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k0c0s β€” Monk_01

Published: 2011-04-07 19:53:28 +0000 UTC; Views: 6764; Favourites: 202; Downloads: 181
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Description Realtime character
Comments and crits are always welcome.
Thanks for looking
Turntable:[link]
Related content
Comments: 61

YUK-buitar [2013-08-18 07:36:31 +0000 UTC]

how do you perforate while sculpting in mudbox ?! can it be done ? thx

πŸ‘: 0 ⏩: 1

k0c0s In reply to YUK-buitar [2013-08-21 06:00:54 +0000 UTC]

I sculpt in Zbrush with hpolish trim dynamic pinch etc.

πŸ‘: 0 ⏩: 1

YUK-buitar In reply to k0c0s [2013-08-21 06:22:15 +0000 UTC]

yea, so sry mudbox doesn't have it yet

πŸ‘: 0 ⏩: 0

Shapula [2013-08-16 18:06:46 +0000 UTC]

Can't believe I haven't faved this before. I remember reading a great making of you did on a site a while ago.Β Β GreatΒ work.

πŸ‘: 0 ⏩: 1

k0c0s In reply to Shapula [2013-08-21 06:01:05 +0000 UTC]

Thank you, glad you like it

πŸ‘: 0 ⏩: 0

jkemp [2012-08-09 01:28:59 +0000 UTC]

Quite a nice character.

πŸ‘: 0 ⏩: 1

k0c0s In reply to jkemp [2013-01-11 20:04:32 +0000 UTC]

thanks

πŸ‘: 0 ⏩: 0

Cloister [2012-01-06 11:33:45 +0000 UTC]

Nice work!

πŸ‘: 0 ⏩: 1

k0c0s In reply to Cloister [2012-01-06 16:42:36 +0000 UTC]

Thanks!

πŸ‘: 0 ⏩: 0

BergOne [2012-01-06 02:27:35 +0000 UTC]

Disturbingly cool.

πŸ‘: 0 ⏩: 1

k0c0s In reply to BergOne [2012-01-06 08:54:42 +0000 UTC]

Thanks!

πŸ‘: 0 ⏩: 0

GDSWorld [2012-01-05 20:49:16 +0000 UTC]

Awesome work, great tutorial and love all the little details.
Featured on
Keep it up!

πŸ‘: 0 ⏩: 1

k0c0s In reply to GDSWorld [2012-01-05 21:10:47 +0000 UTC]

Thanks! Glad you like it

πŸ‘: 0 ⏩: 1

GDSWorld In reply to k0c0s [2012-01-05 21:12:42 +0000 UTC]

Its awesome and thanks for the
Appreciate it.

πŸ‘: 0 ⏩: 0

firebatboy [2011-11-29 16:10:02 +0000 UTC]

jah amΓΊgy gratulΓ‘lok a munkΓ‘hoz, nagyo profi!

πŸ‘: 0 ⏩: 1

k0c0s In reply to firebatboy [2011-11-29 16:40:24 +0000 UTC]

Γ–rΓΌlΓΆk, h tetszik

πŸ‘: 0 ⏩: 0

philmster [2011-11-05 10:56:16 +0000 UTC]

Woah, I saw the WIP and thought it would already be the finished work But... gosh! This is even more incredible

πŸ‘: 0 ⏩: 1

k0c0s In reply to philmster [2011-11-05 14:04:02 +0000 UTC]

Glad you like it!

πŸ‘: 0 ⏩: 0

K-I-N-K-y-Fandoms [2011-10-10 12:25:54 +0000 UTC]

That is absolutely incredible. Out of curiosity, how long did this take you?

πŸ‘: 0 ⏩: 1

k0c0s In reply to K-I-N-K-y-Fandoms [2011-10-12 15:27:21 +0000 UTC]

Glad you like it, about 3 month

πŸ‘: 0 ⏩: 0

NeuralNeutrality [2011-10-10 10:21:30 +0000 UTC]

Woah wait REALTIME? That must be some DAMN good normal mapping.

πŸ‘: 0 ⏩: 1

k0c0s In reply to NeuralNeutrality [2011-10-12 15:27:59 +0000 UTC]

Nothing fancy really it's because of the high tri-count and Xnormal bake.

πŸ‘: 0 ⏩: 1

NeuralNeutrality In reply to k0c0s [2011-10-12 19:33:03 +0000 UTC]

Upon a second glance I see what you mean, most of the geometry is focused in the face but it's still pretty incredible.

