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ukitakumuki — FME: Process

Published: 2011-04-18 11:38:05 +0000 UTC; Views: 72505; Favourites: 1537; Downloads: 7887
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Description I've received numerous questions regarding my work process, especially for my FME series. I always found it hard to explain that I don't ever have a fixed process or approach, because quite simply, every image is different and might require a different combination or order of steps to make it both practical for me (i.e Time saving) to create and still generate ideal results without having to cut corners.

I hope this lineup helps explain how I work a bit better

Also, I often get asked regarding "How to achieve a style?"...so I'd like to share that I never feel 'Style', or Styling an image, is defined by a fixed process. Its always relative. Process is only a series of steps that can enable a style to be reached easier or faster, but by no means should be seen as a 'means to an end'. If you can effectively break down a painting or image into technical layers (just like a 3D software does!), it should be possible to recreate the same image given an infinite number of different approaches so long as you know what you're doing and understand how the layers of said image come together.

Just like in photography or 3D rendering, there are always more straightforward ways to achieve a particular visual effect; but if you know your basic principles, that SAME result can be derived from thousands of different combinations of processes-- especially useful when those original tools aren't available to you. So I guess the ideal mindset is to never limit yourself by assuming that there are only a few ways to do this or that style and get stuck when conditions are unfavourable-- when the answer is really just to learn and grasp the basic 'building blocks' of image-making and understand them well enough so you have the power to fully manipulate the work, and the freedom to choose how you want to go about building your style, and achieving your end result.

The theory is-- It shouldn't matter how you start. Because if you know your stuff, you'll always end up where you want to go.
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Comments: 283

I-Am-Madbat [2013-07-30 03:34:26 +0000 UTC]

As a rank amateur, I have to say it's helpful (and inspiring) to see stuff like this. Having a chance to pick apart your process and see how things progress from one stage to another is invaluable. Thanks for posting this!

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acebird1234 [2013-06-12 07:27:42 +0000 UTC]

This is all pretty cool.Nice job.

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JaqDelaCruz [2012-12-04 06:16:42 +0000 UTC]

This helps a lot! Thanks for sharing

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ukitakumuki In reply to JaqDelaCruz [2013-03-28 08:58:52 +0000 UTC]

welcome!

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greensandsguy [2012-10-14 19:40:17 +0000 UTC]

great tutorial! really helpful to see how this magic happens!
i kinda feel like i saw a drunk magician unveil his tricks to the astounded crowd in a worn down bar... ^^

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ukitakumuki In reply to greensandsguy [2012-10-18 09:59:29 +0000 UTC]

haha, thanks I guess

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greensandsguy In reply to ukitakumuki [2012-10-18 13:36:28 +0000 UTC]

i have to thank you for showing us this!

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Revelation10 [2012-07-01 23:08:34 +0000 UTC]

Your work is absolutely amazing! Have you patented this into games? I've seen some of your other work integrates a system of components. Do you use these to devise your games "rules"? I'd really love to purchase some of your products in the very near future.

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ukitakumuki In reply to Revelation10 [2012-07-04 16:41:19 +0000 UTC]

Heya! Thank you kindly I haven't put them into games of my own, but I have worked on various games as a concept designer/artist and as such, have had plenty of opportunity to share my ideas and even have them implemented to a fair degree!

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Francisco-Landa [2012-04-02 19:51:51 +0000 UTC]

Awesome! thanks for show the process

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mikemars [2012-03-25 18:26:20 +0000 UTC]

great process sheet. nice use of 3d with painting as well. you really use both well.

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Kraeth [2012-03-12 20:06:49 +0000 UTC]

Brilliant.

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delaronde [2012-03-03 02:51:02 +0000 UTC]

Amen Brother! Love your quote!

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ukitakumuki In reply to delaronde [2012-03-20 10:24:38 +0000 UTC]

just payin it forward

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delaronde In reply to ukitakumuki [2012-03-20 20:53:57 +0000 UTC]

lol there you go mate!

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delaronde In reply to ukitakumuki [2012-03-20 20:53:31 +0000 UTC]

it's all good bro!

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nibiruplanet8 [2012-02-10 22:27:59 +0000 UTC]

WAY cool brah

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ALcafe [2012-02-06 02:40:24 +0000 UTC]

This is amazing! It's always interesting to see process work! Very inspirational. Especially the part about what you said about style.

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Sebbythefreak [2012-01-20 16:13:59 +0000 UTC]

Interesting insight.

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k35magnum [2012-01-07 23:38:55 +0000 UTC]

nice

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Angulo22 [2012-01-05 00:54:23 +0000 UTC]

incredible, is incredible.

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JxAir [2011-12-29 23:33:45 +0000 UTC]

I can't favourite this enough..

I must've said "oh my god" and "wow" 30 times each... per picture... this was amazingly insightful thank you!

