Comments: 32
nemedeus [2015-01-04 05:52:06 +0000 UTC]
well this one screams "hit me on my left shoulder!" to me...
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Nephtis In reply to nemedeus [2015-01-04 11:33:33 +0000 UTC]
Or tug my tail... but that's fantasy armor...
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nemedeus In reply to Nephtis [2015-01-05 00:57:53 +0000 UTC]
so not wearing anything at all is fantasy clothing i guess?
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Nephtis In reply to nemedeus [2015-01-05 17:03:41 +0000 UTC]
*shrugs* A lot of female fantasy armor has a tendency to leave vital body parts unprotected.
Leaving a shoulder exposed seemed like an improvement over the chainmail bikini or strategically placed leather-straps designs...
I claim it helps with dexterity - and it was inspired by the Retiarius - so an exposed arm is not totally unheard of.
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nemedeus In reply to Nephtis [2015-01-11 13:38:31 +0000 UTC]
i would say that gladiatorial "play" in the antique was probably an entirely different story from warfare altogether.
also i would say that having the same leather on her shoulder she has on her arm certainly won't hinder her dexterity in any way (assuming that the leather isn't made in such a way as to restrict her movement.)
Either way, there are way too many exposed necks in armor anyway. I'm just uncomfortable with calling something armor (even fantasy armor) that leaves any large areas exposed, particularly when it's mostly for aesthetic reasons (arguing dexterity is injustified from what i heard, even historical plate armour was not so much a question of dexterity and speed, but a question of stamina and fatigue.)
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Nephtis In reply to nemedeus [2015-01-12 12:08:03 +0000 UTC]
Well, representative, ceremonial or show armor has just as much a historic tradition as the one purely intended for protection.
Be it the example I mentioned which is a show armor or the decorated forms that you can find in several centuries and cultures.
Fantasy or imaginary armor seldom exist in real life anyway (apart from movie costumes and cosplayers who struggle hard to realize design concepts that rarely take anatomy or laws of physical into account) and personally I think fantasy designs are better sorted with the representative or aesthetic armor which allows a certain extravagance over pure practicality.
That said often leather used for armor would be boiled, shaped and hardened so you probably should not think in terms of leather armor being as flexible as for example a modern leather jacket or pants.
And f it's really pure practicality you are worried about and not mainly you enjoying an argument, I'd be more worried about the corset like midsection that goes with this armor rather than the unprotected shoulder. If you ever wore a corset, you'd realize it can restrict breathing if it's tight enough to give you such a distinct waist. And it also will limit movement and flexibility.
Being short of breath and unable to dodge might be a real danger for a lightly armored melee fighter. (Not to mention that it's not easy closing the buckles on her back if you can barely twist your body left or right - she'd probably need help dressing / undressing anyway).
So yes, this is not a practical armor design but an aesthetic / show-y kind, I won't argue there, but personally I don't think there is any reason for a design intended for a fantasy creature with a tail to live up to real life warfare requirements. All I wanted was a somewhat sexy looking design that wasn't all black leather and studs and that covered more than a bikini would - and that's exactly what this is....
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Turnpike303 [2011-06-03 14:18:24 +0000 UTC]
Really like this design.
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LadyRedfingers [2009-03-08 02:59:41 +0000 UTC]
Finally- a 4e image that actually makes me wonder if the system is worth it!
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Nephtis In reply to LadyRedfingers [2009-03-08 11:03:09 +0000 UTC]
Hate to disappoint you, but this is pre-4e. Back then when you had to accept being saddled with a level adjustment to play a tiefling...
Haven't even played 4e and I don't intend to since I believe it's just a money making ploy.
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LadyRedfingers In reply to Nephtis [2009-03-10 12:25:41 +0000 UTC]
Not dissapointed with that- 4e is NOT my favorite system- I don't want my DnD game to be World of Pottercraft, thank you.
I happen to like the +1 level adjustment, but then, I play with house rules- you want spell ailites? Then wait a friggen level.
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Nephtis In reply to Silverhyren [2009-02-22 18:31:41 +0000 UTC]
Thanks, glad you like it and took the time to let me know!
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Stitch-Wicked [2008-11-04 19:09:26 +0000 UTC]
you did awesome.. It looks pretty practical too.
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AdorkaStock [2008-04-06 19:18:28 +0000 UTC]
Awesome design! The tail hole makes me so happy :3
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Nephtis In reply to AdorkaStock [2008-04-07 06:15:31 +0000 UTC]
*g* Although it is a weakness in the armor... But what can one do about that.
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NeoKal [2007-10-26 01:16:22 +0000 UTC]
Very good. I applaud you. it's actually almost practical! Seriously. If her off hand is her left hand, and she's a rogue, then it only makes sense that the right arm would be leatherbound and her left one free.
I know (and DM) D&D 3.5 quite well. Rogues don't use shields, so she would use a blade in her right hand, and possible use her off hand for balance as she moved. If she faced with a certain battle stance (such as the Ghost prestige class) it totally makes sense.
Sorry if I ranted there for a bit. I'm running a campaign and my friend Jessica is playing a teilfing rogue. Awesome design! ^^
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NeoKal In reply to Nephtis [2007-11-02 18:35:43 +0000 UTC]
Perhaps she'd get a bonus to making feint attempts? That, and maybe a bonus when helping to distract an enemy for an ally... Ohh dear, I'm such a nerd... >,<
We haven't started the campaign because it's online (on RPoL.net) and because everyone's been kinda lazy. Perhaps I should get the DM whip a-crackin' and FORCE them to play!
ps; the only thing not adventure-worthy is her shoes. There are many ways you could give her boots that would still allow for easy free-form movement. ^^ At least you didn't go crazy and give her heels... That would've been self-defeating.
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gulli05 [2007-08-06 12:10:28 +0000 UTC]
Very good looking armor. How long did it take you to draw this and color?
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Nephtis In reply to gulli05 [2007-08-06 14:10:22 +0000 UTC]
I did the sketch in maybe 45 minutes, inking took roughly 1 hour, coloring - I don't know. I did it over two sessions but neither was very long.
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gulli05 In reply to Nephtis [2007-08-07 08:56:41 +0000 UTC]
OKey, it is a great design.
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Nephtis In reply to Barbariank [2007-08-04 17:31:32 +0000 UTC]
Well, she's actually a dancer (well, a rogue to be honest, but who would be in that line of work) so I thought some slippers might be more fitting.
And ad&d is quite a good guess - although the current version is called D&D, but those were the good old days.
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donteatdave [2007-08-02 23:37:37 +0000 UTC]
Nice one, looks good and I think your goal came through. It can get frustrating (when you're not into it) to see how much fantasy art does get to the bdsm side of things. I need to get around to posting some armor I did recently with a similar aim; I think I have the lineart up, but it's hard to see exactly what's going on without color and shading.
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Nephtis In reply to donteatdave [2007-08-03 06:34:03 +0000 UTC]
I don't mind a touch of bdsm, but all this black leather with silver studs and chains gets so repetetive after a while...
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