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KrisCynical — Tut: Center Line of Gravity

Published: 2009-09-20 18:48:35 +0000 UTC; Views: 17622; Favourites: 716; Downloads: 606
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Description GAW DA is stingy with character limits on titles... it was too long with "Tutorial".

Anyway.

I've noticed in my doodling the last few days that my anatomy is getting kind of stiff and isn't flowing as well as it used to, so I've decided to re-read my lecture notes from the Figure Anatomy class I took in college. That class was a tremendous help to me so I figured if I transferred what I was reviewing into some tutorials, it would not only help cement it back into my head but would also (maybe) benefit other people as well.

As stated on the tutorial itself, this is a combination of material from Atlas of Human Anatomy for the Artist by Stephen Rogers Peck as well as notes from Aaron Board's (www.aaronboard.com ) Figure Anatomy class at Ringling.
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Comments: 41

Ennaz [2015-04-22 02:42:20 +0000 UTC]

i am trying to draw a jaguarman (a curved figure) and this explanation about CLG will help me a lot.

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BlueMario1016 [2014-05-18 02:43:18 +0000 UTC]

This ought to come in handy when I want to draw better-looking bodies.

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KrisCynical In reply to BlueMario1016 [2014-05-21 14:30:17 +0000 UTC]

When it comes to making sure they don't look like they're about to fall over, yeah. lol

For male torso anatomy you might want to check out my other tutorial, too: fav.me/d29znnh

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BlueMario1016 In reply to KrisCynical [2014-05-21 20:58:31 +0000 UTC]

I will need that one too, so I can somehow do better bodies.

Also, ever heard of Posemaniacs.com?

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KrisCynical In reply to BlueMario1016 [2014-05-23 08:33:48 +0000 UTC]

You should pick up a copy of the anatomy book I referenced in both tutorials. It really is amazing and very useful, so much so that my tattered and worn copy is still within arm's reach of my desk even seven years after taking the class it was the textbook for. It breaks down anatomy into small sections with medically correct drawings of the muscles, followed by sketch pages that break down the same anatomy in a visual way that makes it easy to understand and remember for artists. You can find it on Amazon right here: www.amazon.com/gp/aw/d/0195030…

Yep, I've heard of that site. Personally if I'm trying to figure out something about a pose like the angle of the shoulders/hips, weight distribution, etc., I get into the pose myself and pay attention to what my body is naturally doing. When I need further reference than that I often have my mother help take pictures of me in the pose, usually by holding my tablet with the front facing camera turned on so I can see what angles and such I'm getting, and she taps the screen when I tell her to capture the image.

I just had to do that this past week for my current illustration of a character with a staff she uses for magic. I needed to figure out the position the staff would be in after being swung, what the hand would look like holding it at that angle, and what the other hand looked like in the weird angle I had it in, outstretched. I used a light up sword I bought in Disney World a few years ago as my "staff" in the reference shots, which brings me to my last suggestion:

Start building a prop collection if you haven't already. I've been building one for the last 15 years or so, just as I come across things that I think might be useful at some point. I have all different types of hats, a baseball bat, a katana, a sabre sword, a dagger, a cigarette (even though I've never smoked, I've been commissioned for OCs that smoked), a cane, crutches, etc. They've all been useful at least once. A knife shop in the local mall here recently got in a replica of the Hylian Shield from Legend of Zelda that's made out of metal and resin that caught my eye in their window. Now I'm thinking about buying one to have a shield with actual weight and mass for a new prop. I'm also looking for a good English straight sword and a realistic FAKE handgun.

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boudou [2013-04-28 22:10:36 +0000 UTC]

Hum, as my best friend sometimes likes to draw (when it's not tribals of course), I should show him this and your other tutorial ^^

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Vail-Combat-Irtis [2013-03-22 17:21:31 +0000 UTC]

MORE TUTORIALS PLEASE, BTW. Always good to take a look if there's something new for me.

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Vail-Combat-Irtis [2013-03-22 17:21:11 +0000 UTC]

Ha, a couple of things I didn't use as helpers - as the position of the hole of ear.

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NebetSeta [2012-08-28 02:45:32 +0000 UTC]

Thank you!

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Vanna1994 [2012-03-25 21:11:28 +0000 UTC]

So what about when the person is partially turned like a 3/4 view. Would the Center Line of Gravity still be in the same areas? Or how would that work?
Hope thats not a completley stupid question to ask

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KrisCynical In reply to Vanna1994 [2012-03-25 21:34:17 +0000 UTC]

No, it's not stupid when you're learning.

If the person is in 3/4 view with the chest facing you then the CLG should drop from the middle of the collar bones to:

The middle of the feet if the weight is evenly distributed between both of them
The middle of the foot that is bearing the weight.

If the back of the character is facing toward you, the same applies but from the spot at the base of the neck as the starting point.

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Vanna1994 In reply to KrisCynical [2012-03-25 22:32:29 +0000 UTC]

True.

All right, I think I got it. Thanks for your help!

