Comments: 12
memehh [2012-12-23 21:17:49 +0000 UTC]
Which program did you use???
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ninaloren823 [2012-12-12 11:00:40 +0000 UTC]
wow... how did you do that? teach me please...
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SamGreenMedia [2012-12-12 08:43:22 +0000 UTC]
Good line work, doesn't seem to loop too well though? Does it look better in motion?
I know that some of my cycles look better in motion than still.
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Cheribasa [2012-12-11 21:44:59 +0000 UTC]
It's really good.
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MotherMercuryMedia [2012-12-09 07:41:30 +0000 UTC]
WOW! This is fantastic although be a bit more careful with the curve of his feet, it doesn't look like he ever touches the ground in his run cycle. The backpack looks a bit different to me as well. Did Ness really have that big stitch on the back of it like that and this form of it?
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Rocai-Media In reply to MotherMercuryMedia [2012-12-09 13:25:22 +0000 UTC]
About the feet, youΒ΄re totally right, when i finished it i realized that when it jumps it should be a little more far from the ground but it's no so hard to fix, i think i focused to much on the arms. And about the back pack, i tried a bunch of designs, originally in the smash bros design it has a pocket and its a little more rounded but i choose to change it.
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MotherMercuryMedia In reply to Rocai-Media [2012-12-09 18:32:45 +0000 UTC]
Yeah, outside of the feet, it looks great in terms of motion! Very smooth but the feet really go by quickly but those are easy fixes.
Yeah, the backpack is different but since you did a different style with your Ness, I think it works for him although I would just get rid of that line and stitch marks and leave the backpack as is. It will make your animation that much more easy to do I think. One less line to have to redraw all the time. I think the backpack works better without it.
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joyBoxed [2012-12-09 05:23:35 +0000 UTC]
man this is really good
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Guuguuguu [2012-12-08 23:05:09 +0000 UTC]
Genial, se ve bastante bien
buen trabajo!!
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Meeche-Max [2012-12-08 18:53:28 +0000 UTC]
nice running animation very smooth
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EliroX904 [2012-12-08 18:42:55 +0000 UTC]
Earthbound FTW
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