Comments: 23
pygfaust [2016-11-07 21:58:35 +0000 UTC]
Nice POV. Nice DOF. Nice GUN!
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JoePingleton [2016-08-25 23:07:24 +0000 UTC]
great perspective
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Poses17 In reply to JoePingleton [2016-08-25 23:20:55 +0000 UTC]
Thanks! And thanks for the fav and the watch!
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Poses17 In reply to BlackTalonArts [2016-08-24 19:16:07 +0000 UTC]
Thanks!
Q: Talon is based on Rune, right? Is she insanely jacked? Crackers is based on Rune (with shorter limbs and slightly more modest implants), but in a relaxed pose, her muscles are weirdly bulky, as if she's lifting weights. Did you find that?
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BlackTalonArts In reply to Poses17 [2016-08-24 19:27:09 +0000 UTC]
Yes she is based on Rune, then I've finally tuned her face and body to my liking. She definitely has some oddities in her mesh...like I had a hell of a time getting her breasts to my liking and they're still a little wierd but I'm happy with them now. As with all the daz models when dialing up muscles or sculpting them, they get very strange when bending arms with those so called weird bulky spots...I usually have to get the liquify tool after then and reshape the arms. I think the arms are the biggest issue, they have so many morphs for refining the body and face etc but not but a few for arm muscles and the likes. I think it may have something to do with her normal maps on the Rune texture as well. Talon looks completely different in body without them. *sighs* lol
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Poses17 In reply to BlackTalonArts [2016-08-24 19:51:19 +0000 UTC]
OMG, the Rune breasts are the worst of any figure I own. They're so hard to make look real. The muscles are tricky on her, too. I think I'll leave Rune-based figures to you, for the most part. Crackers may only make one more entry as a primary figure.
I haven't tried to resculpt with the liquid tool. I don't use that much, although I used it on the puddle on my most recent piece to get it into some cracks.
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BlackTalonArts In reply to Poses17 [2016-08-24 19:56:34 +0000 UTC]
LOL, you are so right. They are funky, but I still love her and I may have to do a nudie just to show what I've done with them. I could take her into zbrush and fiddle with them but clothing probably wouldn't fit then which sucks. Who is this "Crackers" you keep talking about? lol I'm confused. I had to use the liquify tool on both images when it came to her arms, especially the forearm to give it more girth as it should be and then to tone down those stupid bulks that happen on the back of the upper arm. I actually have another warrior type girl and I haven't use her in a while or looked to see if she suffers from the same issues and you can see her in my gallery...her name is "Aurora" She came to be way before Rune was ever thought of. ha. I may have to do some form of comparison just for shits and giggles.
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Laspe [2016-08-24 06:13:29 +0000 UTC]
Thank you so much for creating this... I am honored, speechless and touched! This is wonderful, the artwork is brilliant, creative, perfect, as well as the narrative, as always with a subtle touch of humor...
Pirate Sarah "Crackers" ( ), Madeline, all your characters, and you... are of course joining the party!!!
Thank you very much once again, and always for the constant support!!!
Laspe
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Poses17 In reply to Laspe [2016-08-24 15:49:52 +0000 UTC]
You're welcome!
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Poses17 In reply to Euskelo [2016-08-23 20:43:25 +0000 UTC]
Thanks! I love playing with the camera and seeing what happens when I distort things.
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Chemicq [2016-08-23 15:24:02 +0000 UTC]
Cool tools!
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Poses17 In reply to Chemicq [2016-08-23 16:50:07 +0000 UTC]
Thanks!
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