Comments: 74
the-art-junky [2010-01-14 08:28:05 +0000 UTC]
You said that you don't mind critiques, so I suppose that you won't if I give you a somewhat in depth one.
Since one of your focuses with this picture was shading I'll stick with it. I see that you started out with a black and white image then added color. This good, as it is easier to recognize exact values when working only in black and white. One problem is that it does not seem that you go dark enough with your shading. What might work well is to use a black low opacity brush and go over the parts you want darker several times- don't be afraid of using a larger brush either. The idea is to basically be efficient with each stroke, sometimes a larger brush is better for larger areas. Highlights should be done in a similar fashion. While doing this remember that colors are more visible in grey tones- don't over do the shading and highlighting or you will kill your colors. This brings us to how to choose where the highlights and shading should go, and it will be different for each picture. This could be a very complicated topic to discuss here. light, it bounces off of surfaces, what we need to know is how. I think the easiest thing to remember is to think of a bouncy ball and how it bonces off of a surface. This is basically the way that light reacts when hitting a surface(if you neglect the acceleration due to gravity and some of the friction involved with the atmosphere, this representation becomes more accurate). So basically think of the light source of the picture as an area emitting a bunch of bouncy balls in every direction. Should the bouncy ball from the source hit a particular surface bounce off then hit the view point(camera if that helps), then that area should be made brighter. Should the bouncy ball come close to hitting the camera that area should be darker than the area that had the ball hitting the camera. The further it gets, the darker the shading. Sometimes there will be a situation where the bouncy ball will bounce off of one surface, bounce onto another surface, and then bounce to the camera. This will produce a dimmer greyish area. Also the second surface will take some of the color of the first surface. This is called radiosity. Should an area not be hit at all this area should be black, though that is not entirely realistic as there is almost always some kind of ambient lighting to keep this from happening.
As you can see from the above, it is important to have a clear idea of the forms that you are trying to render, or else you are not going to know how a bouncy ball will bounce on them. It is also important to have a clear idea where the light is coming from, sometimes it helps to draw an arrow to show where the light is coming from the strongest.
Hope this helps and was what you were looking for.
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the-art-junky In reply to Zeimyth [2010-01-14 20:22:56 +0000 UTC]
Well, another thing I could suggest is to draw something simple like a box or a sphere for practice(I would do this a lot during class) then shade it. If you want to have a good setup for this in gimp, first draw the outline completely black. Create a new transparent layer, make sure it is on top, then fill in the shape with a grey set to 128 for RBG with the paint brush(another way is to use the fill bucket with sample merge selected). While you still have the new layer selected and are done filling in the shape on the new layer, click the check box next to the checkered icon in the layers panel. Go down to the lower layer then draw an arrow for the direction that you want the light to be coming from. Go back up to the top layer and select the round paint brush. Leave it at its default size setting, change the opacity to 10, make sure the color is set back to black, and begin shading on the opposite side from where the arrow is pointing. If you are using a mouse don't begin clicking like crazy, instead hold down the mouse and fill in the entire area you think should have the shade it produced, if it is going too slow, don't be afraid to enlarge the brush. Do this several time, going back further each time. Also be sure to a little on the side with the arrow(maybe one pass). Now switch over to white and shade off center from the middle to where the arrow is pointing, but don't shade directly on the edge. Try this method out with several basic shape, it really seems to help.
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the-art-junky In reply to Zeimyth [2010-01-14 20:44:57 +0000 UTC]
You would be surprised. Just by simply sitting down and drawing you learn a lot. If you focus on one area for short times, it really begins to set in quickly. Gimp is free, therefore I have it and can write tutorials for it. I also have several versions photoshop, but gimp is an excellent tool as well. There are so many similarities between the two that switching between the two becomes simply looking for where the other hid a particular feature and what they choose to call it.
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the-art-junky In reply to Zeimyth [2010-01-15 00:21:32 +0000 UTC]
I really don't think that anyone draws for the sake of drawing. There is always some kind of result or message that they are looking to deliver. What drives the practicing is the desire to better convey the message.
Actually depending on the package it came with you could get photoshop elements 6 with it, though I actually liked elements 2 better than elements 6 even if 6 had more feature. The interface that came with 2 was simply better and it felt more useful. cs 4 extended takes the cake though. It is going to be difficult to get me to work regularly with another package again. Actually I think mypaint is pretty awesome as well [link] even if somewhat limited. I mean look at all those custom brush options. O_O I've been able to make 15min beach paintings with a mouse during class that have some people saying wow with this software.
