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slyeagle — Ember Dragon Skeleton

Published: 2011-01-12 22:16:50 +0000 UTC; Views: 8078; Favourites: 78; Downloads: 842
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Description PS CS3: A few Days

So, I have 4 half-colored pieces on my computer and 6 half-finished drawings on my desk and my first art of 2011 is...this. Yeah, I'm puzzled too. I bet most of you are wondering why I drew this instead of *Luthrai . Well, the answer to that is a simple one: I got tired of waiting for *Luthrai to get around to it.

So, here we go. Skeleton of a(n Orisian) dragon. Ember dragon, to be precise. Sometimes these are referred to as "common dragons" which is a bit of a misnomer as they are the most threatened species of dragon. Most species have a high infant mortality rate, with only one out of 5-6 hatchlings surviving to adulthood. Embers have a one in fifteen ratio, and then many of them do not successfully find a mate. The reason for all of this is their preferred hunting habitat is lightly wooded plains and hills, putting them in direct competition with human and dwarfen agriculture. As recently dragon-fighting tactics have become more successful and more widespread, embers have felt the brunt of the impact. After all, why sacrifice maidens to protect your herds when you can just call in the exterminator?

Embers are typically monogamous and biparental. Males compete with one another for available hunting territory in order to attract females. Once a pair has successfully mated, the male looks after the nest while the female takes over patrolling the territory. Both raise the chicks. Recently some embers have adopted a harem model due to lack of sufficient territory. Dragons have indeterminate growth, so the adult males can grow quite large over time. The oldest, largest males are able to attract multiple young dragonesses unable to find a suitable mate their own age and offer them a portion of territory with which to raise their young. They are on their own to do so, however. Ember dragonesses are very aggressive and in such a situation they will hunt out and kill one another's chicks to increase the likelihood of their own surviving.

Only the best slayers hunt adult dragons. Most go after fledglings, which are a lot more vulnerable (but still dangerous; even a yearling can lay a man flat with a paw swipe and has teeth sharp enough to sever tendons). The specimen we have here is a breeding-age male (as is the human pictured for scale). Females are a little smaller.

Ember Dragons are copyright to myself and *Luthrai as part of the world setting for our webcomic . You can read a little more about them here:
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Comments: 16

MDumai [2012-09-27 17:46:06 +0000 UTC]

Clavicalae & Scapulae = good
Skull is not so(contains a small brain)...

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ClockworkMonster [2011-02-24 06:36:55 +0000 UTC]

very comprehensive I like that it has a breastbone, i often see dragon skeletons without one, and it just doesnt make logical sense
Only thing that i could suggest is that the spine seems unnaturally straight, though im definitely no expert in skeletons ;D
Overall, very nice work

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slyeagle In reply to ClockworkMonster [2011-03-10 21:18:06 +0000 UTC]

Human spines are uniquely curvaceous, which might make quadrupedal spines look unnatural to you. Maybe? I did a lot of research and straighter spines were very typical.

Thank you.

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ClockworkMonster In reply to slyeagle [2011-03-11 09:25:01 +0000 UTC]

Ive spent all my life with animals, but if youve done the research xD

And taking into consideration that its also a reptile, my comment seems kind of silly now xD

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slyeagle In reply to ClockworkMonster [2011-03-11 15:56:11 +0000 UTC]

This spine's more a bird/bat/horse combination (with dinosaur/cat tail).

Might be I misunderstood the comment. The vertibrae on most critters line up straight from the rib cage to the sacrum, but curves on a human. Doesn't mean the back is flat. If you mean the processes of the vertibrae are short, then yes, they are. I felt they'd impact the wing scapulae too much. Actually there should be a-whole-nother set of processes from the vertibrae for the wings but I was running out of detail room.

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DSil [2011-02-09 17:44:44 +0000 UTC]

You know yer bones alright! Amazing job.

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slyeagle In reply to DSil [2011-02-11 04:28:15 +0000 UTC]

I can even name most of them! ...but not all. Actually I suck at memorizing Latin stuff. But I know what the parts do, so got the important part, right?

And thanks!

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Halcyon-Enigma [2011-02-01 22:19:28 +0000 UTC]

amazing, this is a very good anatomy reference for people who wants to draw dragons!

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slyeagle In reply to Halcyon-Enigma [2011-02-11 04:24:36 +0000 UTC]

For mammaloid-quadruped sorts, at least. For something more reptilian, not so much. But thank you!

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d4riuss4v4ge [2011-01-30 02:11:11 +0000 UTC]

Nice work!

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artscientific [2011-01-26 03:37:52 +0000 UTC]

well done, nicely thought out, love the ribcage!

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slyeagle In reply to artscientific [2011-01-27 15:31:34 +0000 UTC]

Thank you! The sternum and keel were the heart of the limb design I did (what with six limbs not actually occurring in real vertebrates >.>), but the uncinate processes were added at *Luthrai 's prompting.

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Buckskin415 [2011-01-26 03:25:19 +0000 UTC]

I love the detail of the skeleton; it is obvious you really put some thought into this drawing before hand. Very clearly and cleanly drawn.

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slyeagle In reply to Buckskin415 [2011-01-27 15:37:42 +0000 UTC]

Hehe, it was more I made a lot of edits as I worked on it. The fused sacrum, for example, was a late change as a result of *Luthrai asking me silly questions like "how does it absorb the shock of a landing?" That's either the fourth or fifth version of the wings you see there.

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Buckskin415 In reply to slyeagle [2011-01-27 22:01:40 +0000 UTC]

Sheesh. Well, it turned out great in the end

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Luthrai [2011-01-12 22:53:01 +0000 UTC]

Y'know, if I had known you were itching for a skeleton so badly, I would have moved it higher up my priority list. Though I guess there's still the rest of the skulls to do. And the various adaptations for individual species... Not to mention muscles and organs...
Okay, yeah, so there's still a lot of work to do.
Here's my lame critique (because I was staring over your shoulder while you worked and told you what I thought): I think it turned out pretty well. Still some things I would've done differently, but enh, that's me. And it's not like they'd be earth-shattering things.

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