last step. Come to think of it, though, I really haven't been sketching all too often; I'm focusing more on improving my cg-ing skills more than the basis upon which they are built.

The style that I used here was more or less winged, but it's one that I've seen several times before, and, as you said, it probably just comes down to personal taste. For instance, *airmi uses this style of coloring, and a quite a few pictures elsewhere feature it. [link]

Thanks again for the critique; it's very much appreciated. ^_^

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Meerin [2008-11-24 05:22:01 +0000 UTC]

:3 cool. I love your coloring technique ^^

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Juesoni [2008-11-24 03:47:07 +0000 UTC]

Everything looks pretty fine to me, nothing super obvious. I love it.

Favorited and good work, I'm looking forward to more art in this style, it's pretty.

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atelier-81 [2008-11-24 03:31:39 +0000 UTC]

love the colors.

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CatWithABrush [2008-11-24 02:36:23 +0000 UTC]

I can see a bit error on the folds, around the back.
Frankly, I really like the way you did the background, pixelated cloud (screw the spelling)

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choco-cloud [2008-11-24 02:14:30 +0000 UTC]

love the clothes! (and folds)
i think the face, feet, and arms look fine!

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