Comments: 108
dark-beam In reply to lyc [2016-11-12 21:55:48 +0000 UTC]
Arghhh
It got on page 9 already
Please send me a note so it won't get drowned 😥
Luca.
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jrox57 [2012-02-09 01:09:28 +0000 UTC]
Maybe someday I'll know what you wrote under this to explain it, but until then I'll just fave it!!!
( No, I'm not going to start doing poetry now, no matter how much you beg me).
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catelee2u [2012-02-07 17:36:34 +0000 UTC]
Wonderful!!
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zornbread [2010-05-26 05:39:13 +0000 UTC]
I like fractal and I like this
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MorpheusZero [2009-12-26 02:33:08 +0000 UTC]
this is fantastic
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kram1032 [2009-12-15 14:01:17 +0000 UTC]
you updated this one?
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CasimirsBlake [2009-05-15 19:24:47 +0000 UTC]
I could quite easily see this as a frame from an Autechre video (doesn't surprise me you're a fan, they became tremendously boring after Confield, but preceding that they are still fascinating). I can imagine flying down the opening to the lower-left and seeing further Julia patterns down a tunnel of some sort... Great work!
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Nickmeister [2009-04-22 01:12:08 +0000 UTC]
thats a beautiful render. Really nice track too
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Nickmeister In reply to lyc [2009-04-22 10:49:07 +0000 UTC]
hehe, that's why I moved to London, so many great gigs.
Id be very interested in a collab with you actually, what kind of thing did you have in mind?
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Nickmeister In reply to lyc [2009-04-26 12:08:23 +0000 UTC]
sounds excellent man, I'm very interested in working with coders such as yourself. Me and a friend are planning on working on a live installation perhaps in the summer, he codes shaders and things directly tied to gpu functions. But that project is very vague at the moment and I don't know where/when its going yet.
On the other hand I'd also be very interested in any information you had on free ray-tracing software I can use for rendering some of my work. I tried out v-ray in the past but I'm more interested in something freeware which is either stand-alone or integrates with cinema 4D somehow.. or even 3D studio max, I still know my way around that.
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lyc In reply to Nickmeister [2009-04-26 22:07:43 +0000 UTC]
Hidden by Owner
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Nickmeister In reply to lyc [2009-04-27 00:03:19 +0000 UTC]
woah... that looks intense. I'm gonna try importing a c4d scene now.
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SaintGoody [2008-12-24 21:19:32 +0000 UTC]
What program if I may ask?
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SaintGoody In reply to lyc [2008-12-24 23:22:11 +0000 UTC]
tis' quite nice.
You've piqued my interest with this one. Capabilities and purpose of writing Allura?
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Sciberia [2008-10-13 21:33:34 +0000 UTC]
Wow scary
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Asa-Vegodsky [2008-08-17 17:50:19 +0000 UTC]
O_O thats amazing.
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catenary [2008-06-23 04:33:58 +0000 UTC]
Autechre fan, I take it?
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Heavy-Ukko In reply to lyc [2008-03-06 19:17:55 +0000 UTC]
Mmmh interesting, so you just associate a certain temperature to your light source and then compute the wavelength it emits? Is all that very hard to code? I've never programmed a real 3D renderer so I wouldn't know. What language do you code in anyway?
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lyc In reply to Heavy-Ukko [2008-03-06 22:55:41 +0000 UTC]
correct. there are also ways to convert rgb to spectral distributions, so you can use all the existing rgb data as well.
i code in c++.
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Obonic [2007-12-15 19:52:24 +0000 UTC]
very cool!
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milleniumsentry [2007-11-17 14:29:54 +0000 UTC]
Man... you hurt my head.
I am still baffled at how these are created. Are the Julias layered to get that effect or is that the formula itself?
so very beautiful.
*trundles off to get some coffee before his head explodes*
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milleniumsentry In reply to lyc [2007-11-19 22:47:00 +0000 UTC]
On a sphere it would look just amazing. Especially the parts that really burrow deep. I love how machinelike these are.
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lyc In reply to milleniumsentry [2007-11-20 00:32:40 +0000 UTC]
btw, there's a way to generate a 3d mandelbrot set, i've done some renders of those:
[link]
[link] (same object, different materials for higher contrast, view from the top)
[link] (a relatively thin slice to show the usual 2d mandelbrot shape)
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milleniumsentry In reply to lyc [2007-11-20 17:52:32 +0000 UTC]
I like the thin slice the best... really gives a good impression of the effect.
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milleniumsentry In reply to lyc [2009-12-26 17:32:30 +0000 UTC]
I am as fond of these as I am of the mandelbulb. I think the graininess of these earlier 3d archtypes is what turns a lot of people off from them. It doesn't make them any less technically excellent imho.
I find this one so interesting because it looks like 3d shapes trapped to an ifs, but somehow the shapes don't compete with one another. Their curvature fits with the underlying fractal formula.
I know it's piled slices, but the illusion still holds, which is what gives the mandelbulb a lot of it's strength visually.
I experimented whole heartedly, working with manual iteration changes across sequential layers in ultra fractal (and later photoshop) after seeing these fractals. They are very inspiring.
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sequential [2007-11-05 22:52:24 +0000 UTC]
Mindblowing!
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silverb [2007-11-04 10:45:16 +0000 UTC]
Excellent job as always.Good luck with your exams.
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