πŸ‘: 0 ⏩: 1

k0c0s In reply to NeuralNeutrality [2011-10-12 20:38:07 +0000 UTC]

Glad you like it

πŸ‘: 0 ⏩: 0

csavardicsabi [2011-10-10 09:54:50 +0000 UTC]

Maaan, what a great stuff! Congrats

πŸ‘: 0 ⏩: 1

k0c0s In reply to csavardicsabi [2011-10-12 15:28:12 +0000 UTC]

KΓΆszi!

πŸ‘: 0 ⏩: 0

Dbl-Dzl [2011-06-03 22:19:42 +0000 UTC]

This is superb! Excellent sculpt, textures, bake, etc. Maybe a little too heavy (16k tris?) but is looks phenomenal.

πŸ‘: 0 ⏩: 1

k0c0s In reply to Dbl-Dzl [2011-06-12 22:48:45 +0000 UTC]

Glad you like it!

πŸ‘: 0 ⏩: 0

FragExecutor [2011-04-21 18:11:26 +0000 UTC]

Outstanding work !

πŸ‘: 0 ⏩: 1

k0c0s In reply to FragExecutor [2011-04-21 20:26:32 +0000 UTC]

Glad you like it

πŸ‘: 0 ⏩: 0

Silvestre8 [2011-04-11 06:57:22 +0000 UTC]

wow amazing I really like it awesome job

πŸ‘: 0 ⏩: 1

k0c0s In reply to Silvestre8 [2011-04-12 06:52:33 +0000 UTC]

Thank you

πŸ‘: 0 ⏩: 1

Silvestre8 In reply to k0c0s [2011-04-12 23:36:19 +0000 UTC]

you are welcome your work is awesome

πŸ‘: 0 ⏩: 0

9Skulls [2011-04-09 09:34:00 +0000 UTC]

I spotted this already from Polycount. Awesome details here, man.

πŸ‘: 0 ⏩: 1

k0c0s In reply to 9Skulls [2011-04-09 12:49:17 +0000 UTC]

Thanks, glad you like it

πŸ‘: 0 ⏩: 0

jon-acuna [2011-04-09 06:24:26 +0000 UTC]

Woah - This is awesome. It's really creeping me out, the whole chain thing just...yeesh.

πŸ‘: 0 ⏩: 1

k0c0s In reply to jon-acuna [2011-04-09 08:46:45 +0000 UTC]

hehe, thanks!

πŸ‘: 0 ⏩: 0

youffy [2011-04-08 20:42:49 +0000 UTC]

this is stunning o_o !! awesome texturing !

πŸ‘: 0 ⏩: 1

k0c0s In reply to youffy [2011-04-08 22:03:16 +0000 UTC]

Thanks!

πŸ‘: 0 ⏩: 0

Kirinov [2011-04-08 18:27:15 +0000 UTC]

sick! i like it!

πŸ‘: 0 ⏩: 1

k0c0s In reply to Kirinov [2011-04-08 18:37:37 +0000 UTC]

Thanks,glad you like it

πŸ‘: 0 ⏩: 1

Kirinov In reply to k0c0s [2011-04-08 20:23:51 +0000 UTC]

I would love to see a wireframe of this one

πŸ‘: 0 ⏩: 1

k0c0s In reply to Kirinov [2011-04-08 22:04:44 +0000 UTC]

[link]

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Kirinov In reply to k0c0s [2011-04-10 14:43:12 +0000 UTC]

very nice!

πŸ‘: 0 ⏩: 0

PieroStuff [2011-04-08 16:03:24 +0000 UTC]

Wow, that is awesome!

πŸ‘: 0 ⏩: 1

k0c0s In reply to PieroStuff [2011-04-08 17:00:26 +0000 UTC]

Thanks,glad you like it

πŸ‘: 0 ⏩: 0

KingOfBavaria [2011-04-08 04:01:59 +0000 UTC]

Goddamn, I use Marmoset myself for rendering, cant believe how good this is. Cant notice any difference between this and your high polys sculpt(bar texturing) A million thumbs up.

πŸ‘: 0 ⏩: 1

k0c0s In reply to KingOfBavaria [2011-04-08 07:10:00 +0000 UTC]

Thanks very much

πŸ‘: 0 ⏩: 0

AlexNeto [2011-04-08 01:42:02 +0000 UTC]

Wooon AWESOME

πŸ‘: 0 ⏩: 1

k0c0s In reply to AlexNeto [2011-04-08 07:10:06 +0000 UTC]

Thanks!

πŸ‘: 0 ⏩: 0


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