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sivvus — Salmalin Tower

Published: 2010-06-17 23:35:50 +0000 UTC; Views: 1734; Favourites: 40; Downloads: 22
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Description If anyone can think of a better title for this please tell me, mine sucks.

So yeah, I got the "landscape" bug from my contest entry, and thought I'd try a speedpaint of Numair's tower... I always imagined those two flying together, since they can both turn into birds.

This took about two and a half hours on Photoshop. The bird brushes are from someone whose name I've completely forgotten, so if they look familiar do shout out.
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Comments: 44

kytesandfairies [2012-04-15 18:47:37 +0000 UTC]

Oh, Daine and Numair flying by his tower...
(don't feel weirded out by my constant commenting & favouriting, I just love your style, not to mention your Kit!)

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sivvus In reply to kytesandfairies [2012-05-01 19:19:29 +0000 UTC]

I'm not weirded out at all! Sorry for taking so long to reply to all your lovely comments!

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kytesandfairies In reply to sivvus [2012-05-02 11:21:37 +0000 UTC]

Thank you for replying, though, that's what counts!
I notice you enjoy drawing dragons, and I think an awesome dragon to draw would be Chime from Tamora's Pierce's Circle Opens series (She is made of glass, but it would be a cool project).
Your Dragon in Disguise drawings are beautiful, by the way. Using warm and cool colours to see the contrast of the two pictures was great.

-kytesandfairies

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sivvus In reply to kytesandfairies [2012-05-02 13:38:46 +0000 UTC]

Cheers Yeah, I've thought about drawing Chime a few times... trouble is I'm not too good at transparent/lucent stuff... although thinking about it, it would be good practice!

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ChocoCherry1 [2011-06-08 20:38:35 +0000 UTC]

They flying together is so cute!

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sivvus In reply to ChocoCherry1 [2011-06-08 22:32:17 +0000 UTC]

Thank you!

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EchoingStars [2011-04-17 01:09:27 +0000 UTC]

I love this! Great job!

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sivvus In reply to EchoingStars [2011-04-17 10:42:48 +0000 UTC]

Thanks!

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tinytomochichi000 [2010-10-17 02:56:32 +0000 UTC]

Awesomesauce, sivvus! Love it.

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sivvus In reply to tinytomochichi000 [2010-10-18 12:08:32 +0000 UTC]

^_^ Thanks

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msrequiem [2010-07-16 21:31:47 +0000 UTC]

I really like this. It's really whimsical and dreamy!

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sivvus In reply to msrequiem [2010-07-16 22:01:23 +0000 UTC]

Thanks!

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Bright-Circle [2010-06-25 15:20:55 +0000 UTC]

Er, it's been a while since I read the Immortals quartet, because I don't remember any part concerning a tower of Numair's. But it's still gorgeous, and he does seem the type to have had a tower at some point.

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sivvus In reply to Bright-Circle [2010-06-25 17:06:15 +0000 UTC]

Did he not? I haven't read it for years, but I was so sure that he had a random tower full of books where he lived. There was a comment about him not being able to keep a housekeeper because they were all scared off.

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Bright-Circle In reply to sivvus [2010-06-26 13:05:27 +0000 UTC]

Oh, it's been so long, I don't remember. He probably did, they probably just never went. Or maybe they did for a short time.

See? Long time.

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sivvus In reply to Bright-Circle [2010-06-28 22:06:09 +0000 UTC]

Nah, they were never actually there... it was just mentioned in a couple of conversations (when she's deciding where to live in the first book, when they talk about his girlfriends in the third one, etc.) Of course, I could be wrong, in which case my imagination is really filling in the gaps in this one.

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Bright-Circle In reply to sivvus [2010-06-30 23:14:31 +0000 UTC]

No, that makes sense. I kinda remember that. I though that 'welcome to Tortall' was a bit cheesy, as if everyone who comes to Tortall has choice between three good homes. Or maybe that's just my slightly-bitter misfit attitude coming into play. XD Even the misfits reject me.

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sivvus In reply to Bright-Circle [2010-07-03 08:04:17 +0000 UTC]

I thought it was more of a "going from losing one home to having too many to choose from." But yeah... cheesy is the right word. I always wonder where she would have ended up if Onua hadn't hired her. For some reason the general feel on ff.net is that she lives somewhere slightly seedy, and she gets "rescued".

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Bright-Circle In reply to sivvus [2010-07-03 14:54:03 +0000 UTC]

She'd have managed. She was tough.

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Fernblossom [2010-06-20 20:41:29 +0000 UTC]

really nicely done! I love the colors {:

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sivvus In reply to Fernblossom [2010-06-20 20:59:30 +0000 UTC]

Thank you! ^_^

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ForestMagic [2010-06-18 20:02:09 +0000 UTC]

I love the color scheme!