Well, gimp and photoshop are really close to having all the same features, and it is fully possible to produce professional work with gimp, so yeah, gimp is still an excellent choice. If you are familiar enough with the interface I would just forget about photoshop. My only problem is that my tablet does not work with gimp again. I had it working before, but it seems to have decided to quit working today. I should investigate the problem more.
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the-art-junky In reply to Zeimyth [2010-01-15 07:56:16 +0000 UTC]
My sister is kind of like that, but it is mostly because she has a particular type of drawing engraving in her mind that it becomes all automatic when she has a pencil in her hand. Her doodles are always chibis with an animeish style. I guess that it could be considered practice, but I don't really think any improvement would be noticeable after. You won't find many people drawing for improvement randomly.
There are so many versions of photoshop, that I don't have any idea either. The element versions are geared more towards non-professional photographers though digital painters can use it as well, just not as well as the cs versions.
I seem to have gimp working again with the tablet. Not quite sure what was wrong in the first place. If you plan to uses a tablet with photoshop, then avoid some the elements version. It seems with some of them the ability to sense pressure is not as useful.
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Zeimyth In reply to the-art-junky [2010-01-15 14:12:59 +0000 UTC]
Heh, that sort of thing is enviable in its own right. She must be a really natural artist - though I wouldn't really expect less from someone pursuing art in school.
I guess I just have the idea in my head that any sketching is beneficial in some way, because at least you're drawing. Which makes plenty of sense for me, seeing as I am really not too good at drawing and therefore find a great deal of benefit in simply doing a sketch (line art practice XD), whereas most people are beyond the point that a sketch will help them with much artistically.
Well, I suppose that's why I always hear of people talking about the CS versions, then. I don't know a lot of photographers, so I'm not sure how many people I know with Photoshop who have an elements version. I suppose I'll look into all of the different versions in detail if I ever am going to get the program.
I guess GIMP was just being stubborn, then? Odd how programs will stop cooperating and then work again a little while later. o.O
Heh, well I'll definitely want a version with pressure sensitivity. That's not the whole purpose for a tablet, but it sure is a large part. XD
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Zeimyth In reply to the-art-junky [2010-01-16 05:33:02 +0000 UTC]
Fanart is one thing I've never been able to get into. Perhaps it would be different if there was something I was really a fan of. XD Probably as good as anything to get people started in art, though. That's neat that you're at roughly the same skill level though. Is she older or younger than you?
Yeah, that's true. I haven't really done a lot of sketches for that purpose, but I have done some that I liked enough to turn into a full drawing. Like this picture here, for instance.
Well, I'll probably be getting a CS version when I do get Photoshop, then. Just don't know how new of one... XD
Aw, dang, that stinks. >.< I suppose that makes a tablet nothing more than a glorified mouse. Yeah, I don't know why GIMP has trouble with tablets like that though... I hope it's something they correct soon.
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the-art-junky In reply to Zeimyth [2010-01-20 08:41:14 +0000 UTC]
I probably should have responded by now, but I fail at such things sometimes. I would also like to be more inspired to work on new art, but right now I feel kind of dead artistically... artist block... maybe tomorrow...
It is easiest just to not be a perfectionist and just realized that no matter how hard anyone works on something there will be some flaw somewhere. That said, it is still good to put decent effort into what is being made, so it does not end up being completely useless.
Have you tried scanning in (or photographing) pencil work? I always would work in pencil first then scan in the lines and color in photoshop before I had a tablet. It is much more natural to work with a pencil that to click with a mouse. I would recommend it... or I could have completely misunderstood what you are saying here?
Have to agree there. Pressure sensitivity is a major plus to owning a tablet.
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Zeimyth In reply to the-art-junky [2010-01-20 13:52:22 +0000 UTC]
That's alright; it makes no difference to me whether I get a reply one hour, one day, or one week later. XD I still have to use "original" to re-read what I typed... I hope you can get through your art block. I'm kinda going through one myself. Meh.
When I'm not being a perfectionist, I get art like my "On Mighty Wings" piece. There were a lot of things on that drawing that I didn't like as I made it, but I told myself to just keep working on it instead of being horribly picky. And you know what? I'm not all too happy with the end result. XD Not that I would be anyways, but still.
