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GafftheHorse — romcom MFD

#fanart #females #trek #3delight #dazstudio
Published: 2019-08-17 16:56:34 +0000 UTC; Views: 912; Favourites: 3; Downloads: 22
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Description

3Delight


Last for today (probably) - this was almost a reject - I couldn't seem to get the room lit to my satisfaction  - then I threw the Architectural Lighting Rig in.


V4s and V3, hair, Courageous and MFD textures by mylochka Romulan Corridor by mdbruffy disrupters by bluto


Lighting : ALR for 3DL, AoA Ambient and Spotlights


If I were any good at postwork, I'd do up a comic cover out of this...

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Comments: 15

mdbruffy [2019-08-17 17:14:23 +0000 UTC]

Another hit. You're doing good.

Which 3D program are you using?

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GafftheHorse In reply to mdbruffy [2019-08-17 18:53:24 +0000 UTC]

Daz Studio 4.10 running on Wine on Archlinux.


minor postwork (just adding the logos so far) in Krita.

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mdbruffy In reply to GafftheHorse [2019-08-17 18:54:01 +0000 UTC]

Well it looks good.

I'm old fashioned- Poser pro on Windows 10. Once I get my art comp back from the shop that is. I had to put it for a full re-install. Too many problems lately.

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GafftheHorse In reply to mdbruffy [2019-08-17 19:39:04 +0000 UTC]

Poser looked like it was about to die from neglect - but now Renderosity own it looks like it's getting some attention - the competition is good for us Daz users too.


I was thinking of buying a copy of Poser, then with the neglect under Smith Micro coupled with  dForce added to Daz took away most of my impetus to try Poser. I might change my mind when i see what the new owners make of it. Provided of course, that I can get confirmation from other users that it'd run under Wine (I wouldn't go back to windows for my personal use).


When I chose, there was no risk in investigating Daz Studio as the download was free.

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mdbruffy In reply to GafftheHorse [2019-08-17 20:14:11 +0000 UTC]

I tried Daz but I couldn't get use to the interface. I was already used to Poser by then. Yes, Renderosity has even hired most of the original development team to work on updating and creating a new version of Poser. They haven't said yet when it'll be ready.


www.renderosity.com/mod/forump…

www.posersoftware.com/article/…

www.cgchannel.com/2019/06/rend…

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GafftheHorse In reply to mdbruffy [2019-08-18 10:01:56 +0000 UTC]

Posers use of metaphors is rather distinct (Pose room, cloth room etc.)


The default Daz Studio ui just presents the one, which I suppose looks fairly messy and confusing without that task segmentation.


Being based on the Qt toolkit though (albeit not the latest), all those panels can be moved wherever, and other layouts are available. 'Hollywood Boulevard' has workspace tabs much like poser rooms, and you can edit the layout to set up these workspaces to resemble Posers task breakdown.


Last update to Poser was 2015 and the deal went through early June, I'd guess it'd be some time. especially if they keep the current marketing model. Daz can release Studio with small updates and big single feature additions (4.10 was all about dForce, 4.11 added the new strand hair, 4.12 will be an update to the animation timeline), but wrapped up as a commercial product needs as large an update as possible to convince buyers.


When I started, I accidentally bought a few dynamic clothing items that were for poser, i bought that plugin to try to get them to work by optitex conversion, but it was more miss that hit. I thought I'd need to get a copy of poser at some point in order to get that nice draped look.


Then dForce came along. Now Daz has strand based hair (a lot of users were expecting to be able to dForce the hair too - but that's been reserved for PAs). Now they are concentrating on animation, which is sensible as were getting to a point where renders take a few seconds, doing still images will lose their appeal when that happens as it'll to be too instant - a little wait time adds to the resulting satisfaction.

They'll have to increase cross-compatibility next to tools like Unity and Unreal, after that, it all depends when and how (and if) AR and VR kick off

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mdbruffy In reply to GafftheHorse [2019-08-18 12:04:52 +0000 UTC]

Poser's render times have always been short- unless you're doing alot of "in house" effects or using Reality. I've personally never liked the cloth room or the hair room. The cloth room -for me anyway- takes too many simulations to get stuff to work, so I avoid dynamic cloth almost religiously. The hair room- I took one look at it and ran!   Fortunately, with the projects I've been doing, I haven't really needed either one.

Daz did release their Dyson plugin so Poser could use Genesis but I didn't like the way the skin textures turned out- in my version of Poser, they looked too pale.