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sivvus In reply to ForestMagic [2010-06-18 21:54:02 +0000 UTC]

Thanks

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ForestMagic In reply to sivvus [2010-06-21 02:04:56 +0000 UTC]

ur welcome

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squanpie [2010-06-18 15:01:31 +0000 UTC]

oooh, pretty and misty

I like the limited colour palettes you seem to be using a lot at the moment, much more subtle and atmospheric than 'natural' colouring

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sivvus In reply to squanpie [2010-06-18 21:54:38 +0000 UTC]

Easier, too! I'm still getting used to the subtleties of them (i.e. pink and green.... not the best idea. )

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squanpie In reply to sivvus [2010-06-18 22:06:47 +0000 UTC]

lol!
I'm sure you could force it to work if you found the right scene

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sivvus In reply to squanpie [2010-06-20 19:39:08 +0000 UTC]

Surely

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Deusluxmea [2010-06-18 01:59:45 +0000 UTC]

...0.o
thats a bbbiiiiigggg tower....kinda make u wanta think twice about going up by foot....

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sivvus In reply to Deusluxmea [2010-06-18 06:41:57 +0000 UTC]

Yeah, I think my sense of perspective took a holiday.

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Deusluxmea In reply to sivvus [2010-06-18 19:50:43 +0000 UTC]

lol, i know how feel more than u know!

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sivvus In reply to Deusluxmea [2010-06-18 21:56:29 +0000 UTC]

^_^

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squanpie In reply to sivvus [2010-06-18 14:59:57 +0000 UTC]

heheh, easy to do. I hate drawing towers - doors in towers are the worst though. I can ignore all scale until I have to draw the door

one thing I've tried doing to fix scale issues with important pieces, is modling the building on sims 2 actually seems to work surprisingly well

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sivvus In reply to squanpie [2010-06-18 21:56:21 +0000 UTC]

Well see, this was a proportion tracing of a real building... it was just an odd perspective after I put the mountains, since in the original it was a (much closer) coastline. So contextual perspective... which is even more annoying!

I've never thought of doing modelling.

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squanpie In reply to sivvus [2010-06-18 22:05:58 +0000 UTC]

ah, fair enough. tyring to get scale in landscapes is horrible too, even in real life... I remember once I was being driven through the lake district and was utterly convinced the hills were covered in trees - until I finally realised the green bits were just grass when the road got a bit higher

part of the comic I'm trying to start with a friend focuses on a large house/castle thing, and I wanted a model that I could refer back to as much for interior design and room layout as proportions. But it seems to be helping wit that as well
sims 2 is great for doing buildings, since if you play without a family you can just keep building and not having to worry about money, or even making a house that would 'work' in game.

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sivvus In reply to squanpie [2010-06-20 19:41:22 +0000 UTC]

I used to build up in games like AOE and Populous... not so much for the proportions of the buildings, but to see how a small town can be shaped and so on. For some reason, all my structures wre based on a grid pattern after that...

And yeah, I live in the Lake District and it is VERY confusing... we climbed Clougha Pike a few weeks ago and something I thought was a field of grass from my window 8 miles away was actually a field of heather.

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squanpie In reply to sivvus [2010-06-22 13:16:30 +0000 UTC]

heheh, I remember trying to build proper towns on stronghold and AoE - they were impossible to play due to lack of a large enough population, and slowed the computer down insanely

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sivvus In reply to squanpie [2010-06-22 13:22:52 +0000 UTC]

I used to just use the cheat mode (pepperoni pizza etc.) until I had the resources... lots of walls and towers, and about 2 villagers total.

Have you played AOE3? THAT is a great game

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squanpie In reply to sivvus [2010-06-23 19:42:04 +0000 UTC]

I had a look at AoE3 when my friend was playing, but didn't think it looked as good at the others. Seemed to have a lot more odd things added that focussed on the things I never used in the previous versions... like trade and such.

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sivvus In reply to squanpie [2010-06-23 21:31:04 +0000 UTC]

Yeah, it doesn't have the same sandbox feel as the earlier ones... but it is really awesome. And the way the different factions are organised is really good- it really affects your gameplay who you choose to play as.

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squanpie In reply to sivvus [2010-06-23 21:36:00 +0000 UTC]

hmmm, maybe I'd feel differently if I actually played it for some time.

I just have too many fond memories of multiplayer games on AoE2 with my brother. We'd sometimes even play as the same country ('same team, same colour'), or if we were two different colours, but same team, we'd always do things like building a HUGE walled corridor betweeen our two areas, even if we were opposite sides of the map

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sivvus In reply to squanpie [2010-06-23 22:13:06 +0000 UTC]

Hahaha! I never got as far as multiplaying, but I did like setting up LOADS of sentry towers across the map so that any random enemy just got shot as he wandered around...

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squanpie In reply to sivvus [2010-06-26 19:43:31 +0000 UTC]

haha, would hate to live in your AoE world

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sivvus In reply to squanpie [2010-06-28 22:06:49 +0000 UTC]

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