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TheArtsyAxolotl [2012-02-20 13:53:10 +0000 UTC]

Thank you for this drawing. I'm surprised at the number of artists I've seen lately that put up reference sheets and their characters look ready to fall backwards...

I think I may at some point write one of these tutorials for line of gravity in anthropomorphic/furry characters. Because I see quite a few of the ones with the digitigrade legs that fall because they think the tail actually gives them adequate balance =_=

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tansyuduri [2011-10-21 19:36:35 +0000 UTC]

ohhh can you do some for girls?

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KrisCynical In reply to tansyuduri [2011-10-22 08:02:32 +0000 UTC]

The center line of gravity is the same for both men and women if that's what you mean. As for female anatomy, I'm still working on that myself so I don't feel well-versed enough to make a tutorial on it yet.

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Lostkavi [2011-07-04 19:36:55 +0000 UTC]

very nice. I like the mix of mundane and technical terms. very good. very apt. very thorough. a top notch tutorial. Now, if only i could actually draw in the first place ;-;

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RainyDayFun [2011-07-04 15:18:09 +0000 UTC]

Good stuff. Thanks!

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Gaufrier [2011-07-04 15:00:03 +0000 UTC]

Very helpful especially the running part - not too many people put action in their COG tuts.

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2star2rite [2011-06-17 23:41:33 +0000 UTC]

Amazingly done and very helpful! Thank you so much

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Mysteltain08 [2011-01-07 14:54:14 +0000 UTC]

this is so helpful, thank you so much

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Mishikaiya [2010-02-11 00:40:45 +0000 UTC]

Very helpful! Thanks.

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vulcania [2009-11-05 01:49:16 +0000 UTC]

Very useful tutorial, thank you

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red-winged-angel [2009-10-02 05:09:12 +0000 UTC]

Very useful once again! >

Ari chan

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Frazzled-Niya [2009-09-29 02:56:48 +0000 UTC]

very helpful =3

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anotherclichejrocker [2009-09-21 15:40:42 +0000 UTC]

Thank you so much for the info! its really helpful and its so simple! This will go to good use!

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Silverstar3 [2009-09-21 03:05:22 +0000 UTC]

Great stuff dude. I will live and breath true anatomy now

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Rathdrgnknight [2009-09-21 01:23:44 +0000 UTC]

*glee* This is so helpful! Thank you!!!

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ShimmerStar [2009-09-21 00:19:23 +0000 UTC]

very useful information here! thanks!

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stargaziey [2009-09-20 23:58:17 +0000 UTC]

This is insanely helpful! Thank you very much.

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FeatheredDragon [2009-09-20 23:19:59 +0000 UTC]

Ringling in Florida? I was thinking of going there. Is it a good school? I'm in MI so I really need to do some look information up on the college before I can go lol

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KrisCynical In reply to FeatheredDragon [2009-09-21 00:15:33 +0000 UTC]

Yes, Ringling in FL.

Of course I'm going to be biased, but it is an excellent school particularly for illustration and computer animation. If you check out their website, they were just included in a guide of the best schools in the US, and they've had the #1 rated computer animation program for several years running. Their web address is ringling.edu. (If you type in Ringling.com it will take you to the circus website since the school was started by John Ringling of Ringling Bros. Barnum & Bailey.)

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FeatheredDragon In reply to KrisCynical [2009-09-21 17:10:23 +0000 UTC]

I have been to their site many times [though still can't find what I need, I'll have to call them lol] and I really like the look of it ^_^ and I hope I'm able to go down there [and a bonus is I get out of the cold :3]

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KrisCynical In reply to FeatheredDragon [2009-09-21 20:34:39 +0000 UTC]

...yeah their website has a rep even to the student body for being kind of terrible. I believe you can request a catalog if you call them that is quite informative.

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FeatheredDragon In reply to KrisCynical [2009-09-21 20:37:25 +0000 UTC]

I have requested a catalog twice on line XD I'm just going to call next chance I get lol

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InuKagomeluvrs [2009-09-20 23:18:00 +0000 UTC]

Thanks for the tutorial It kind of reminds me of some of the things I've learned in my nursing classes.

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Savvy23 [2009-09-20 22:54:14 +0000 UTC]

Thank you! I love tutorials, especially from super talented people!

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Eluwei [2009-09-20 22:36:57 +0000 UTC]

Wonderful, thanks for posting this. It will be very helpful as I'm learning how to draw people.

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Gimpyslair [2009-09-20 22:16:40 +0000 UTC]

Usefull and simple, thanks!

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Hira--Akami [2009-09-20 21:57:54 +0000 UTC]

You should put up some more examples that show some more dynamic poses, 'cause that's where it gets really tricky....
*shrugs* just an idea.

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lgio [2009-09-20 19:31:42 +0000 UTC]

Good job! I first learned of this in my first illustration class in college and I was wondering why it's not a concept that was forced on me prior to that. But maybe because of this, other people will get it in their heads earlier on, great help!

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JelloArms [2009-09-20 18:53:42 +0000 UTC]

This is an excellent tutorial! Thankyou!

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