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Lynxander β€” Yorktown 2

#3d #carrier #daz #fighter #iray #jet #military #navy #sea #studio #wallpaper #ww2 #yorktown #petski
Published: 2020-01-27 12:43:06 +0000 UTC; Views: 6117; Favourites: 105; Downloads: 45
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Description A patrol jet has found a ghost ship at sea.

Earlier oneΒ 

I just wanted to see if I could render a sea scene with Daz Studio.
With Vue it's much easier to get a good result, because you can build huge scenes in 1:1 scale. Largest Vue scene I ever made had object distances between 30 000 - 40 000 km
With Daz Studio or Poser you have to try to fake it as best as you can.

Rendered with Daz Studio Iray.
2880 x 1080 wallpaper size.
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Comments: 31

Becarra [2020-02-04 17:36:35 +0000 UTC]

Very nicely faked hehe

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Lynxander In reply to Becarra [2020-02-04 18:44:00 +0000 UTC]

Thank youΒ 

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Becarra In reply to Lynxander [2020-02-05 13:01:23 +0000 UTC]

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SpecularGenie [2020-01-29 15:27:43 +0000 UTC]

Awesome!

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Lynxander In reply to SpecularGenie [2020-01-29 18:40:18 +0000 UTC]

Thank youΒ 

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warrior31992 [2020-01-29 07:50:59 +0000 UTC]

Stunning

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Lynxander In reply to warrior31992 [2020-01-29 11:54:05 +0000 UTC]

Thank youΒ  Β 

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warrior31992 In reply to Lynxander [2020-01-29 12:54:39 +0000 UTC]

Your Welcome

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Ninvus [2020-01-28 01:25:50 +0000 UTC]

Is that plane an SU-47?

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Lynxander In reply to Ninvus [2020-01-28 12:33:24 +0000 UTC]

It's called Alpha X Fighter at DAZ3D. Looks like it's inspired by the SU-47

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TK-Rendering In reply to Ninvus [2020-01-28 11:50:33 +0000 UTC]

No Grumman F14 Tomcat.

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Ninvus In reply to TK-Rendering [2020-02-09 04:44:06 +0000 UTC]

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SmidA460 [2020-01-27 18:09:28 +0000 UTC]

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Lynxander In reply to SmidA460 [2020-01-27 19:56:06 +0000 UTC]

Thank youΒ  If one could have a program with the best sides of Vue, Daz Studio and Poser, that would be a dream to work with

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SmidA460 In reply to Lynxander [2020-01-28 00:02:09 +0000 UTC]

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Thumper20 [2020-01-27 17:23:37 +0000 UTC]

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Lynxander In reply to Thumper20 [2020-01-27 17:53:26 +0000 UTC]

Thank youΒ 

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Ladyofthelaake [2020-01-27 16:09:46 +0000 UTC]

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Lynxander In reply to Ladyofthelaake [2020-01-27 17:19:54 +0000 UTC]

It was a fun experiment Thank youΒ 

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DonKevinMartin [2020-01-27 16:02:26 +0000 UTC]

When faking scenes in DAZ scaling is your friend!Β  This one is really well done!

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Lynxander In reply to DonKevinMartin [2020-01-27 17:18:06 +0000 UTC]

Indeed it is Thank youΒ 

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LapinDeFer [2020-01-27 15:42:53 +0000 UTC]

This actually works very well.

Main problem is the sea, where it nears the horizon. In r/l the surface would look quite smooth at that distance, and as you're faking it (very well i must say), you have waves all the way out there.
I was wondering if one could do something with a graduated displacement or normal map, which has waves around the ship, but they disappeart near the horizon.Β 
(and is that horizon really straight?)

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Lynxander In reply to LapinDeFer [2020-01-27 17:16:17 +0000 UTC]

Thank youΒ 

Well done, you spotted the problem. I wondered how many would see it It's because of how the sea was made. It's a series of square blocks going all the way to the "horizon". Using a large plane object with a procedural material would be a better approach. In this image it looks like the carrier stretches almost to the rather fake "horizon" Reducing the size of the ship would help with that too.
The slightly curved looking horizom gives an illusion of it sailing on a rather small moon and not a planet

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LapinDeFer In reply to Lynxander [2020-01-27 19:39:23 +0000 UTC]

I still think using a graduated normal map - on a large plane should work.

And I will take your comment on tha small moon on face value

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Lynxander In reply to LapinDeFer [2020-01-27 19:47:25 +0000 UTC]

Yes, it should. I wasn't referring to your suggestion, but to the way I had done the image

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LapinDeFer In reply to Lynxander [2020-01-27 21:27:47 +0000 UTC]

Almost makes me want to try making a horizon seascape...

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MrPhoenyxx [2020-01-27 13:56:33 +0000 UTC]

I really like this.

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Lynxander In reply to MrPhoenyxx [2020-01-27 17:00:37 +0000 UTC]

Thank youΒ 

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mrflamer [2020-01-27 13:30:51 +0000 UTC]

Great render. Nice Sky and water,

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Lynxander In reply to mrflamer [2020-01-27 17:00:32 +0000 UTC]

Thank youΒ 

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mrflamer In reply to Lynxander [2020-01-27 17:09:03 +0000 UTC]

You're welcome

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