Comments: 307
failurecrusade In reply to ??? [2010-01-25 13:24:48 +0000 UTC]
no meshsmooth. tri are in the millions, but most of its in the turrets
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El-Bronco In reply to failurecrusade [2010-01-25 13:33:20 +0000 UTC]
Well, I confuse. The edge of the ship seem look perfectly curved. Usually it's done by Meshsmooth.
Oh well, Still love the ship.
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failurecrusade In reply to El-Bronco [2010-01-25 15:32:35 +0000 UTC]
nah, i enjoy getting those really clean curves by hand. all the extra useless poly you get out of meshsmooth just bother me.
glad you like her!
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failurecrusade In reply to El-Bronco [2010-01-26 00:25:31 +0000 UTC]
thanks! and yeah i guess thats one way to put it
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failurecrusade In reply to El-Bronco [2010-01-26 07:25:51 +0000 UTC]
its not impossible, just very time consuming. heavy use of the camfer, target weld and edge/vert connect tools. its a very efficient way to model so its easier on your system than alot of other methods.
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failurecrusade In reply to El-Bronco [2010-01-27 15:56:44 +0000 UTC]
yeah.. so i know, the two really dont mix that well
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El-Bronco In reply to failurecrusade [2010-01-28 06:07:03 +0000 UTC]
It's still long to wait. I need finish several work, and maybe I will do it after that.
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Peterkat [2009-07-03 05:09:59 +0000 UTC]
Very impressive work there! I love the vessel design with all its main guns ready for action. Very impressive.
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SirCula [2008-04-14 21:38:07 +0000 UTC]
wow sweet spaceship!
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freakeinstein [2008-03-28 08:50:13 +0000 UTC]
this is insane!!
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shortsonfire79 [2008-01-14 04:20:22 +0000 UTC]
I can only see this in like a star wars opening, coming in from the top of the screen. but then going on like space balls, forever..amazing.
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Rex-Starborne [2007-10-06 22:16:12 +0000 UTC]
Great job on this ship, I like the placement of the guns (are there any missiles, or are they concealed in the design?). What is Bloodstained Stars?
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failurecrusade In reply to Rex-Starborne [2008-04-08 09:36:18 +0000 UTC]
Bloodstained stars is a story that i have been working on for a few years
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reggierocket [2007-10-04 22:50:21 +0000 UTC]
HOLY #$%
thats the most buitiful model ive ever seen
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Ovni-the-UFO [2007-08-09 18:08:12 +0000 UTC]
dang. o.o;; far as I know, this is one of those superexpensive programs, right? shame all I can use is Google Sketchup. XD;;
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JMonteiro [2007-05-02 13:58:55 +0000 UTC]
Glad to know there are more space-nut jobs out there. Great job. Care to trade some thoughts on the subject? Gimme a call [[link]
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inSECTed [2007-04-06 14:04:13 +0000 UTC]
This is insanley fat. The effort was well worth it dude.
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failurecrusade In reply to inSECTed [2007-04-06 14:13:56 +0000 UTC]
i keep telling my ship's to go on diet's...but they never listen to me....
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THE-WHITE-TIGER [2007-03-12 01:44:52 +0000 UTC]
God THAT is just fantastic!
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Lensori [2007-03-04 06:05:14 +0000 UTC]
Why can't I draw Starships like you guys... :<
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failurecrusade In reply to Lensori [2007-04-06 10:28:34 +0000 UTC]
practice and patience, all it takes
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failurecrusade In reply to synthoverseer [2007-02-18 04:09:00 +0000 UTC]
actually before long we will be seeing models with this kind of geom detail in games, with some of the stats the next gen graphic's engines are boasting we are on the brink of haveing real time photoreal geom on screen ingame.
as for tex, i had planned on doing a texture, but no longer have a useable copy of the model (hard disk failure)
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eeriebus [2007-02-14 02:57:09 +0000 UTC]
This is really the most gorgeous, sound, and practical (at least in terms of futuristic ships) design I have ever seen. I'm not just talking about the model itself, but rather the entire concept. She somehow manages to keep a sleek body while having a powerful, blunt forward. Turret placement is very workable. My only slight complaint would be that she looks more vulnerable at her midsection, where it seems to be a fragile-looking "neck" of sorts. Aside from that though, VERY awe-inspiring.
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failurecrusade In reply to eeriebus [2007-02-14 05:44:49 +0000 UTC]
there is one turret emplacement on the ship that needs a fix, can you spot it?
the thin 'neck' is something that was adressed. the visual mass of the majority of the hull is deceptive in one way or another. in all reality the neck is no more thin than the rest of the hull. from neck aft (the spine) is all roughly the same thickness and internal density. the foreward section is, in terms of dimension, thicker. however the foreward section consist's mostly of docking bay's and is consequently at nowhere near the mass of any other component of the ship.
A rule often forgotten in Sci-fi is that ships have internal's and that those internals affect both the integrity adn physichal properties of the ship.
Anyway, glad you like her so much, she is to this day still my favorite and i look foreward to when i can do more in the same flavor.
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eeriebus In reply to failurecrusade [2007-02-14 12:41:00 +0000 UTC]
Something on the bottom of the ship looks like it'd accidentally hit the ship's forward if it fired... though it may be a perspective thing that's screwing with my eyes.
What did you major in to start designing and modeling things like this? I'm going to be entering college this fall as an intended industrial design major, but I don't know if a major like that is going to allow me to work with sci-fi so much.
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failurecrusade In reply to eeriebus [2007-02-18 03:57:13 +0000 UTC]
as far as the foreward arc is concerned all the guns are clear, its one of the turrets on the underside that would have a severely limited traverse as it is too far recessed into the underside, all i would need to do is raise the mount, but no can do as i no longer have the model.
Funny story im a college drop out. too expensive for what it is really worth. Figured out that i was better off on my own.
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eeriebus In reply to failurecrusade [2007-02-18 05:06:29 +0000 UTC]
Oh holy crap, that's some amazing crap. Don't game industries look for degrees as credentials?
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failurecrusade In reply to eeriebus [2007-03-01 01:05:59 +0000 UTC]
my experience is that it is a talent driven industry.
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failurecrusade In reply to AimBiZ [2007-02-14 05:45:44 +0000 UTC]
environment...blowing stuff up.....ill add it to my incredibly long list of things to do.
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MacSnider [2007-02-05 19:13:55 +0000 UTC]
great Ships very nice....one fav more XD
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failurecrusade In reply to traegheitsteufel [2007-02-10 22:47:12 +0000 UTC]
If you had caught me about two and a half years ago i would have been all for it.
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EagleGosselin [2006-12-05 14:26:12 +0000 UTC]
Spherical drive! Awesome. Absolutely gorgeous.
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failurecrusade In reply to EagleGosselin [2006-12-19 10:04:18 +0000 UTC]
*bows*
i figured it was the best way to go for the tech, and it's not something that people are sick to their stomachs of seeing, glad you approve!
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