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GafftheHorse In reply to mdbruffy [2019-08-18 15:47:43 +0000 UTC]

Iray has a default time cap of 1hr 40 (depending on other factors) 3Delight (which I used for the trek scenes) I prefer it to Iray as the TOS show was filmed with those three light combo setup that's just hard to impossible to do in Iray as Iray light leaks everywhere and swallows spotlights (I always compare Iray light to like hot butter while 3Delight light is like butter straight from the fridge - iray light slooshes everywhere and ligts every part of a scene, problem is you've no control - 3delight you really have to work the knife to spread it, but it stays where put).


A lot of Daz users avoid dForce - it's quite fast though, if you've a good GPU or CPU for OpenCL, and keep the scene minimally populated during the sim - unlike Optitex the old Daz included dynamic system, it doesn't reset and the sim will be saved with the cloth object. Most dForce clothes on sale at daz are optionally dForce and still having rigging - sales of optitex dynamic clothes weren't great so they're ensuring people aren't scared off until it's quicker and easier. I've been buying up poser dynamic items as they are often cheaper than dForce and simpler more practical mostly (Lully has some nice dForce items on rendo).


Strand based hair I've hardly played about with - I tried doing a beard, but results were less than stellar.


I still use V4 and M4 a lot - they load quick, I can get a fair few in a scene, and are more reliable on my system than Genesis 2 thru G8, but they about as graceful at complex poses as bovine ballet. I was trying to use Edward 8 this morning and Studio just froze while attempting to load a pair of trousers - not uncommon when using latter figures, it's hit and miss.


Do you still use the old Daz produced Gen-4s or have you investigated La femme or PE?

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mdbruffy In reply to GafftheHorse [2019-08-18 16:19:33 +0000 UTC]

I used the the gen 4s and gen 3s alot- I have more clothing for them than any Poser figure. In fact, every time Daz has a sale that includes the gen 4 class, I go  looking for outfits I can use more than once- blouses, slacks, dresses, shirts shoes- the more generic stuff. None of the previous owners of Poser's software seemed to want to support their own figures. I have La Femme- caught her on sale. But again, I haven't seen alot of stuff out there for her yet.

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GafftheHorse In reply to mdbruffy [2019-08-19 10:50:12 +0000 UTC]

Another Poser user was complaining about the fall in shopping opportunities for Poser lately, but aside from legacy items at Daz, a surprising amount of Daz Orginal products will work in Poser (not figures, obv, but scenes and props) - clearly Iray mats are no use to Poser users, but for a large segment of the Daz userbase that stick to 3DL because of lowspec machines or preference it's the same.


La Femme seems to be getting better support than PE - but mostly with dynamic garments - there are an increasing no. of products that are fittable to G8, Pe and La Femme - but again, mostly dynamic. There has been a slight drop in new V4 products though - but I don't know whether that's PAs switching to Genesis 8 or the new Poser Figure (there's been a couple of mostly Poser only PAs that have started doing G8 stuff with the arrival of dForce).


It'll be quite a while, maybe never that any figure has the sort of back catalogue that V4 has - she was the no.1 game from 2004 to 2011


If you are still likely looking for Gen-3 items, I'd get in quick, Daz seem to be retiring Gen-3 starting with the morph packs - since 2011 you can no longer buy the Millenium young teens morph packs, and recently the V3 and M3 ones have disappeared from the store.

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mdbruffy In reply to GafftheHorse [2019-08-19 19:55:50 +0000 UTC]

Well, right now, I have another mission: I just got my art comp back from the shop after being forced to have a totally new install of Windows 10. That means I'm going to be spending most of the week probably, re-installing programs and checking files.

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GafftheHorse In reply to mdbruffy [2019-08-20 18:29:38 +0000 UTC]

Ah yes, I remember when I used windows, every program with it's own installer and most insisted on loading something into tray whether you used it a little or a lot to monitor for upates, and every install finishing with a reboot.


On 'Linux, One package manager command can be used to pretty much pull in everything you want at once.


Anway, good luck, and I hope you get back to fun things soon.

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mdbruffy In reply to GafftheHorse [2019-08-20 19:33:52 +0000 UTC]

Me too.

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JoePingleton [2019-08-17 16:59:22 +0000 UTC]

Awesome, love the characters, their outfits, and the color.  All the details are perfection

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GafftheHorse In reply to JoePingleton [2019-08-17 18:59:54 +0000 UTC]

Well, not exactly perfection, merely got as far as good enough.


The hairdos keep getting in the way of the ears, the V3 MFD has really bad rigging, I couldn't be bothered to edit the geometry on the scene set so I could get separate surfaces for the console displays to increase the ambient. finally, I really picked the wrong boots, the trousers were a bad idea and several shoes are sunk in the deck a little.

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