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Agent-0013 — Launch of a Supply Run

#intergalactic #launching #mining #moon #outpost #scifi #space #spaceship #supplyrun
Published: 2024-01-18 19:02:24 +0000 UTC; Views: 991; Favourites: 2; Downloads: 1
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Description In the IGA, there are countless freight, cargo, and supply ships that do the important service of transport and delivery of all types of products and raw materials. The number of these ships is unknowable, because there are billions of galaxies that are members of the Inter-Galactic Alliance (IGA). A large percentage of these ships are not capable of inter-galactic travel, and must rely on large inter-galactic carrier ships to get from galaxy to galaxy. By mandate of the IGA laws of commerce, the fees for a slot on a carrier are very low, as these cargo ships must make enough profit to keep their businesses running, and also sustain the lives of the workers and owners of these businesses. In some instances the transport services of these ships are actually part of a larger business, that operates as the producer of the goods, which they then transport, through long term contracts with the owners of private goods transport ships. In other instances the company owns and operates ships, as well as the facilities that produce the goods they transport.

The ship in this scene is owned and operated by a family mining company, that is based within a loose star cluster located near several galaxies of an inter-galactic group. The family owns the mining outposts, as well. Their product is the raw materials they mine, of which there are several. These materials are packaged in re-usable containers of the appropriate types for each type of material. All of the materials extracted from their mines are of very high value.

This family owns a sizable fleet of cargo ships, which they operate themselves. None of these ships are capable of inter-galactic travel, so they have a contract with a carrier ship corporation, for multiple slots aboard each carrier they take passage aboard.

The family includes cousins, aunts, uncles, brothers, sisters, mothers, fathers, grandparents, and any that have married into the family. It is a family that is quite large, with its own governing body, elected from within the family. Profits are split fairly among all members of the family, to keep things as fair as possible. Yes this includes the children in the form of trusts and allowances.

Pirates do still exist in the area, so it is only prudent that each of these ships are well armed. The carriers are all very well armed, and have a percentage of military personnel assigned to operate the defenses.  But if a goods transport ship becomes the target of pirates, their personnel must be proficient with their own defenses. For this reason, all family members charged with operating these ships have been members of the military defense forces aboard the carriers. An agreement between the carrier corporation and the mining business established this system of service. Thus, members of the mining family are part of the military defense forces aboard the carriers they take slots aboard, to carry their ships to the different galaxies they deal in.

About this Image:
The Backdrop sky was made in Bryce 7.1 Pro. I did a composite sky via several steps. The first step was to do a sky without landscape with clouds showing a Sunrise color palette. The position of the Sun is behind the camera's back. This was rendered to use for the next step, by applying it to a Primitive Square and matching the square's dimensions to the 16:9 aspect ratio. I then scaled the image rectangle to a large size to fit the 16:9 aspect ratio render window I setup in Bryce. From my Bryce Objects Library I loaded a Ringed Planet I made and saved to it in Bryce, scaled it up, and moved it back to be further from the camera than the image rectangle with the Sky Image on it. On another Primitive Square I pasted an astro-photo of inter-galactic space, matching the aspect ratio of that image by scaling the x and y dimensions of the square to it. This was placed beyond the Ringed Planet, and scaled to fill the scene window and beyond its edges, then rotated on the z axis. Both image rectangles have transparency dialed to 100% while the images pasted on them are activated in the Diffuse and Ambient channels of the Deep Texture Editor of Bryce. This allows the images to remain visible but any grey or black shade to have transparency controlled by how much darkness it has. If totally black it is completely invisible, which the grey being more transparent the darker it is. With the Ringed Planet placed between the two images, We get a sense of depth to the scene. The lighting is exactly the same for the render in Bryce. This render is used as the backdrop for the final render in DAZ Studio.

The Outpost Landscape, People, and Spaceship are all loaded into a DAZ Studio scene. Lighting is matched to that of the lighting of the backdrop. The final render used the #Delight Render Engine in DAZ Studio 4.10. Pro.
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