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slimysomething β€” Cities on Mercury

#cities #colonization #future #mercury #planet #scifi #space #sciencefiction
Published: 2019-01-13 03:11:21 +0000 UTC; Views: 1341; Favourites: 17; Downloads: 7
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Description Mercury was one of the first places in the solar system to be colonized, due to it's vast mineral wealth. However, no one wanted to actually live there. Instead it had a temporary population of workers, who would operate mobile mining platforms, constantly "chasing the night" as the planet slowly spun. Tiny cities were gradually established at the poles, (which had deposits of ice in permanently shadowed craters,) that could house families, and send rescue teams whenever a mining platform broke down. This status quo changed about a century later, when the Second Space War broke out. The asteroid belt became a warzone, and suddenly Mercury was a safe haven. The war eventually ended, butΒ Mercury's cities continued to expand. Today they are among the most populated in the Solar System.
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Comments: 9

nubeees [2019-01-13 04:26:15 +0000 UTC]

Interesting lore. Could probably have cities able to spread into the sunlit side with proper application of solar reflectors. Could probably even make the entire sunlit side habitable if you wanted to get crazy with mirrors at the L1 point

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slimysomething In reply to nubeees [2019-01-13 06:51:36 +0000 UTC]

Yep. Brute force can fix anything. Although I wanted this setting to take place closer to the present. (And yet have terraforming on Venus, which would also require orbital mirrors. Sigh.)

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nubeees In reply to slimysomething [2019-01-16 03:11:03 +0000 UTC]

Biggest problem with venus is the atmosphere, which orbital mirrors isn't really going to help with. Venus is actually a real fun place for colonization concepts imo though. Floating cities, gas harvesting to supply atmosphere to Mars for terraforming, stuff like that.Β 
"Brute force can fix anything" I'm definitely quoting you on that in the future.

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slimysomething In reply to nubeees [2019-01-16 06:10:11 +0000 UTC]

Venus needs a shorter day though, I assume mirrors and sunshades would be easier than spinning the entire planet. Floating cities can be saved for gas giants, whereas Venus has the potential to become more like Earth than anything else in the system. (Excluding artificial worlds like an O'Neil cylinder.)

I think I may have heard that from Isaac Arthur first.

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nubeees In reply to slimysomething [2019-01-16 22:20:15 +0000 UTC]

Ah I see!
Maybe you should go ask Tycho Corp for some help

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slimysomething In reply to nubeees [2019-01-17 21:02:15 +0000 UTC]

Ceres was slowed down in this setting, not spun up.

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nubeees In reply to slimysomething [2019-01-18 02:15:51 +0000 UTC]

Slowed down? Now I'm curious. What for?

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slimysomething In reply to nubeees [2019-01-18 02:44:15 +0000 UTC]

Having a longer 24 hour spin lets smaller spinning cities receive real sunlight through domes.

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nubeees In reply to slimysomething [2019-01-18 03:32:37 +0000 UTC]

I see. Cool!

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