Comments: 30
MrSide In reply to XTheFallenOneX95 [2012-08-27 12:42:16 +0000 UTC]
It depends alot on what you want to model. If you want to do objects, try a car or something like that [link] as it contains alot of complicated forms. A high detail weapon could also do it. Be sure to have some great references would be my best advice.
If you want to model characters, just find some character sheet/reference/t-poses (they are all over the net) and start modeling it.
I don't really have any other advices. =/ Do complicated things and don't stop working.
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XTheFallenOneX95 In reply to MrSide [2012-08-27 19:16:01 +0000 UTC]
Thanks for the tipps and thanks for the refference image i will try to do it ^^
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JuanJoseTorres [2012-07-17 01:19:26 +0000 UTC]
As I said before, impressive work. Are you planning to add the planes in the future?
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MrSide In reply to JuanJoseTorres [2012-08-27 12:42:37 +0000 UTC]
I'd like to but I can't say when I'll do it.^^
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Dead-Portalist [2012-06-04 16:19:12 +0000 UTC]
Like a boss, dude! I've been waiting to see the final, and I can hardly believe it. Can't wait to see an animation showcasing all the details.
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MrSide In reply to Ristridyn [2012-07-04 04:58:01 +0000 UTC]
Thanks! I'm glad you like it and I am greatly thankfull for the textures. They look amazing, can't wait to use them!^^
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GraphixS6 [2012-06-04 03:14:48 +0000 UTC]
much could be achieved with an ocean material.
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MrSide In reply to GraphixS6 [2012-06-04 03:19:55 +0000 UTC]
Very true, but even if there is an ocean and three different material colors, this is more a modeling presentation then a fully textured scene. I intend to do materials for the ship and the ocean later, but it will wait a long time.^^'
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rikere [2012-06-03 21:05:06 +0000 UTC]
If you were aiming for older-era CG, a cartoon (like the CG Iron Man), or a black and white/monochrome CG.. maybe I'd see it as finished, but it feels like its missing details. The texture quality doesn't match the modeling. This makes me lean towards preferring no textures at all.
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MrSide In reply to rikere [2012-06-04 03:18:02 +0000 UTC]
I agree with you. This is still unfinished as it currently doesn't have textures on. Well, there is a darker grey and a brown material but those are just blank generated colors. There is still a lot of work before this will be truly finished. But for now, let us say the modeling is roughly done.^^
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golem1 [2012-06-03 13:00:04 +0000 UTC]
Fantastic work.
Interesting color on the deck. Is it made of wood?
The ocean surface is well modelled as far as I can tell. Perhaps a bluer or greener hue would be more natural? Perhaps a challenge for the future would be to show the ship under way, making a wake.
Would appreciate as many different views as you care to render, from different angles and distances, with varied lighting and weather conditions. As you add detail, more cloe-ups would be nice
This model could be a setting for scenes showing the crew at work, battle scenes etc.
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golem1 In reply to MrSide [2012-06-04 14:08:57 +0000 UTC]
About the wooden deck, I was wondering about the actual ship.
The ocean simulator is very good, I wouldn't spend time duplicating its function, but maybe extending it, if for example it can't yet produce whitecaps.
Again, I really love this model, it tells me things about warships I never knew before.
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MrSide In reply to NezumiYuki [2012-06-04 03:08:15 +0000 UTC]
IJN? International Japan...naval? I'm saying anything.XD But seriously what does it stand for?
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MrSide In reply to MatejMo [2012-06-04 03:05:43 +0000 UTC]
Thanks!
Nope, it was rendered in blender internal. I could try to make a cycles render at some point but it was supposed to be a modeling shot with no material. I only put the darker gray and the brown to make things more visible but it confused a lot of people. >.<
Gasp! I forgot the rising sun flag!
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ArmourOne [2012-06-03 04:29:56 +0000 UTC]
Very good, it looks very good.
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ArmourOne In reply to MrSide [2012-06-04 03:32:56 +0000 UTC]
No prob, you do some great stuff.
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