Comments: 13
Perforex [2013-07-27 12:33:53 +0000 UTC]
I think you did ok with the paneling! The comic looks exciting, I will nag you if you don't finish it *nod*
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phrenologik [2013-07-23 22:16:25 +0000 UTC]
panelling is really hard, but one thing i found really helpful was this - you shouldn't need a smackjeeves account to view it, but if you do, tell me and i'll give you my account info (if you don't have one).
otherwise i'm... not much of a comicker myself. the only critiques i have are art critiques - the incomplete lineart on the figures in the bottom panels, and the mix of traditional inking and digital drawing (not bad, since everyone does it, but they just hide it better, heh. the lining is very rush and easy to see as traditionally inked, so the smooth digital colouring doesn't blend well with it). i guess its kind of a comic crit, since in comics, consistency is really important, and the the reason it is so noticeable to be is because it breaks that flow of consistency.
sorry i couldn't be more helpful, hope that tutorial comes in handy though!
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RocCenere In reply to phrenologik [2013-07-24 01:58:30 +0000 UTC]
For the not smooth lineart, I totally make the excuse of being on a plane and having turbulence xD
But I do agree, it would look more technically better being one or the other. I will be aiming to get better pens and better paper if I do this kind of thing again, it would smooth it out.
Thank you for your help! I had a look at that and not only was it really amusing at point (my hand is a sock puppet!) but it was very helpful.
Pain-in the ass how this comic is now already drawn, but I'll look at the comic using this guide and work out precisely how it can improve; anything you can think of would be sick too (:
Thanks brosof!
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3imad [2013-07-23 11:58:34 +0000 UTC]
sorry to say but your planet voken looks a lot like australia
that aside
I can see why you say paneling isn't your strong suite, the sequencing of your first and second panel isn't correct at all, unless that white leg was supposed to be invisible nothing much can be said on the third one if one understand what you intend in the second one, but still would make for a lot to understand the situation that these two are in, which appears to be reminiscing and nostalgia.
well if you take each panel aside you are really good, but that is to be expected for someone with your artistic levels.
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RocCenere In reply to 3imad [2013-07-23 12:30:12 +0000 UTC]
Hah, see you say that, but that's only from the colour, Australian landscape looks nothing like that structurally. It's actually a bit of a rip off Monument Valley in America and some of the mesas that I saw around Saudi Arabia.
The suddeness of the appearance of the arm is intentional, and you will hopefully understand by the end, if that's what you were referring to. It will make sense, hopefully, in the context of the rest of the pages. Please tell me if it works by the end.
And yeah, that mood should be about right.
D: I hope this works, thank you for your honesty, you are heaps helpful, I need this feedback! (:
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3imad In reply to RocCenere [2013-07-23 14:38:25 +0000 UTC]
I meant the first one as a joke
I am going to tell you what I see in terms of body language so that you understand why I said the sequence is off a bit (I used the term not correct to be precise) this is only as part of my feedback, no need to take my words in any other way and no need to be defensive about that picture, just an interpretation to what you are drawing.
Anyway, what made me say that is mainly the position of ark in the first panel, it (he/she) was looking to its left, if I were to guess the only thing that makes a character look to his left but remain relax (i.e. sitting down) is if it sees someone from that direction, then in the second panel he didn't change his body much, he remained leaning forward.
Such sequence doesn't make sense to me, if I am going to be anticipating someone from that direction I will either be looking forward at that field instead of that direction, being caught up in the emotion of the place, or I will at least shift to face him.
And now that I look at it deeper I think I realize that he is bipedal, and the reason I just called it a he is because he is looking at the white one's body instead of its head, which I'm going to also assume the white one is female.
So Now she arrives to him but since he is anticipating her, he doesn't shift his forward position in the second panel, he remains motionless in front of her looking at her body... then starts reminiscing.
To put it simply, body language and action don't mix, either he should straighten up a little in the second panel, or look forward in the first panel, and the latter is better than the previous, simply because him looking left kills the anticipation of another coming that way.
That is all I have to say
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Tuphlos-Xenos In reply to 3imad [2013-07-23 18:27:01 +0000 UTC]
I'm going to take a wild guess here. I think the white/yellow one isn't really there (KIA, perhaps, as the destroyed Orken Dome tells me a battle of sorts has taken place) and the Ark soldier is just seeing him/her/it beside it (hermaphrodite) the whole time, hence why it doesn't change its body position in the first and second panel. That's my guess at least.
My OCD's not too happy about the panels (I'd at least bring 2 and 3 closer together even just a bit to make the outer boarder a little more even. As for the drawings themselves, the only thing I can think of changing would be slightly thinning the white/yellow creature's outline, especially for the brighter colours. Though now I'm just being picky and am no expert on comics anyway.
Criticisms aside, I'm really looking forward to the rest of this comic! Looks great so far!
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RocCenere In reply to Tuphlos-Xenos [2013-09-16 05:29:55 +0000 UTC]
Omg Shay. Shhhh.
Yeah, I'm still learning about panneling, this is very much my first actual comic (by the time I'm actually getting to respond to you, it's more than half way! : D! Yay!)
My reasoning behind giving the white one a thicker line is because it is closer to the reader than Ark. But I'll try and work out why it's looks so derpy (: thanks for your input!
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Rekalnus [2013-07-23 08:13:57 +0000 UTC]
Looking purely at colors and line arts, there is a lot of skill applied.
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RocCenere In reply to Rekalnus [2013-07-23 08:34:06 +0000 UTC]
thanks homie! (took a few frustrating hours to get started because we had bitchin' turbulence in the plane.
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