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ukitakumuki In reply to JxAir [2012-03-20 20:25:46 +0000 UTC]

Glad to pay it forward

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tosbin [2011-12-16 11:56:39 +0000 UTC]

nice to see the working process!

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YongL [2011-11-10 12:34:50 +0000 UTC]

amazing, did you used photoshop for coloring?

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YongL [2011-11-10 12:29:05 +0000 UTC]

WTF THAT WAS..........................................just amazing

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John-234 [2011-11-09 09:02:15 +0000 UTC]

Wow. You're an amazing artist.

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AlexanderZGr8 [2011-10-29 22:32:14 +0000 UTC]

What programs did you use for this bud? looks amazing/

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ukitakumuki In reply to AlexanderZGr8 [2011-11-04 04:30:39 +0000 UTC]

3ds MAX where 3D was used, Photoshop for everything else

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AlexanderZGr8 In reply to ukitakumuki [2011-11-04 08:19:28 +0000 UTC]

very cool is 3d Max like Maya?

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Willatorx [2011-10-22 18:54:17 +0000 UTC]

how long does it take u to finish one? : O

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ukitakumuki In reply to Willatorx [2011-11-04 04:52:45 +0000 UTC]

I think it was 2-3 days each?

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Willatorx In reply to ukitakumuki [2011-11-04 06:14:59 +0000 UTC]

wow, thats pretty fast.. Lol
like 4-5 hours a day? more or less?

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ukitakumuki In reply to Willatorx [2011-11-09 04:21:29 +0000 UTC]

In a way... but it was more like 6-8 hours a day, from what I recall. It wasn't a very straightforward process, for some that involved 3D. I had to wait for someone to render first, then composite it into the image, and go over it again.

So i suppose if its just my end of the workflow, sure. 4-5 hours a day.

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Willatorx In reply to ukitakumuki [2011-11-09 06:49:57 +0000 UTC]

ah i see! thank you!

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riramu [2011-10-04 06:44:49 +0000 UTC]

Thank you for the words of wisdom, I agree with you 100%

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Antaria-Nova [2011-08-06 13:42:33 +0000 UTC]

I wish the game would have taken more influence from your art.

It could have been sooooooo much better.

The game was awesome as is, but your art is mind-blowing, so if they'd taken more of the mood and designs from your art, the game could have been closer to being mind-blowing too, which would have been great.

It's a shame there's so little ppl playing the multiplayer of it.

It's great, and fast-paced. But they could have added some more special features and gadgetry.

I hope the upcoming Armored Core V is better.

At least the screenshots looked awesome some time back. Haven't looked into it more recently.


At any rate, keep up the awe-inspiring work.

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ukitakumuki In reply to Antaria-Nova [2011-08-12 08:34:34 +0000 UTC]

i keep saying this.. but I should get the game to try some day. I really want to see what they did with it!

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Antaria-Nova In reply to ukitakumuki [2011-08-13 10:53:27 +0000 UTC]

Yeah. Though, I have to wait some unspecified time into next year, since that's when they're gonna see about releasing it outside Japan.

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whoiszid [2011-07-27 09:36:41 +0000 UTC]

This is what happens when smart people do art.

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ukitakumuki In reply to whoiszid [2011-08-12 09:10:39 +0000 UTC]

I R SMRAT?~!

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IsiPeinto [2011-07-14 14:33:02 +0000 UTC]

Amazing. I love this and your great wisdom! VERY Encouraging! You inspire us!

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ukitakumuki In reply to IsiPeinto [2011-08-12 09:27:25 +0000 UTC]

cheers Dominic, just paying it forward

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IsiPeinto In reply to ukitakumuki [2011-09-06 19:11:09 +0000 UTC]

Thank you soo much, for commenting back. You are one of the artists that I look up to. I enjoy your designs and evident hard work. I was wondering if you could look at my latest painting and let me know your input or some critique? I would greatly appreciate it because I love your work. I wish I could see you at in California! I wish you all the best!

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hypostatic [2011-07-02 16:53:11 +0000 UTC]

Master!

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ukitakumuki In reply to hypostatic [2011-08-12 10:56:34 +0000 UTC]

nono, just learning like everyone else

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Jadeitor [2011-06-28 15:53:29 +0000 UTC]

Great. I'm going to study how do you dram!!!

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pinknina [2011-06-16 05:32:21 +0000 UTC]

Basically, just try to become MacGyver of art?

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ukitakumuki In reply to pinknina [2011-08-12 11:23:47 +0000 UTC]

HahA! Preeeetty much, yeah.

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Vilokaa [2011-06-08 12:11:46 +0000 UTC]

Heyy, do you use 3DStudioMax for your renders?
Sorry if you've said and I've missed it, I've not got my external monitor set up making it very large to view the image on a full scale lol!

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