Yes, I've done this a lot. In fact, I've done this every single drawing except for my fractals and "Mighty Wings". The trick is finding time to get to the scanner (I could just take a picture, but my cell phone takes horrid pictures and I want the pencil art to look halfway decent). I'm kind of moving away from that, though, simply because it's easier for me logistically to draw completely digital than starting with a pencil line art.
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the-art-junky In reply to Zeimyth [2010-01-21 06:10:16 +0000 UTC]
Ok. Yeah art blocks can be annoying.
Well, it is good if you are able to self critique. For the on mighty wings drawing I would say that the body and clouds look good. but the legs should be larger, and look more like the skin on them is connected to the body. You did a good job on capturing the pose overall, the biggest problems are in the details. I'm sure that you already have, but don't be afraid to look at tutorials or review good one multiple times. Here is one I have found rather useful : [link] .
It maybe easier to go at it all digital, but I still enjoy doing a few concept sketches in pencil simply because it feels more natural. Of course everyone has their preferences.
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the-art-junky In reply to Zeimyth [2010-01-22 06:55:40 +0000 UTC]
Well, you could work with an outline on the entire drawing so that it remains consistent.
Seems to be a very popular tutorial; many people I run into already have seen it.
Yeah, a mouse is only good for blocking in colors or using a pen tool. It is not even all that good at those. If possible pencils is definitively the way to go.
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the-art-junky In reply to Zeimyth [2010-01-26 04:12:21 +0000 UTC]
To zoom a picture in gimp use the view tab. Typically if a picture is only going to be flat colors then as you realized there will need to be outlines. To keep the picture consistent it is typically a good idea to give the whole thing an outline if part of it has one.
Yeah the guy who made it claims that he will not draw for someone for under $200 an hour. I guess when you are good you can really jack up the price.
You do know you can adjust the opacity on any brush to your liking... as far as I remember the airbrush is timer based, so the long it is held, the more it goes to the color being used.
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the-art-junky In reply to Zeimyth [2010-01-27 06:05:23 +0000 UTC]
Oh I see. I have used one of those things once in my life, and I didn't know then what I know now. I doubt I would be able to find the picture I made with it though(mostly because I do not remember where it was made). Now it feel like I was pushing you around to much with that last post.
Yeah he does things for magazines and sometimes video game cover art from the looks of it. I think that as a freelance he basically takes what he can get that is within his price range. He has several doodles posted [link] [link] [link] [link] [link] [link]
you get the picture
Well, you have to be careful with both because timer based means you have to time your strokes as opposed to watching the clicks.
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the-art-junky In reply to Zeimyth [2010-01-31 06:41:33 +0000 UTC]
Yep shading is very important, especially considering that variations in hue and saturation are not nearly as significant as light and shadow. [random] I made a speed paint of my latest [link] [/random]
His professional work is like his doodles, just more refined.
Thats true, tablets help greatly in this area.
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Zeimyth In reply to the-art-junky [2010-01-31 07:01:36 +0000 UTC]
I'm still trying to learn how to shade properly. I need to find a good technique for it that I can use. Also, I usually have a little trouble envisioning in my mind how some parts of the dragons are lit.
That's a really great speed paint! I'm going to want to watch that one again... Clearly you don't have the same issue with shading as I do. The lighting on that piece looks wonderful. XD
Really neat concept too, by the way.
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the-art-junky In reply to Zeimyth [2010-01-31 23:09:44 +0000 UTC]
Thank you. It probably is not the best for learning how to shade though because it is full of glowy bits that would look unnatural in a usual drawing. What would probably be better for learning directional lighting is the dragon guard speed paint. The best way to learn is still probably going to be practice though and considering what makes something work and what does not while practicing.
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the-art-junky In reply to Zeimyth [2010-02-03 01:57:41 +0000 UTC]
Actually, I'm disappointed with it now. It is full of flaws that I did not notice while I was drawing it. Actually, both are. I guess the best thing I could do at this point is to learn from my mistakes and move on.
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LanexCyteri [2010-01-14 06:28:13 +0000 UTC]
Sighs...its like sleeping in the egg again
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Abwettar In reply to Zeimyth [2010-01-13 21:18:06 +0000 UTC]
I luffs it :3
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LadyShar [2010-01-13 14:39:34 +0000 UTC]
the muscles look great!
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LadyShar In reply to Zeimyth [2010-01-13 15:45:56 +0000 UTC]
well you did great!
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