Comments: 31
shewolfluv [2014-11-08 16:12:40 +0000 UTC]
This, Now this. This is my screensaver
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Pepsi-CoIa [2014-04-19 21:49:38 +0000 UTC]
beautiful
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cajobif [2014-01-06 00:34:50 +0000 UTC]
I should have put this one in my favs a long time ago. I always thought of Nighmare Moon as a very beautiful mare. Well, you can't indifferent to a black horse.
Wonderful work.
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cpadil [2013-10-23 04:54:21 +0000 UTC]
So lovely
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adamanquelis [2013-06-25 14:49:54 +0000 UTC]
You're not really evil, only be out of perspective
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Nednay [2013-06-04 12:39:28 +0000 UTC]
Holy sh*t this is beautiful. Wonderful job indeed
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YouKilledRogerClown [2013-04-18 21:51:34 +0000 UTC]
I love, love LOVE this. I especially like how you did the armour, the colour was unexpected after seeing so many with the standard cyan but it's a nice breath of fresh air. And her mane... looks like clouds, really, really awesome blue clouds. With stars shining in them. Actually, i think that her mane reminds me a bit of nebulae in space, clouds of star-stuff.
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SilFoe In reply to YouKilledRogerClown [2013-04-19 04:48:59 +0000 UTC]
Then I did what I intended, yay!
Now if only I could get the final model to behave that way...
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darknessthehedgehog3 [2013-01-29 02:13:47 +0000 UTC]
am i the only one that loves her and luna cause the reason she reminds me of cynder from spyro i would wonder on that's cause that why she has so meany fan's
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SyrRose [2012-12-31 03:53:56 +0000 UTC]
I wish I could do magic like you did here.Her pose, her face, she is BREATHTAKING!!!!
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Drake-Ryu [2012-06-28 18:58:00 +0000 UTC]
The details in the armor are great! I hope you got a good grade for this! you know, it kinda looks like the same detail that is used for the Arbiter's armor in Halo.
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dormantfire [2012-06-04 05:40:09 +0000 UTC]
wonderful!
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SquidFiction [2012-05-26 06:05:44 +0000 UTC]
Luna...deep rich purple... WOW, AWESOME.
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SJStansbury [2012-05-26 03:07:57 +0000 UTC]
Man! She looks so bad ass!
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ArtemisDragonrider [2012-05-26 00:47:17 +0000 UTC]
Wow! The detail on the armor is stunning!! Also, female bronies for the win! /)
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gdpr-16812140 [2012-05-24 13:42:56 +0000 UTC]
Dunno, that's just my opinion, but something about her anatomy seems to be off to me, especially consider the fact if wanted to make her look more realistic and anatomically correct. I think her body could be a bit shorter and her logs could be a bit a bit longer. Head and neck kind of "dictates" that or so it seems.
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SilFoe In reply to gdpr-16812140 [2012-05-24 17:15:20 +0000 UTC]
I'm trying to find a balance between show accurate and recognizable as a MLP character and a bit more realism. Her show accurate proportions are shorter in body and longer in legs, quite the opposite of more realistic proportions.
Oh well, it's just an iteration. Thank you for the feedback!
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gdpr-16812140 In reply to SilFoe [2012-05-24 17:24:11 +0000 UTC]
Well then, you need to make her neck shorter. MUCH shorter than it is. And head smaller. Otherwise, it will just look wonky (like it does for me atm).
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SilFoe In reply to CosmicUnicorn [2012-05-24 17:12:25 +0000 UTC]
Oh wow, this is quite possibly the best critique I've received.
This is an iterative concept so there is quite a bit that I'm thinking about adding. I'm also still playing with her anatomy trying to figure out what would be the best balance between the show and realism.
The other point of this particular model that I already have a few more realistic pieces going into my portfolio and I want a more stylized piece if for nothing more than to show I can. While the technical side of that is easy in comparison, getting it to feel right isn't always as simple.
The textures here are definitely going to be getting a lot more love than this concept shows. Again, just trying to get a feel for her.
As for the normal maps, we, as a class, are required to take our models into Mudbox to sculpt all the details and then cast the normals in Max or in Mudbox itself. CrazyBump does look like an amazing program, though. I could definitely use that on my other project.
Thank you again for the wonderful critique. I'll be thinking about this when I come up with my final concept today.
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Zeraio [2012-05-24 04:52:16 +0000 UTC]
I will repeat what someone else said and was my first thought: The detail you added to the armor brought more life to the character.
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SilFoe In reply to Zeraio [2012-05-24 05:01:27 +0000 UTC]
I'll repeat what I said to them: Thank you!
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AliceInPirateland [2012-05-24 03:10:42 +0000 UTC]
the detail in this add so much elegance i especially like the armor.
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