Comments: 46
SelphieSK [2012-04-16 17:13:43 +0000 UTC]
Love the waterfall!
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Megadas [2012-04-13 00:48:55 +0000 UTC]
Awesome stuff!
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WorldBuilding [2012-03-14 00:20:34 +0000 UTC]
I love your colouring also the detail on the characters. It's fantastic!
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RedVenture [2012-03-12 10:41:31 +0000 UTC]
So where's Ton's graphing calculator?
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Ekuneshiel In reply to Mangatellers [2012-03-14 18:20:10 +0000 UTC]
Thanks man! They are indeed epic! 26th level, haha!
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Cat-Wizard-Art [2012-03-11 12:55:36 +0000 UTC]
Hands-down...the best yet.
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o0Magnus [2012-03-11 09:02:56 +0000 UTC]
superb concept
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Fortunato-Sors [2012-03-11 06:47:25 +0000 UTC]
"I got your Wander right here!"
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acaroa [2012-03-11 06:36:55 +0000 UTC]
Is it wierd to say that this reminds me of Minecraft for some reason? Except less Blocky...
IT. IS. SUPERAWESOMEGREATALICIOUSEXTRACOOLANDEPIC!!!
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PsykotikDragon In reply to acaroa [2012-03-11 06:43:03 +0000 UTC]
lol probably because of the new golems added in the 1.2 update
it's what I was thinking & gonna comment on until I saw yours lol
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DrMarvelous [2012-03-11 02:37:34 +0000 UTC]
AMAZING!!
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bezzalair In reply to Ekuneshiel [2012-03-11 04:23:33 +0000 UTC]
I'll try to when I can! D8
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drowgan [2012-03-10 23:58:52 +0000 UTC]
Amazin work as usual. The details are incredible, the moss/plant growth on the golem, the cloth coverin the armor to give it a very cool look and my favorite part for some really stupid reason is the little path leadin up toe waters edge on the lower right....no idea why, I just love it.
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Ekuneshiel In reply to drowgan [2012-03-11 00:30:08 +0000 UTC]
Thanks man! Yeah, the moss on the golem was super fun, and it adds some... I dunno, realism?
Haha, seems like people always point out the part I worked the least on as their favorite. I think the path just adds to the composition and draws the viewer's eye around and up to the golem. Plus, it broke up the monotony of grass and rocks, haha!
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drowgan In reply to Ekuneshiel [2012-03-11 02:06:17 +0000 UTC]
the moss and stuff really does give the feel the Golem has been sittin there quite a while waiting.
The path is a really good starting place for the eyes to wander on up the piece.
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aodmaster [2012-03-10 23:51:44 +0000 UTC]
You got a really good cinematic feel going on. Awesome stuff man.
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VicDeLaCruz [2012-03-10 23:39:59 +0000 UTC]
If there was ever an RPG designed by you, I would give you ALL the monies! Excellent as always!
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VicDeLaCruz In reply to Ekuneshiel [2012-03-12 01:22:07 +0000 UTC]
I wish you the best man! My wife is currently designing an RPG with me and once we get the structure down I am going to start cranking out concepts. With Kickstarter we hope to get it up and running in a couple years. We are actually using minecraft to plan out dungeons and terrain lol. Love that game so much!
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JoshawaFrost [2012-03-10 22:05:01 +0000 UTC]
Awesome man!
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timderyk [2012-03-10 22:03:55 +0000 UTC]
I think this might be my favourite picture of yours so far. The pitch-perfect composition with the splashes of foreground colour, the muted background, perfect amount of detail on the armour and so on. Shot man.
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BandanaBlue [2012-03-10 21:51:05 +0000 UTC]
This is still a great pic. I really like the vivid colors of the foreground and how soft the grass looks. The shading on the golem is top notch and portrays stone well and the water effects look nicely rendered. The trees in the background have a good softness to them that really help enhance the fantasy aspect of the piece. Well done!
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BandanaBlue In reply to Ekuneshiel [2012-03-10 23:27:23 +0000 UTC]
Well it shows. Just the way the lines flow in the rocks of the cave are great touches.
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Ekuneshiel In reply to Skewy [2012-03-10 23:21:16 +0000 UTC]
Potatoes are the best treasure.
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Ekuneshiel In reply to kaztle-8 [2012-03-10 21:47:40 +0000 UTC]
Check it again, uploaded the WIP. Haha!
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